Android Emulator UDP无法接收;在手机上工作正常

时间:2013-02-11 19:52:16

标签: android udp

您好我正在尝试连接到网络上的盒子。它上面有一个工作的UDP服务器。使用下面的代码,我能够与盒子通信并从我的手机发送/接收UDP数据包。但是,我无法弄清楚如何使用Android模拟器进行设置。我已经在StackOverflow以及其他论坛上阅读了很多内容并没有运气。我在Windows 8上

Android代码:

import java.net.DatagramPacket;
import java.net.DatagramSocket;
import java.net.InetAddress;

import android.os.Handler;
import android.util.Log;

public class udp implements Runnable {
    // Private variable
    private String IPServer = "10.0.2.2";           // For Emulator
    //private String IPServer = "255.255.255.255";  // For Phone
    private int portServer = 6286;
    private int portDestin = 4381;

    private InetAddress serverAddr;
    private InetAddress localAddr;
    private DatagramSocket socketSend;
    private DatagramSocket socketList;
    private DatagramPacket packetSend;
    private DatagramPacket packetList;
    private Handler uiHandler;

public udp(){
};

public void send() {

    // Retrieve the server name
    try {
        Log.d("UDP", "Creating InetAddress");
        serverAddr = InetAddress.getByName(IPServer);
    } catch (Exception e) {
        Log.e("UDP", "InetAddress Error:", e);
    }

    // Create UDP sockets
    try {
        Log.d("UDP", "Creating Sockets");
        socketSend = new DatagramSocket(portServer);
        socketList = new DatagramSocket(portDestin);
    }
    catch(Exception e) {
        Log.e("UDP", "DatagramSocket Error:", e);
    }

    // Sets socket to broadcast
    try {
        Log.d("UDP", "SetBroadcast");
        socketSend.setBroadcast(true);
    }
    catch(Exception e) {
        Log.e("UDP", "SetBroadcast Error:", e);
    }

    // Create UDP packets
    try {
        Log.d("UDP", "Creating packets");
        byte[] dataSend = new byte[32];
        byte[] dataRead = new byte[32];
        String msg = "Packet Broadcast";
        dataSend = msg.getBytes();
        packetSend = new DatagramPacket(dataSend, dataSend.length, serverAddr, portDestin);
        packetList = new DatagramPacket(dataRead, dataRead.length, serverAddr, portDestin);
    }
    catch(Exception e) {
        Log.e("UDP", "DatagramPacket Error:", e);
    }

    // Send packet
    try {
        Log.d("UDP", "Sending packet");
        socketSend.send(packetSend);
    }
    catch(Exception e) {
        Log.e("UDP", "Send Error:", e);
    }

    // Receive packet
    Log.d("UDP", "Receiving packet");
    for(int i=0; i<2; i++)
    {
        try {
            socketList.receive(packetList);
        }
        catch(Exception e) {
            Log.e("UDP", "Receive Error:", e);
        }
        String packetRec = new String(packetList.getData());
        Log.d("UDP", "Received: "+packetRec);
    }       

    socketSend.close();
    socketList.close();
}

@Override
public void run() {
    // TODO Auto-generated method stub
}   
}

我需要向整个网络广播;这就是为什么我使用255.255.255.255,但对于Android我读到它不起作用,我在模拟器中打开设置,发现我的IP到上面的那个。

我也移植了redir

telnet localhost 5554
redir add udp:4381:4381

从手机登录:

02-11 12:01:09.743: D/UDP(17253): Creating InetAddress
02-11 12:01:09.743: D/UDP(17253): Creating Sockets
02-11 12:01:09.753: D/UDP(17253): SetBroadcast
02-11 12:01:09.753: D/UDP(17253): Creating packets
02-11 12:01:09.753: D/UDP(17253): Sending packet
02-11 12:01:09.753: D/UDP(17253): Receiving packet
02-11 12:01:09.753: D/UDP(17253): Received: Packet Broadcast????????????
02-11 12:01:09.763: D/UDP(17253): Received: ??????PACKETSTUFF???????????fP*

从android模拟器登录:

02-11 20:00:22.742: D/UDP(1201): Creating InetAddress
02-11 20:00:22.742: D/UDP(1201): Creating Sockets
02-11 20:00:22.752: D/UDP(1201): SetBroadcast
02-11 20:00:22.772: D/UDP(1201): Creating packets
02-11 20:00:22.772: D/UDP(1201): Sending packet
02-11 20:00:22.772: D/UDP(1201): Receiving packet
02-11 20:00:22.772: D/UDP(1201): Received: Packet Broadcast????????????????????

提前致谢

更新:

我目前得到它,以便我的模拟器可以使用UDP转发器NetworkActiv AUTAPF在主机外部发送数据包。它发出我的UDP,但它不会转发响应。有谁知道我应该将目的地回复发送到哪里?

1 个答案:

答案 0 :(得分:3)

没有办法可以直接将您的Android模拟器连接到网络上的任何物理内容。

Android Emulator创建自己的 LAN ,每个模拟器实例都是一个具有相同IP的新LAN实例(这没关系,因为它们无法互相访​​问)

如果您坚持使用仿真器与Box通信,则应在PC上创建UDP代理套接字(使用JAVA,C#,C ++,VB ...或任何您想要的桌面编程语言)

他们的桌面应用程序将起作用

  • 让您的LAN子网稍后阻止数据包源。
  • 为服务器使用的端口启动UDP侦听器。
  • 如果发件人是模拟器,请找到发件人的IP地址(有API),使用IP框将该数据包重新发送到该框

在Android的开发者网站上有一个很好的主题。

请查看Here

祝你好运