AVAudioPlayer在iOS模拟器中播放,但在iPhone上播放

时间:2013-02-27 09:47:58

标签: iphone ios objective-c avaudioplayer

我正在构建一个必须播放mp3文件的应用程序。对于那个问题,我正在使用AVAudioPlayer跟随我从其他人那里读到的指示。 但我的问题是,代码(我已经附上了贝娄)适用于iOS模拟器,但是当我尝试在我的iPhone中使用它时,它不起作用...... 我希望你们中的任何人都可以帮我解决这个问题。

档案.h:

#import "UIKit/UIKit.h"
#import "AVFoundation/AVFoundation.h"

@interface ViewController : UIViewController <AVAudioPlayerDelegate>

@property (strong, nonatomic) AVAudioPlayer *player;

@end

档案.m:

#import "ViewController.h"

@implementation ViewController
@synthesize player;

- (void)viewDidLoad
{
   [super viewDidLoad];

   NSString *soundFilePath = [[NSBundle mainBundle] pathForResource:@"beep_7" ofType:@"mp3"];
    NSLog(@"Audio path: %@", soundFilePath);

    NSError *error;
    self.player =[[AVAudioPlayer alloc] initWithContentsOfURL:[NSURL fileURLWithPath:soundFilePath] error:&error];

    if (error) {
        NSLog(@"Error in audioPlayer: %@",[error localizedDescription]);
    }
    else {
        [self.player setDelegate:self];
        [self.player setNumberOfLoops:3]; //just to make sure it is playing my file several times
        self.player.volume = 1.0f;

        if([self.player prepareToPlay]) //It is always ready to play
            NSLog(@"It is ready to play");
        else
            NSLog(@"It is NOT ready to play ");

        if([self.player play]) //It is always playing
            NSLog(@"It should be playing");
        else
            NSLog(@"An error happened");
    }
}

-(void)audioPlayerDecodeErrorDidOccur: (AVAudioPlayer *)player error:(NSError *)error {
    NSLog(@"audioPlayerDecodeErrorDidOccur -> Error in audioPlayer: %@",[error localizedDescription]);
}
-(void)audioPlayerDidFinishPlaying: (AVAudioPlayer *)player successfully:(BOOL)flag{
    NSLog(@"audioPlayerDidFinishPlaying");
}
-(void)audioPlayerBeginInterruption:(AVAudioPlayer *)player{
    NSLog(@"audioPlayerBeginInterruption");
}
-(void)audioPlayerEndInterruption:(AVAudioPlayer *)player{
    NSLog(@"audioPlayerEndInterruption");
}

@end

1 个答案:

答案 0 :(得分:2)

首先检查音频(或图像)何时在模拟器中工作(显示)而不是在设备上是你试图访问的音频文件的拼写。

由于Mac OSX不区分大小写,但iOS意味着代码拼写iMage.png并在代码中以image.png访问的图像将显示在模拟器中但不会显示在iPhone上。

要检查的另一件事可能是您不小心碰到了iPhone上的物理静音按钮。 (上周发生在我身上)

希望它有所帮助!