我试图创建一个随机数组,每次启动应用程序时都会改变我的图片位置(在tilelist中)。希望你明白我在寻找什么,我真的不明白如何正确地链接代码:/
我认为简单地复制到flash并从那里查看
更容易谢谢:)
这是我的代码:
flash.events.MouseEvent;
btn_back.addEventListener(MouseEvent.CLICK, ftilbake);
function ftilbake(evt:MouseEvent)
{
gotoAndStop(1);
}
var heroArray:Array = new Array();
var randomizeArray:Array = new Array();
createArrays()
function createArrays()
{
heroArray[0] = new Array("Rumble","Garen","Lulu","Corki","Warwick");
heroArray[1] = new Array("Bilder/Champions/Rumble.jpg","Bilder/Champions/Garen.jpg","Bilder/Champions/Lulu.jpg","Bilder/Champions/Corki.jpg","Bilder/Champions/Warwick.jpg");
heroArray[2] = new Array("Bilder/Champions/Rumble1.jpg","Bilder/Champions/Garen1.jpg","Bilder/Champions/Lulu1.jpg","Bilder/Champions/Corki1.jpg","Bilder/Champions/Warwick1.jpg");
heroArray[3] = new Array("the Mechanized Menace","the Might of Demacia","the Fae Sorceress","the Daring Bombardier","the Blood Hunter");
heroArray[4] = new Array(0,0,0,0,0);
heroArray[5] = new Array("Rumble.wav","Garen.wav","Lulu.wav","Corki.wav","Warwick.wav");
randomizeArray[0] = new Array();
randomizeArray[1] = new Array();
randomizeArray[2] = new Array();
randomizeArray[3] = new Array();
randomizeArray[4] = new Array();
//randomizing the positions in the array(?)
var randomPos:int = 0;
for (var i:int = 0; i < heroArray.length; i++)
{
randomPos = int(Math.random() * heroArray[0].length);
while (randomizeArray[randomPos][0] != null)
{
randomPos = int(Math.random() * heroArray.length);
}
}
}
var totalKlikk:int = 0;
for (var teller1:int = 0; teller1 <heroArray[0].length; teller1++)
{
leagueChamps.addItem({label:heroArray[0][teller1], source:heroArray[1][teller1]});
}
leagueChamps.columnWidth = 80;
leagueChamps.rowHeight = 80;
leagueChamps.columnCount = 5;
leagueChamps.rowCount = 1;
leagueChamps.direction = "horizontal";
leagueChamps.addEventListener(MouseEvent.CLICK, bildeKlikk);
function bildeKlikk(evt:MouseEvent)
{
var element:Object = leagueChamps.selectedItem;
var fil:String = element.source;
txtChHero.visible = false;
totalKlikk++;
if (totalKlikk <11)
{
for (teller1 = 0; teller1 <heroArray[0].length; teller1++)
{
if (heroArray[1][teller1] == fil)
{
heroArray[4][teller1]++;
if (heroArray[4][teller1] == 1)
{
txtBox1.visible = true;
txtBox2.visible = true;
leagueShow.source = heroArray[2][teller1];
txtBox1.text = heroArray[0][teller1];
txtBox2.text = heroArray[3][teller1];
}
if (heroArray[4][teller1] == 2)
{
txtBox1.visible = true;
txtBox2.visible = true;
leagueShow.source = heroArray[2][teller1];
txtBox1.text = heroArray[0][teller1];
txtBox2.text = heroArray[3][teller1];
heroArray[5][teller1].play();
}
if (heroArray[4][teller1] == 3)
{
bildeKlikk3();
}
}
}
}
else
{
txtChHero.visible = true;
txtChHero.text = "Du har klikket følgende mange ganger på de forskjellige bildene:";
txtH1.text = heroArray[4][0]
txtH2.text = heroArray[4][1]
txtH3.text = heroArray[4][2]
txtH4.text = heroArray[4][3]
txtH5.text = heroArray[4][4]
txtBox1.visible = false;
txtBox2.visible = false;
leagueShow.visible = false;
}
}
function bildeKlikk3()
{
txtBox1.visible = true;
txtBox2.visible = true;
leagueShow.source = heroArray[2][teller1];
txtBox2.text = "Ikke mer informasjon";
}
txtBox2.visible = false;
txtBox1.visible = false;
答案 0 :(得分:0)
试试这个
while (heroArray.length > 0) {
randomizeArray.push(heroArray.splice(Math.round(Math.random() * (heroArray.length - 1)), 1)[0]);
}
虽然只是实例化随机化数组,但不要像在你的源代码中那样用空数组填充它!
答案 1 :(得分:0)
我建议创建一个对象来保存相关数据,并使用该对象类型的单个数组/向量。
要回答您的问题,使用array.sort()和随机选择函数可以很容易地随机化数组。此方法也可用于随机化任何数组。你不需要拼接数组或迭代。
function sortOnRandom(a:Object, b:Object):Number{
if(Math.random() > 0.5){
return 1;
}else{
return -1;
}
}
myArray.sort(sortOnRandom);
答案 2 :(得分:0)
数组随机化在我的所有项目中经常出现,所以我最终在我的Array实用程序类中为它创建了一个静态方法。
它使用Fisher–Yates shuffle,它应该是最无偏见(和高效?)的算法,用于改组数组的内容。可能有更快的方法(比如使用array.sortOn()方法,但我不确定他们得到的结果与这个相比没有偏见。)
随机播放方法:
/**
* shuffle the given array
* @param array
* @return
*/
public static function shuffle(array:Array):Array
{
var index :int;
var item :*;
var limit :int = array.length as int;
for (var i:int = limit-1; i >= 0 ; --i)
{
index = Math.floor(Math.random() * (i + 1));
item = array[index];
array[index] = array[i];
array[i] = item;
}
return array;
}
示例:
var myArray:Array = new Array("Red","Orange","Yellow","Green","Blue");
myArray = ArrayUtils.shuffle(myArray);
其中ArrayUtils是我使用的Array Utility类的名称。如果您不想使用实用程序类,则可以直接使用该函数。