我正在尝试为WINAPI创建一个窗口创建器类。
我很难搞清楚如何让Window动态添加控件并为它们注册消息。
#include <windows.h>
#include <iostream>
#include <vector>
#include <tuple>
#include <thread>
using namespace std;
class WinForm
{
private:
HWND WindowHandle = nullptr;
std::thread Thread;
std::vector<std::tuple<std::string, std::size_t, HWND>> ControlHandles;
public:
~WinForm();
WinForm(std::string ClassName, std::string WindowName, bool Threaded = false, int Width = CW_USEDEFAULT, int Height = CW_USEDEFAULT, WNDPROC WindowProcedure = nullptr, WNDCLASSEX WndClass = {0});
bool AddButton(std::string ButtonName, POINT Location, int Width, int Height);
};
WinForm::~WinForm()
{
if (Thread.joinable())
{
Thread.join();
}
}
WinForm::WinForm(std::string ClassName, std::string WindowName, bool Threaded, int Width, int Height, WNDPROC WindowProcedure, WNDCLASSEX WndClass)
{
if (WindowProcedure == nullptr)
{
WindowProcedure = [](HWND window, UINT msg, WPARAM wp, LPARAM lp) -> LRESULT __stdcall
{
switch(msg)
{
case WM_PAINT:
break;
case WM_DESTROY:
PostQuitMessage(0);
return 0;
default:
return DefWindowProc(window, msg, wp, lp);
}
return 0;
};
}
if (WndClass.cbSize == 0)
{
WndClass =
{
sizeof(WNDCLASSEX), CS_DBLCLKS, WindowProcedure,
0, 0, GetModuleHandle(nullptr), LoadIcon(nullptr, IDI_APPLICATION),
LoadCursor(nullptr, IDC_ARROW), HBRUSH(COLOR_WINDOW+1),
nullptr, ClassName.c_str(), LoadIcon (nullptr, IDI_APPLICATION)
};
}
if (RegisterClassEx(&WndClass))
{
if (Threaded)
{
Thread = std::thread([ClassName, WindowName, Width, Height, this]{
WindowHandle = CreateWindowEx(0, ClassName.c_str(), WindowName.c_str(), WS_OVERLAPPEDWINDOW, CW_USEDEFAULT, CW_USEDEFAULT, Width, Height, nullptr, nullptr, GetModuleHandle(nullptr), nullptr);
if(WindowHandle)
{
MSG msg = {nullptr};
ShowWindow(WindowHandle, SW_SHOWDEFAULT);
while(GetMessage(&msg, nullptr, 0, 0))
{
TranslateMessage(&msg);
DispatchMessage(&msg);
}
}
});
}
else
{
WindowHandle = CreateWindowEx(0, ClassName.c_str(), WindowName.c_str(), WS_OVERLAPPEDWINDOW, CW_USEDEFAULT, CW_USEDEFAULT, Width, Height, nullptr, nullptr, GetModuleHandle(nullptr), nullptr);
if(WindowHandle)
{
MSG msg = {nullptr};
ShowWindow(WindowHandle, SW_SHOWDEFAULT);
while(GetMessage(&msg, nullptr, 0, 0))
{
TranslateMessage(&msg);
DispatchMessage(&msg);
}
}
}
}
}
bool WinForm::AddButton(std::string ButtonName, POINT Location, int Width, int Height)
{
for (std::vector<std::tuple<std::string, std::size_t, HWND>>::iterator it = ControlHandles.begin(); it != ControlHandles.end(); ++it)
{
if (ButtonName == std::get<0>(*it))
{
return false;
}
}
std::size_t ID = 1;
for (std::vector<std::tuple<std::string, std::size_t, HWND>>::iterator it = ControlHandles.begin(); it != ControlHandles.end(); ++it, ++ID)
{
if (std::get<1>(*it) != ID)
{
break;
}
}
HWND ButtonHandle = CreateWindowEx(0, "Button", ButtonName.c_str(), WS_CHILD | WS_VISIBLE | BS_PUSHBUTTON, Location.x, Location.y, Width, Height, WindowHandle, (HMENU)ID, GetModuleHandle(nullptr), nullptr);
ControlHandles.push_back(std::make_tuple(ButtonName, ID, ButtonHandle));
SendMessage(WindowHandle, WM_CREATE, 0, 0);
return true;
}
int main()
{
WinForm Form("Class", "Title", true);
Form.AddButton("NewButton", {50, 50}, 25, 25);
}
在上面,它编译很好,并显示窗口就好了。它只是没有显示我试图动态添加到窗口的按钮。有没有人知道如何动态添加按钮到窗口并允许按钮注册消息?
答案 0 :(得分:3)
有很多问题,但主要问题是您拥有的WM_PAINT处理程序。这将阻止主窗口绘制此子窗口。评论出来(并解决其他问题),你会没事的。
Threaded
为假时的逻辑错误。你不能在那里有消息循环。 WinForm的构造函数应该返回。否则,你永远不会到达Form.AddButton。 case WM_PAIN:
。您正在阻止DefWindowProc,它将调用子窗口指向自己。下面的代码正在运行,并包含针对Visual Studio 2012的修复程序。请注意,Microsoft还没有初始化列表(这是一个无赖)。不客气。
#include "stdafx.h"
using namespace std;
WNDCLASSEX defWndClass = { 0 };
class WinForm
{
private:
HWND WindowHandle;
std::thread Thread;
std::vector<std::tuple<std::string, std::size_t, HWND>> ControlHandles;
public:
~WinForm();
WinForm(std::string ClassName, std::string WindowName, bool Threaded = false, int Width = CW_USEDEFAULT,
int Height = CW_USEDEFAULT, WNDPROC WindowProcedure = nullptr, WNDCLASSEX WndClass = defWndClass);
bool AddButton(std::string ButtonName, POINT Location, int Width, int Height);
};
WinForm::~WinForm()
{
if (Thread.joinable())
{
Thread.join();
}
}
WinForm::WinForm(std::string ClassName, std::string WindowName, bool Threaded, int Width, int Height, WNDPROC WindowProcedure, WNDCLASSEX WndClass)
:WindowHandle(nullptr)
{
if (WindowProcedure == nullptr)
{
WindowProcedure = [](HWND window, UINT msg, WPARAM wp, LPARAM lp) -> LRESULT __stdcall
{
switch(msg)
{
/*
case WM_PAINT:
break;
*/
case WM_DESTROY:
PostQuitMessage(0);
return 0;
case WM_CREATE:
break;
default:
return DefWindowProc(window, msg, wp, lp);
}
return 0;
};
}
if (WndClass.cbSize == 0)
{
WndClass.cbSize = sizeof(WNDCLASSEX);
WndClass.style = CS_DBLCLKS;
WndClass.lpfnWndProc = WindowProcedure;
WndClass.cbClsExtra = 0;
WndClass.cbWndExtra = 0;
WndClass.hInstance = GetModuleHandle(nullptr);
WndClass.hIcon = LoadIcon(nullptr, IDI_APPLICATION);
WndClass.hCursor = LoadCursor(nullptr, IDC_ARROW);
WndClass.hbrBackground = HBRUSH(COLOR_WINDOW+1);
WndClass.lpszMenuName = nullptr;
WndClass.lpszClassName = ClassName.c_str();
WndClass.hIconSm = LoadIcon( nullptr, IDI_APPLICATION);
}
if (RegisterClassEx(&WndClass))
{
if (Threaded)
{
// can't do that!
}
else
{
WindowHandle = CreateWindowEx(0, ClassName.c_str(), WindowName.c_str(), WS_OVERLAPPEDWINDOW, CW_USEDEFAULT, CW_USEDEFAULT, Width, Height, nullptr, nullptr, GetModuleHandle(nullptr), nullptr);
if(WindowHandle)
{
ShowWindow(WindowHandle, SW_SHOWDEFAULT);
// don't put message loop here!
}
}
}
}
bool WinForm::AddButton(std::string ButtonName, POINT Location, int Width, int Height)
{
for (std::vector<std::tuple<std::string, std::size_t, HWND>>::iterator it = ControlHandles.begin(); it != ControlHandles.end(); ++it)
{
auto& tu = *it;
auto& str = std::get<0>(tu);
if( ButtonName.compare( str ) == 0 ) {
return false;
}
}
std::size_t ID = 1;
for (std::vector<std::tuple<std::string, std::size_t, HWND>>::iterator it = ControlHandles.begin(); it != ControlHandles.end(); ++it, ++ID)
{
if (std::get<1>(*it) != ID)
{
break;
}
}
HWND ButtonHandle = CreateWindowEx(
0, "button", ButtonName.c_str(), WS_CHILD | WS_VISIBLE | BS_PUSHBUTTON, Location.x, Location.y, Width, Height,
WindowHandle, (HMENU)ID, (HINSTANCE)GetWindowLong(WindowHandle, GWL_HINSTANCE), nullptr);
ShowWindow( ButtonHandle, SW_SHOW );
ControlHandles.push_back(std::make_tuple(ButtonName, ID, ButtonHandle));
//SendMessage(WindowHandle, WM_CREATE, 0, 0);
return true;
}
int WINAPI WinMain( HINSTANCE, HINSTANCE, LPSTR, int )
{
WinForm Form("Class", "Title", false);
POINT pt = { 50, 50 };
Form.AddButton("NewButton", pt, 80, 50);
MSG msg = {nullptr};
while(GetMessage(&msg, nullptr, 0, 0))
{
TranslateMessage(&msg);
DispatchMessage(&msg);
}
}