我尝试根据绘图效果开发一个新的应用程序。我知道简单的效果,但我看到一些带有画笔效果的应用程序(铅笔效果)。
怎么做这样的想法? (SignNow app)
谢谢
您可以在下面看到一些示例。 (首先是我的代码,第二个我想要相同的效果)
首先:
第二:
我的代码:
- (void)drawRect:(CGRect)rect {
CGContextRef context = UIGraphicsGetCurrentContext();
// Set drawing params
CGContextSetLineWidth(context, self.lineWidth);
CGContextSetStrokeColorWithColor(context, [self.foreColor CGColor]);
CGContextSetLineCap(context, kCGLineCapButt);
CGContextSetLineJoin(context, kCGLineJoinRound);
CGContextBeginPath(context);
// This flag tells us to move to the point
// rather than draw a line to the point
BOOL isFirstPoint = YES;
// Loop through the strings in the array
// which are just serialized CGPoints
for (NSString *touchString in self.handwritingCoords) {
// Unserialize
CGPoint tapLocation = CGPointFromString(touchString);
// If we have a CGPointZero, that means the next
// iteration of this loop will represent the first
// point after a user has lifted their finger.
if (CGPointEqualToPoint(tapLocation, CGPointZero)) {
isFirstPoint = YES;
continue;
}
// If first point, move to it and continue. Otherwize, draw a line from
// the last point to this one.
if (isFirstPoint) {
CGContextMoveToPoint(context, tapLocation.x, tapLocation.y);
//CGContextAddArc(ctx, tapLocation.x, tapLocation.y, 30.00, (startDeg-90)*M_PI/180.0, (endDeg-90)*M_PI/180.0, 0);
isFirstPoint = NO;
} else {
CGPoint startPoint = CGContextGetPathCurrentPoint(context);
CGContextAddQuadCurveToPoint(context, startPoint.x, startPoint.y, tapLocation.x, tapLocation.y);
CGContextAddLineToPoint(context, tapLocation.x, tapLocation.y);
}
}
// Stroke it, baby!
CGContextStrokePath(context);
}
答案 0 :(得分:0)
我建议您对活跃的smooth-drawing项目有所启发。这是一个开始和学习最佳实践的好地方。此外,您可以在精彩文章drawing smooth lines with cocos2d上了解有关此项目背后的思考的更多信息。