我知道我可以通过使用以下内容通过UGC网络服务添加评论: -
WebServiceClient ugcCall = new WebServiceClient();
string ugcData = "{ \"d\" :{\"Content\":\"" + comment + "\",\"Status\":2,\"ItemPublicationId\":\"" + PublicationId + "\",\"ItemId\":\"" + itemid + "\",\"ItemType\":\"16\",\"Id\":0,\"ModeratedDate\":\"\",\"LastModifiedDate\":\"\",\"CreationDate\":\"\",\"Score\":0,\"Moderator\":\"\",\"User\":{\"Id\":\"ACME%5Cjbloggs\",\"Name\":\"Joe Bloggs\"}}}";
string result = ugcCall.UploadString("/Comments", "POST", ugcData);
我的问题是添加评分和喜欢和不喜欢的语法是什么?这是在任何地方记录的吗?
MTIA
约翰
答案 0 :(得分:5)
上传评分的命令是'/ Ratings'而不是'/ Comments'。当然,JSON也不同。在下面的代码中,我没有手动编写JSON,而是构建一个简单的Rating对象并使用JavascriptSerializer将其转换为JSON:
TcmUri tcmUri = new TcmUri(itemUri);
WSR_ContentDelivery.User user = new WSR_ContentDelivery.User { Id = GetUserId() };
WSR_ContentDelivery.Rating rating = new WSR_ContentDelivery.Rating
{
CreationDate = DateTime.UtcNow,
LastModifiedDate = DateTime.UtcNow,
ItemPublicationId = tcmUri.PublicationId,
ItemId = tcmUri.ItemId,
ItemType = tcmUri.ItemTypeId,
RatingValue = ratingValue.ToString(),
User = user,
Id = "0"
};
JavaScriptSerializer oSerializer = new JavaScriptSerializer();
WSClient.UploadString("/Ratings", "POST", "{d:" + oSerializer.Serialize(rating) + "}", GetUserId());