我试图使用KeyBinding移动矩形,但我想我无法正确实现它。 我是java的初学者,我无法在这个程序中找到错误 所以请帮帮我。
Thnx提前!!
import java.awt.Graphics;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import javax.swing.AbstractAction;
import javax.swing.JFrame;
import javax.swing.JPanel;
import javax.swing.KeyStroke;
import javax.swing.SwingUtilities;
import javax.swing.Timer;
class Move {
public static void main(String args[]) {
SwingUtilities.invokeLater(new Runnable() {
@Override
public void run() {
abc();
}
});
}
private static void abc() {
JFrame frame = new JFrame("moving object");
frame.setVisible(true);
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.setSize(1300, 600);
frame.add(new P1());
}
}
class P1 extends JPanel {
int a, b;
int x, y;
Timer t = new Timer(10, new ActionListener() {
@Override
public void actionPerformed(ActionEvent e) {//the coordinates of this rectangle
a += x; //are mordified in every 10 millisec
b += y; //x and y changes the direction of the moving
repaint(); //rect.
}
});
P1() {
this.getInputMap().put(KeyStroke.getKeyStroke("VK_UP"), "doNothing1");
this.getActionMap().put("doNothing1", new AbstractAction() {
@Override
public void actionPerformed(ActionEvent e) {
x = 0;
y = -1;
}
});
this.getInputMap().put(KeyStroke.getKeyStroke("VK_LEFT"), "doNothing2");
this.getActionMap().put("doNothing2", new AbstractAction() {
@Override
public void actionPerformed(ActionEvent e) {
x = -1;
y = 0;
}
});
this.getInputMap().put(KeyStroke.getKeyStroke("VK_DOWN"), "doNothing3");
this.getActionMap().put("doNothing3", new AbstractAction() {
@Override
public void actionPerformed(ActionEvent e) {
x = 0;
y = 1;
}
});
this.getInputMap().put(KeyStroke.getKeyStroke("VK_RIGHT"), "doNothing4");
this.getActionMap().put("doNothing4", new AbstractAction() {
@Override
public void actionPerformed(ActionEvent e) {
x = -1;
y = 0;
}
});
t.start();
setFocusable(true);
}
@Override
protected void paintComponent(Graphics g) {
super.paintComponent(g);
g.fillRect(a, b, 10, 10);
}
}
答案 0 :(得分:4)
您使用的是错误的InputMap,这是导致问题的一个主要原因。当你没有指定condtion时获得的默认InputMap使用WHEN_FOCUSED条件,并且由于JPanels默认情况下不允许焦点(并且实际上不应该强制获得焦点),这将不起作用。您将希望使用具有WHEN_IN_FOCUSED_WINDOW条件的那个。为此,您必须明确指定此项。即:
InputMap inputMap = getInputMap(JComponent.WHEN_IN_FOCUSED_WINDOW); // note condition
inputMap.put(KeyStroke.getKeyStroke("VK_UP"), "doNothing1");
// ....
即使绑定组件没有焦点,只要它保存在具有焦点的顶级窗口中,这也会起作用。