C ++挂钩winsock

时间:2013-03-03 20:08:44

标签: c++ hook winsock

我正在尝试挂钩winsock send和recv以读取进程的所有流量。 我在目标进程中注入以下代码作为dll

#include "dll.h"
#include <windows.h>
#include <winsock2.h>
#include <iostream>
#include <fstream>

#pragma comment(lib, "ws2_32.lib")

using namespace std;

DllClass::DllClass()
{

}


DllClass::~DllClass ()
{

}

BYTE hook[6];
BYTE hook2[6];
BYTE jmp[6] = { 0xe9,0x00, 0x00, 0x00, 0x00 ,0xc3 };  
ofstream myfile;
ofstream myfile2;

DWORD HookFunction(LPCSTR lpModule, LPCSTR lpFuncName, LPVOID lpFunction, unsigned char *lpBackup)
{  
      DWORD dwAddr = (DWORD)GetProcAddress(GetModuleHandle(lpModule), lpFuncName);
      ReadProcessMemory(GetCurrentProcess(), (LPVOID)dwAddr, lpBackup, 6, 0);
      DWORD dwCalc = ((DWORD)lpFunction - dwAddr - 5);
      memcpy(&jmp[1], &dwCalc, 4);
      WriteProcessMemory(GetCurrentProcess(), (LPVOID)dwAddr, jmp, 6, 0);
      return dwAddr;
}    

BOOL UnHookFunction(LPCSTR lpModule, LPCSTR lpFuncName, unsigned char *lpBackup)
{
DWORD dwAddr = (DWORD)GetProcAddress(GetModuleHandle(lpModule), lpFuncName);
if (WriteProcessMemory(GetCurrentProcess(), (LPVOID)dwAddr, lpBackup, 6, 0))
        return TRUE;
return FALSE;  
}

int nSend(SOCKET s, const char *buf, int len,int flags){
UnHookFunction("ws2_32.dll", "send", hook);


int result = send(s,buf,len,flags);


  myfile.open ("C:\\tmp\\log.txt",ios::app | ios::binary);
  myfile << buf;
  myfile.close();




HookFunction("ws2_32.dll", "send", (LPVOID*) nSend, hook);
return result;
} 

int nRecv(SOCKET s, char* buf, int len, int flags)
{
    UnHookFunction("ws2_32.dll", "recv", hook2);
    DWORD tmp;

    len = recv(s, buf, len, flags);

    if (len > 0)
    {

        myfile2.open ("C:\\tmp\\log.txt",ios::app | ios::binary);
        myfile2 << buf;
        myfile2.close();
    }
   HookFunction("ws2_32.dll", "recv", (LPVOID*) nRecv, hook2);
    return len;
}
void fun(){ // <-- this is called after the DLL has been injected
HookFunction("ws2_32.dll", "send", (LPVOID*) nSend, hook);
HookFunction("ws2_32.dll", "recv", (LPVOID*) nRecv, hook2);
}

BOOL APIENTRY DllMain(HMODULE hModule, DWORD ul_reason_for_call, LPVOID lpReserved)
{
switch (ul_reason_for_call)
{
case DLL_PROCESS_ATTACH:

case DLL_THREAD_ATTACH:
case DLL_THREAD_DETACH:
case DLL_PROCESS_DETACH:
break;
}
return TRUE;
}

这在某些情况下有效,有些则不然。 如果我将它注入到filezilla ftp中,它就像一个魅力,并将发送或接收的所有内容写入文件。

但是几乎所有其他程序(Internet Explorer,firefox usw。)它只是将一些字节写入文件然后进程崩溃......

有谁知道出了什么问题?

3 个答案:

答案 0 :(得分:4)

确定。它现在正在工作,即使启用了DataExecutionPrevention。如果将来有人遇到类似问题,可以使用以下代码:

dllmain.cpp:

#include "dll.h"
#include <windows.h>
#include <winsock2.h>
#include <iostream>
#include <fstream>

#pragma comment(lib, "ws2_32.lib")

using namespace std;

DllClass::DllClass()
{

}


DllClass::~DllClass ()
{

}

BYTE hook[6];
BYTE hook2[6];
BYTE jmp[6] = { 0xe9,0x00, 0x00, 0x00, 0x00 ,0xc3 };  
ofstream myfile;
ofstream myfile2;
DWORD pPrevious;

DWORD HookFunction(LPCSTR lpModule, LPCSTR lpFuncName, LPVOID lpFunction, unsigned char *lpBackup)
{  
      DWORD dwAddr = (DWORD)GetProcAddress(GetModuleHandle(lpModule), lpFuncName);
      ReadProcessMemory(GetCurrentProcess(), (LPVOID)dwAddr, lpBackup, 6, 0);
      DWORD dwCalc = ((DWORD)lpFunction - dwAddr - 5);
      VirtualProtect((void*) dwAddr, 6, PAGE_EXECUTE_READWRITE, &pPrevious);
      memcpy(&jmp[1], &dwCalc, 4);
      WriteProcessMemory(GetCurrentProcess(), (LPVOID)dwAddr, jmp, 6, 0);
      VirtualProtect((void*) dwAddr, 6, pPrevious, &pPrevious);
      FlushInstructionCache(GetCurrentProcess(),0,0);
      return dwAddr;
}    

BOOL UnHookFunction(LPCSTR lpModule, LPCSTR lpFuncName, unsigned char *lpBackup)
{
DWORD dwAddr = (DWORD)GetProcAddress(GetModuleHandle(lpModule), lpFuncName);

if (WriteProcessMemory(GetCurrentProcess(), (LPVOID)dwAddr, lpBackup, 6, 0))
        return TRUE;
        FlushInstructionCache(GetCurrentProcess(),0,0);

return FALSE;  
}

int __stdcall nSend(SOCKET s, const char *buf, int len,int flags){
UnHookFunction("ws2_32.dll", "send", hook);


int result = send(s,buf,len,flags);


  myfile.open ("C:\\tmp\\log.txt",ios::app | ios::binary);
  myfile << buf;
  myfile.close();




HookFunction("ws2_32.dll", "send", (LPVOID*) nSend, hook);
return result;
} 

int __stdcall nRecv(SOCKET s, char* buf, int len, int flags)
{
    UnHookFunction("ws2_32.dll", "recv", hook2);
    DWORD tmp;

    len = recv(s, buf, len, flags);

    if (len > 0)
    {

        myfile2.open ("C:\\tmp\\log.txt",ios::app | ios::binary);
        myfile2 << buf;
        myfile2.close();
    }
   HookFunction("ws2_32.dll", "recv", (LPVOID*) nRecv, hook2);
    return len;
}
void fun(){
HookFunction("ws2_32.dll", "send", (LPVOID*) nSend, hook);
HookFunction("ws2_32.dll", "recv", (LPVOID*) nRecv, hook2);
}

BOOL APIENTRY DllMain(HMODULE hModule, DWORD ul_reason_for_call, LPVOID lpReserved)
{
switch (ul_reason_for_call)
{
case DLL_PROCESS_ATTACH:
HookFunction("ws2_32.dll", "send", (LPVOID*) nSend, hook);
HookFunction("ws2_32.dll", "recv", (LPVOID*) nRecv, hook2);
case DLL_THREAD_ATTACH:
case DLL_THREAD_DETACH:
case DLL_PROCESS_DETACH:
break;
}
return TRUE;
}

dll.h

#ifndef _DLL_H_
#define _DLL_H_

#if BUILDING_DLL
# define DLLIMPORT __declspec (dllexport)
#else /* Not BUILDING_DLL */
# define DLLIMPORT __declspec (dllimport)
#endif /* Not BUILDING_DLL */


class DLLIMPORT DllClass
{
  public:
    DllClass();
    virtual ~DllClass(void);

  private:

};
extern "C" __declspec(dllexport) void fun();

#endif /* _DLL_H_ */

测试并使用Win XP 32bit上的几乎所有程序以及Win 7 x64上的某些程序

答案 1 :(得分:3)

确保在挂钩函数上使用正确的调用约定。默认调用约定通常是__cdecl。但是'send'和'recv'使用__stdcall(#define WINAPI __stdcall

两者之间的主要区别是:

当函数使用__cdecl时,调用者负责堆栈清理。但是,当函数使用__stdcall时,被调用的函数负责堆栈清理。

int WINAPI nSend(SOCKET s, const char *buf, int len,int flags);
int WINAPI nRecv(SOCKET s, char* buf, int len, int flags)

有关详细信息,请参阅here

答案 2 :(得分:0)

多线程并发操作时会出现问题吗?