我有两个简单的应用程序:
等待特定tcp端口以供客户端连接的服务器应用程序。然后听他说的话,发回一些反馈并断开那个客户端。
连接到服务器应用程序的表单应用程序,然后说出某些内容,然后等待反馈并断开与服务器的连接,然后在表单中显示反馈。
虽然服务器应用程序看起来行为正常(我已经使用Telnet对其进行了测试,并且我看到反馈并且我看到反馈后直接发生了断开连接),但表单应用似乎没有注意到断开连接来自服务器。 (即使在服务器断开连接后,TcpClient.Connected似乎也保持正确)
我的问题是:为什么TcpClient.Connected保持为真,我怎么知道服务器是否/何时断开连接?
这是我的完整代码:
表格申请:
using System;
using System.Net;
using System.Net.Sockets;
using System.Text;
using System.Windows.Forms;
using System.Threading;
namespace Sender
{
public partial class Form1 : Form
{
public Form1()
{
InitializeComponent();
}
private void sendButton_Click(object sender, EventArgs e)
{
TcpClient tcpClient = new TcpClient();
tcpClient.Connect(IPAddress.Parse("127.0.0.1"), 81);
responseLabel.Text = "waiting for response...";
responseLabel.Invalidate();
// write request
NetworkStream networkStream = tcpClient.GetStream();
byte[] buffer = (new ASCIIEncoding()).GetBytes("Hello World! ");
networkStream.Write(buffer, 0, buffer.Length);
networkStream.Flush();
// read response
Thread readThread = new Thread(new ParameterizedThreadStart(ReadResponse));
readThread.Start(tcpClient);
}
void ReadResponse(object arg)
{
TcpClient tcpClient = (TcpClient)arg;
StringBuilder stringBuilder = new StringBuilder();
NetworkStream networkStream = tcpClient.GetStream();
bool timeout = false;
DateTime lastActivity = DateTime.Now;
while (tcpClient.Connected && !timeout)
{
if (networkStream.DataAvailable)
{
lastActivity = DateTime.Now;
while (networkStream.DataAvailable)
{
byte[] incomingBuffer = new byte[1024];
networkStream.Read(incomingBuffer, 0, 1024);
char[] receivedChars = new char[1024];
(new ASCIIEncoding()).GetDecoder().GetChars(incomingBuffer, 0, 1024, receivedChars, 0);
stringBuilder.Append(receivedChars);
}
}
else
{
if (DateTime.Now > lastActivity.AddSeconds(60))
timeout = true;
}
System.Threading.Thread.Sleep(50);
}
Invoke((MethodInvoker)delegate
{
responseLabel.Text = "Response from Listener:\n" + stringBuilder.ToString();
responseLabel.Invalidate();
});
if (timeout)
{
Console.Write("A timeout occured\n");
networkStream.Close();
tcpClient.Close();
}
}
}
}
服务器应用程序:
using System.Net;
using System.Net.Sockets;
using System.Text;
using System;
using System.Threading;
namespace Listener
{
class Program
{
static void Main(string[] args)
{
var tcpListener = new TcpListener(IPAddress.Any, 81);
tcpListener.Start();
Thread clientThread = new Thread(new ParameterizedThreadStart(Listen));
clientThread.Start(tcpListener);
}
static void Listen(object arg)
{
TcpListener tcpListener = (TcpListener)arg;
while (true)
{
TcpClient tcpClient = tcpListener.AcceptTcpClient();
Thread clientThread = new Thread(new ParameterizedThreadStart(HandleClient));
clientThread.Start(tcpClient);
}
}
static void HandleClient(object arg)
{
TcpClient tcpClient = (TcpClient)arg;
StringBuilder stringBuilder = new StringBuilder();
ASCIIEncoding encoder = new ASCIIEncoding();
DateTime lastActivity = DateTime.Now;
// read request
NetworkStream networkStream = tcpClient.GetStream();
int timeout = 5; // gives client some time to send data after connecting
while (DateTime.Now < lastActivity.AddSeconds(timeout) && stringBuilder.Length==0)
{
if (!networkStream.DataAvailable)
{
System.Threading.Thread.Sleep(50);
}
else
{
while (networkStream.DataAvailable)
{
lastActivity = DateTime.Now;
byte[] incomingBuffer = new byte[1024];
networkStream.Read(incomingBuffer, 0, 1024);
char[] receivedChars = new char[1024];
encoder.GetDecoder().GetChars(incomingBuffer, 0, 1024, receivedChars, 0);
stringBuilder.Append(receivedChars);
}
}
}
string request = stringBuilder.ToString();
// write response
string response = "The listener just received: " + request;
byte[] outgoingBuffer = encoder.GetBytes(response);
networkStream.Write(outgoingBuffer, 0, outgoingBuffer.Length);
networkStream.Flush();
networkStream.Close();
tcpClient.Close();
}
}
}
答案 0 :(得分:11)
连接关闭时不会收到TcpClient / NetworkStream的通知。 您可以使用的唯一选项是在写入流时捕获异常。
几年前,我们开始使用套接字而不是tcp客户端。与tcpclient相比,socket更有用。
您可以使用几种方法
民意调查是其中之一
http://msdn.microsoft.com/en-us/library/system.net.sockets.socket.poll.aspx
您还可以检查写入本身的结果。它为您提供实际写入的字节数。
Connected属性本身仅反映上次操作的状态。其文档说明“Connected属性的值反映了最近操作时的连接状态。如果需要确定连接的当前状态,请进行无阻塞,零字节发送调用。如果调用成功返回或抛出WAEWOULDBLOCK错误代码(10035),然后套接字仍然连接;否则,套接字不再连接。“
http://msdn.microsoft.com/en-us/library/system.net.sockets.socket.connected.aspx
答案 1 :(得分:0)
networkStream.DataAvailable
如果套接字在服务器端关闭,则此属性不会通知您。
在您的情况下,您可以实现“keepalive”功能,每隔t分钟/秒轮询一次连接,或者在尝试从套接字读取或写入时添加大量的try / catches。当我使用TCP时,我只包含一个进入每个catch语句的Reconnect()方法。
答案 2 :(得分:0)
如果您使用无限超时(即无限时间)进行阻止读取,则
NetworkStream.ReadTimeout = -1
然后在这种情况下,当连接断开时,Read方法将返回零
// Reading everything from network to memory stream
var s = new MemoryStream();
var buf = new byte[client.ReceiveBufferSize];
do
{
var n = stream.Read(buf, 0, buf.Length);
if(n == 0)
{
return; // connection is lost
}
s.Write(buf, 0, n);
}
while(s.Length < packetsize);