经过3天的拼命尝试将facebook登录系统整合到我的网站后,我得出结论,我悲惨地失败了。我只是用JavaScript SDK API调用创建了一堆PHP SDK,结果如预期的那样,无法正常工作。
我在Google上搜索过stackoverflow对其他问题,教程和解释的答案,但我现在承认自己被打败了。
你能给我一份这份工作的好教程吗?或者你可以深入了解他们的图书馆吗?
希望这不会被关闭。
编辑:这是使用Facebook登录系统的推荐方法吗?
编辑2:
FB.init({
appId : '<?php echo $core->appId; ?>', // App ID from the App Dashboard
channelUrl : '//romeo.no-ip.org/94seconds/channel.html', // Channel File for x-domain communication
status : true, // check the login status upon init?
cookie : true, // set sessions cookies to allow your server to access the session?
xfbml : true // parse XFBML tags on this page?
});
此代码生成FB.getLoginStatus() called before calling FB.init().
我的页面如下:
<!DOCTYPE html>
<html>
<head>
<script src="../node_modules/socket.io/node_modules/socket.io-client/dist/socket.io.js"></script>
</head>
<body>
<div id="fb-root"></div>
<script>
window.fbAsyncInit = function() {
FB.init({
appId : '<?php echo $core->appId; ?>', // App ID from the App Dashboard
channelUrl : '//romeo.no-ip.org/94seconds/channel.html', // Channel File for x-domain communication
status : true, // check the login status upon init?
cookie : true, // set sessions cookies to allow your server to access the session?
xfbml : true // parse XFBML tags on this page?
});
};
// Load the SDK's source Asynchronously
// Note that the debug version is being actively developed and might
// contain some type checks that are overly strict.
// Please report such bugs using the bugs tool.
(function(d, debug){
var js, id = 'facebook-jssdk', ref = d.getElementsByTagName('script')[0];
if (d.getElementById(id)) {return;}
js = d.createElement('script'); js.id = id; js.async = true;
js.src = "//connect.facebook.net/en_US/all" + (debug ? "/debug" : "") + ".js";
ref.parentNode.insertBefore(js, ref);
}(document, /*debug*/ false));
</script>
</body>
</html>
编辑3:没关系,我刚刚意识到我已经花了3-4个小时冲墙,因为我错过了一些代码。我丢失了错误。 :D谢谢你们。
答案 0 :(得分:2)
这里你去兄弟!
这会将fb js sdk添加到您的页面
(function(d, s, id) {
var js, fjs = d.getElementsByTagName(s)[0];
if (d.getElementById(id)) return;
js = d.createElement(s);
js.id = id;
js.src = "//connect.facebook.net/en_US/all.js#xfbml=1&appId=" + APP_ID;
fjs.parentNode.insertBefore(js, fjs);
}(document, 'script', 'facebook-jssdk'));
如果用户是否登录或者他当前的状态是什么,这将通知您
window.fbAsyncInit = function() {
// Additional init code here
FB.getLoginStatus(function(response) {
if (response.status === 'connected') {
// logged in and connected
} else if (response.status === 'not_authorized') {
// not_authorized - the user has not authorized ur app
} else {
// User is not_logged_in
}
});
FB.Event.subscribe('edge.create',
function(response) {
//Not relevant here
//User has just liked your page
//likeHandler(response);
});
};
这是在
中记录用户function Login() {
FB.login(function (e) {
// console.log(e.authResponse);
if (e.authResponse) {
M_access_token = e.authResponse.accessToken;
//custom function to get user details
get_details();
} else {
// console.log("Error : Failed to Authorize")
}
}, {
scope: "email,user_likes,publish_stream"
})
}
//Notice the scope param above
这是用于注销用户
function Logout() {
FB.logout(function(response) {
// user is now logged out
});
}
自定义函数Get_details
function get_details(typeCalled) {
FB.api("/me?fields=name,id,email,gender,username,picture", function (e) {
fbUserObject = e;
// M_user_id = e.id;
// M_user_full_name = e.name;
// M_user_email = e.email;
// M_user_gender = e.gender;
// M_username = e.username;
//picture = e.picture.data.url;
});
}
获得用户数据后,可以将其传递给服务器并设置会话。用户单击注销按钮后,您应该清除服务器上的会话。
一切都好! :)