有一个尺寸为504x320且图像尺寸为1080x1920的图像视图比imageview大,我想在不改变图像质量和内容的情况下将此图像的大小更改为与imageview相同。我正在使用这种方法并且这种方法很有效,但这种方法对实际图像有点削弱
- (UIImage*)imageByScalingAndCroppingForSize:(CGSize)targetSize image:(UIImage*)image
{
UIImage *sourceImage = image;
UIImage *newImage = nil;
CGSize imageSize = sourceImage.size;
CGFloat width = imageSize.width;
CGFloat height = imageSize.height;
CGFloat targetWidth = targetSize.width;
CGFloat targetHeight = targetSize.height;
CGFloat scaleFactor = 0.0;
CGFloat scaledWidth = targetWidth;
CGFloat scaledHeight = targetHeight;
CGPoint thumbnailPoint = CGPointMake(0.0,0.0);
if (CGSizeEqualToSize(imageSize, targetSize) == NO)
{
CGFloat widthFactor = targetWidth / width;
CGFloat heightFactor = targetHeight / height;
if (widthFactor > heightFactor)
scaleFactor = widthFactor; // scale to fit height
else
scaleFactor = heightFactor; // scale to fit width
scaledWidth = width * scaleFactor;
scaledHeight = height * scaleFactor;
// center the image
if (widthFactor > heightFactor)
{
thumbnailPoint.y = (targetHeight - scaledHeight) * 0.5;
}
else
if (widthFactor < heightFactor)
{
thumbnailPoint.x = (targetWidth - scaledWidth) * 0.5;
}
}
UIGraphicsBeginImageContext(targetSize); // this will crop
CGRect thumbnailRect = CGRectZero;
thumbnailRect.origin = thumbnailPoint;
thumbnailRect.size.width = scaledWidth;
thumbnailRect.size.height = scaledHeight;
[sourceImage drawInRect:thumbnailRect];
newImage = UIGraphicsGetImageFromCurrentImageContext();
if(newImage == nil)
NSLog(@"could not scale image");
//pop the context to get back to the default
UIGraphicsEndImageContext();
return newImage;
}
答案 0 :(得分:2)
看看UIImageView的内容视图模式,我认为Aspect Fit就是你想要的
在downvotes之后编辑
[_img_view setContentMode:UIViewContentModeScaleAspectFit]
或
[_img_view setContentMode:UIViewContentModeScaleAspectFill]
前者可能在顶部/底部或左/右有空格以保持纵横比 后者没有空格,但可能遮挡图像的上/下或左/右
不要担心创建其他图片,只需使用contentMode
属性并像往常一样设置图片(例如[_img_view setImage:img];
)
答案 1 :(得分:2)
尝试使用以下方法调整图像大小来加载图像。
- (UIImage *)editImage:(UIImage *)_image screenWidth:(CGFloat)_width {
CGSize imageSize = CGSizeMake(_width, _width);
if (isRetinaDisplay])
UIGraphicsBeginImageContextWithOptions(imageSize, NO, 2.0);
else
UIGraphicsBeginImageContext(imageSize);
CGContextRef context = UIGraphicsGetCurrentContext();
CGContextSetFillColorWithColor(context, [UIColor whiteColor].CGColor);
CGContextFillRect(context, CGRectMake(0.0, 0.0, _width, _width));
CGRect imageRect = CGRectMake((_width-_image.size.width)/2, (_width-_image.size.height)/2, _image.size.width, _image.size.height);
[_image drawInRect:imageRect];
UIImage * resizedImage = UIGraphicsGetImageFromCurrentImageContext();
UIGraphicsEndImageContext();
return resizedImage;
}
PS:无需传递图像的高度。根据方面拟合,它将在里面计算。
最诚挚的问候。
答案 2 :(得分:1)
这是@EdgeAkpinar的意思,应该和你的方法一样,只是更短。
UIImageView *imageView = [[[UIImageView alloc] initWithImage:[UIImage imageNamed:@"yourImage.png"]] autorelease];
imageView.contentMode = UIViewContentModeScaleAspectFit;
imageView.frame = CGRectMake(0, 0, 504, 320);
您不需要对图像本身进行任何更改。