我尝试绘制不同颜色的UIBezierPath行是让我失望的。所有行都更改为当前选定的颜色。我的所有路径和信息都存储在名为pathInfo的NSMutableArray中。在路径信息中,我放入包含路径,颜色,宽度和行类型的数组。除了所有线条都变成用户选择的任何颜色之外,这种方法都很好。我非常感谢任何帮助!
- (void)drawRect:(CGRect)rect {
UIBezierPath *drawPath = [UIBezierPath bezierPath];
drawPath.lineCapStyle = kCGLineCapRound;
drawPath.miterLimit = 0;
for (int i = 0; i < [pathInfo count]; i++){
NSArray *row = [[NSArray alloc] initWithArray:[pathInfo objectAtIndex:i]];
NSLog(@"Path: %@",[row objectAtIndex:0]);
NSLog(@"Color: %@",[row objectAtIndex:1]);
NSLog(@"Width: %@",[row objectAtIndex:2]);
NSLog(@"Type: %@",[row objectAtIndex:3]);
//width
drawPath.lineWidth = [[row objectAtIndex:2] floatValue];
//color
[[row objectAtIndex:1] setStroke];
//path
[drawPath appendPath:[row objectAtIndex:0]];
}
UIBezierPath *path = [self pathForCurrentLine];
if (path)
[drawPath appendPath:path];
[drawPath stroke];
}
- (UIBezierPath*)pathForCurrentLine {
if (CGPointEqualToPoint(startPoint, CGPointZero) && CGPointEqualToPoint(endPoint, CGPointZero)){
return nil;
}
UIBezierPath *path = [UIBezierPath bezierPath];
[path moveToPoint:startPoint];
[path addLineToPoint:endPoint];
return path;
}
答案 0 :(得分:3)
笔触/填充颜色仅影响-stroke
命令。它们不会影响-appendPath:
命令。路径不包含每段颜色信息。
如果您需要多色线条,则需要单独描边每种颜色。
答案 1 :(得分:2)
设置笔触颜色(以及你有什么颜色),然后设置stroke
,然后移到下一个路径:
- (void)drawRect:(CGRect)rect
{
for (int i = 0; i < [pathInfo count]; i++){
NSArray *row = [[NSArray alloc] initWithArray:[pathInfo objectAtIndex:i]];
NSLog(@"Path: %@",[row objectAtIndex:0]);
NSLog(@"Color: %@",[row objectAtIndex:1]);
NSLog(@"Width: %@",[row objectAtIndex:2]);
NSLog(@"Type: %@",[row objectAtIndex:3]);
UIBezierPath *path = [row objectAtIndex:0];
path.lineCapStyle = kCGLineCapRound;
path.miterLimit = 0;
//width
path.lineWidth = [[row objectAtIndex:2] floatValue];
//color
[[row objectAtIndex:1] setStroke];
//path
[path stroke];
}
UIBezierPath *path = [self pathForCurrentLine];
if (path)
{
// set the width, color, etc, too, if you want
[path stroke];
}
}