模拟消息(主要是鼠标,但也是键盘)而不移动光标。消息进入聚焦窗口(首先,我想要最小化窗口,但我没有找到如何做到这一点,所以我使用SetForegroundWindow
来聚焦它。)
在this问题上,我发现我需要使用来自user32.dll
的pInvoked。我还发现了一个小代码示例,但它没有用。
我还发现了this类似的问题。该人使用mouse_event
,但已弃用。此功能采用mickey中的X和Y坐标。我试图转换我的坐标(使用SendMessage
),但我失败了。
不确定。 notepad.exe
已打开,我需要右键点击位于(1210,460)的按钮。
根据我在这里找到的样本,我做了这段代码:
IntPtr hWnd = (IntPtr)FindWindow("notepad.exe", null);
SetForegroundWindow(hWnd);
var screenPoint = this.PointToScreen(new Point(1210, 460));
var handle = WindowFromPoint(screenPoint);
if (handle != IntPtr.Zero)
{
//Right Button Down
SendMessage(handle, 0x0204, IntPtr.Zero, IntPtr.Zero);
//Right Button Up
SendMessage(handle, 0x0205, IntPtr.Zero, IntPtr.Zero);
}
我也尝试在hWnd
中使用我之前的句柄SendMessage
,但效果不佳。您可以找到here的完整代码。
提前谢谢。
答案 0 :(得分:3)
Raymond Chen为您撰写了一篇博客文章:You can't simulate keyboard input with PostMessage。我知道你想要鼠标,而不是键,你使用发送不发布,但完全相同的问题适用于你。阅读链接。幸运的是,它还包含解决方案:使用SendInput
函数。
合成击键,鼠标移动和按钮点击。
答案 1 :(得分:3)
如果我核心理解,你想在应用程序中注入一个点击事件而不必像游戏机器人一样移动鼠标,这样用户就不会看到一切正在使用他的鼠标和键盘... < / p>
如果我是对的,那么看看这个链接的回复,可能就是你想要的......
它在c ++中,但我认为这不是一件大事......
http://social.msdn.microsoft.com/Forums/en-SG/vcgeneral/thread/e0071733-286a-4b4d-b294-685f8a788fb8
答案 2 :(得分:2)
这是一些鼠标和键盘处理程序,当我年轻的时候在游戏画面上找到一种颜色并单击||右键单击+选项:P
也许有些代码可以帮助你,即使它是法语...
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Text;
using System.Windows.Forms;
using System.Runtime.InteropServices;
namespace Abyte0
{
public partial class ClavierVirtuel
{
[DllImport("user32.dll", EntryPoint = "FindWindow")]
private static extern int FindWindow(string _ClassName, string _WindowName);
[DllImport("user32.dll", EntryPoint = "SetForegroundWindow")]
private static extern int SetForegroundWindow(int hwnd);
//int handle = FindWindow(null, "Facebook - Windows Internet Explorer");
//Give focus to the screen with the wanted name
public static void DonnerFocus(string pNomFenetre)
{
//Get the handle of the app you want to send keys to
int handle = FindWindow(null, pNomFenetre);
//Set it to the foreground
SetForegroundWindow(handle);
}
//write the string
public static void Ecrire(string pPhrase)
{
//Send the keys on over
SendKeys.SendWait(pPhrase);
}
//write a string and press enter
public static void ecrire_Enter(string pPhrase)
{
foreach (char lettre in pPhrase)
{
SendKeys.SendWait(lettre.ToString());
}
System.Threading.Thread.Sleep(10);
SendKeys.SendWait("{ENTER}");
}
}
}
和
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Runtime.InteropServices;
using System.Threading;
namespace Abyte0
{
static class MouseHandler
{
[DllImport("user32.dll", CharSet = CharSet.Auto)]
public static extern bool SetCursorPos(int X, int Y);
[DllImport("user32.dll", CharSet = CharSet.Auto, CallingConvention = CallingConvention.StdCall)]
public static extern void mouse_event(long dwFlags, long dx, long dy, long cButtons, long dwExtraInfo);
private const int MOUSEEVENTF_LEFTDOWN = 0x02;
private const int MOUSEEVENTF_LEFTUP = 0x04;
private const int MOUSEEVENTF_RIGHTDOWN = 0x08;
private const int MOUSEEVENTF_RIGHTUP = 0x10;
public static void moveMouse(ref int currentx, ref int currenty, string whattodo, int pNombre)
{
switch (whattodo)
{
case "addX":
for (int i = 0; i < pNombre; i++)
{
currentx++;
SetCursorPos(currentx + Form1.m_Border_x, currenty + Form1.m_Border_y);
}
break;
case "addY":
for (int i = 0; i < pNombre; i++)
{
currenty++;
SetCursorPos(currentx + Form1.m_Border_x, currenty + Form1.m_Border_y);
}
break;
case "remX":
for (int i = 0; i < pNombre; i++)
{
currentx--;
SetCursorPos(currentx + Form1.m_Border_x, currenty + Form1.m_Border_y);
}
break;
case "remY":
for (int i = 0; i < pNombre; i++)
{
currenty--;
SetCursorPos(currentx + Form1.m_Border_x, currenty + Form1.m_Border_y);
}
break;
default:
break;
}
}
#region Mouse Left, Right1, Right2 Clicks
public static void DoMouseLeftClick(int nx, int ny)
{
Random objRandom = new Random();
SetCursorPos(nx + Form1.m_Border_x, ny + Form1.m_Border_y);
mouse_event(MOUSEEVENTF_LEFTDOWN, nx + Form1.m_Border_x, ny + Form1.m_Border_y, 0, 0);
Thread.Sleep(objRandom.Next(1, 332));
mouse_event(MOUSEEVENTF_LEFTUP, nx + Form1.m_Border_x, ny + Form1.m_Border_y, 0, 0);
// Thread.Sleep(objRandom.Next(objRandom.Next(10, objRandom.Next(180, 600)), objRandom.Next(objRandom.Next(666, 4000), 5102)));
Handler.getFocus();
}
public static void DoMouseLeftClick(int[] pTab)
{
int nx = pTab[0];
int ny = pTab[1];
Random objRandom = new Random();
SetCursorPos(nx + Form1.m_Border_x, ny + Form1.m_Border_y);
mouse_event(MOUSEEVENTF_LEFTDOWN, nx + Form1.m_Border_x, ny + Form1.m_Border_y, 0, 0);
Thread.Sleep(objRandom.Next(1, 332));
mouse_event(MOUSEEVENTF_LEFTUP, nx + Form1.m_Border_x, ny + Form1.m_Border_y, 0, 0);
// Thread.Sleep(objRandom.Next(objRandom.Next(10, objRandom.Next(180, 600)), objRandom.Next(objRandom.Next(666, 4000), 5102)));
Handler.getFocus();
}
public static void DoMouseRightClickOp1(int nx, int ny)
{
Random objRandom = new Random();
SetCursorPos(nx + Form1.m_Border_x, ny + Form1.m_Border_y);
mouse_event(MOUSEEVENTF_RIGHTDOWN, nx + Form1.m_Border_x, ny + Form1.m_Border_y, 0, 0);
Thread.Sleep(objRandom.Next(6, 237));
mouse_event(MOUSEEVENTF_RIGHTUP, nx + Form1.m_Border_x, ny + Form1.m_Border_y, 0, 0);
Handler.getFocus();
Thread.Sleep(objRandom.Next(1, 332));
moveMouse(ref nx, ref ny, "addY", 20);
DoMouseLeftClick(nx, ny);
}
public static void DoMouseRightClickOp2(int nx, int ny)
{
Random objRandom = new Random();
SetCursorPos(nx + Form1.m_Border_x, ny + Form1.m_Border_y);
mouse_event(MOUSEEVENTF_RIGHTDOWN, nx + Form1.m_Border_x, ny + Form1.m_Border_y, 0, 0);
Thread.Sleep(objRandom.Next(6, 237));
mouse_event(MOUSEEVENTF_RIGHTUP, nx + Form1.m_Border_x, ny + Form1.m_Border_y, 0, 0);
Handler.getFocus();
Thread.Sleep(objRandom.Next(1, 332));
moveMouse(ref nx, ref ny, "addY", 25);
DoMouseLeftClick(nx, ny);
}
#endregion
public static void DoSimpleClickNoFocus(int x,int y)
{
Random objRandom = new Random();
SetCursorPos(x,y);
mouse_event(MOUSEEVENTF_RIGHTDOWN, x, y, 0, 0);
Thread.Sleep(objRandom.Next(7, 258));
mouse_event(MOUSEEVENTF_LEFTUP, x,y, 0, 0);
}
}
}