我一直在用c#编写文件服务器/客户端应用程序,它似乎正在工作,但后来我意识到流没有被提前,客户端一直无法从服务器接收。所以我检查了wireshark,发现我的客户端正在发出TCPZeroWindow标记的数据包。有什么想法吗?感谢。
客户:
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Net;
using System.Net.Sockets;
using System.IO;
namespace PortalClient
{
class Program
{
static string s1;
static byte[] data03;
static int int02;
static string str01;
static int length;
static IPEndPoint ipe01;
static TcpClient tcp01;
static FileStream s01;
static string ip01;
static string port01;
static string path01;
static byte[] data01;
static byte[] data02;
static byte[] data04;
static void Main(string[] args)
{
while (true)
{
label1:
{
try
{
string version = "V:1.1.4";
Console.Title = (" Portal Client " + version);
ConsoleColor ccolor1 = new ConsoleColor();
ccolor1 = Console.ForegroundColor;
Console.ForegroundColor = ConsoleColor.Green;
Console.WriteLine();
Console.WriteLine(" PORTAL CLIENT " + version);
Console.WriteLine();
Console.ForegroundColor = ccolor1;
data01 = new byte[20];
data03 = new byte[100];
data04 = new byte[100];
Console.Write(" Enter IPv4 address of server : ");
ip01 = Console.ReadLine();
Console.Write(" Enter port to connect on : ");
port01 = Console.ReadLine();
ipe01 = new IPEndPoint(IPAddress.Parse(ip01), Convert.ToInt32(port01));
tcp01 = new TcpClient();
tcp01.ReceiveTimeout = 2500;
tcp01.NoDelay = true;
Console.WriteLine(" Connecting...");
tcp01.Connect(ipe01);
Console.WriteLine(" Done.");
tcp01.Client.Receive(data04, SocketFlags.None);
System.Threading.Thread.Sleep(100);
Console.WriteLine(" Server message : " + Encoding.UTF8.GetString(data04));
tcp01.Client.Receive(data03, SocketFlags.None);
System.Threading.Thread.Sleep(100);
Console.WriteLine(" File on server : " + Encoding.UTF8.GetString(data03));
tcp01.Client.Receive(data01, SocketFlags.None);
System.Threading.Thread.Sleep(100);
str01 = Encoding.UTF8.GetString(data01);
Console.WriteLine();
Console.WriteLine(" file size : " + str01);
Console.WriteLine();
Console.Write(" Enter the number you see above : ");
length = Convert.ToInt32(Console.ReadLine());
Console.Write(" Save file as : ");
path01 = Console.ReadLine();
for (int i = 1; i <= 9000; i++)
{
if (length % i == 0) { int02 = i; }
}
if (length < 9000) { int02 = length; }
int int03 = length / int02;
s01 = File.OpenWrite(@path01);
Console.WriteLine(" Receiving file from " + tcp01.Client.RemoteEndPoint.ToString() + "...");
tcp01.Client.Send(new byte[1], SocketFlags.None);
System.Threading.Thread.Sleep(1000);
for (int i = 0; i <= int03; i++)
{
bool bool1 = false;
data02 = new byte[int02];
int n = tcp01.Client.Receive(data02, 0, int02, SocketFlags.None);
while (n < int02)
{
Console.WriteLine(" Entered Loop ");
int int04 = int02 - n;
tcp01.Client.Send(Encoding.UTF8.GetBytes("2"), 0, 1, SocketFlags.None);
int int05 = 0;
byte[] data05 = new byte[int04];
if (int04 >= 1 && int04 <= 9) { s1 = int04 + "xxx"; }
if (int04 >= 10 && int04 <= 99) { s1 = int04 + "xx"; }
if (int04 >= 100 && int04 <= 999) { s1 = int04 + "x"; }
if (int04 >= 1000 && int04 <= 9000) { s1 = int04.ToString(); }
tcp01.Client.Send(Encoding.UTF8.GetBytes(s1), 0, 4, SocketFlags.None);
int05 = tcp01.Client.Receive(data05, 0, int04, SocketFlags.None);
n = n + int05;
s01.Write(data05, 0, int05);
bool1 = true;
}
if (bool1 == false)
{
s01.Write(data02, 0, int02);
tcp01.Client.Send(new byte[1], 0, 1, SocketFlags.None);
}
}
System.Threading.Thread.Sleep(1000);
s01.Close();
Console.WriteLine(" Received all data.");
Console.WriteLine(" Press enter to disconnect...");
Console.ReadLine();
tcp01.Client.Send(new byte[1], SocketFlags.None);
System.Threading.Thread.Sleep(1000);
Console.WriteLine(" Disconnecting...");
tcp01.Close();
Console.WriteLine(" Done.");
}
catch (Exception e)
{
Console.WriteLine(" Error! : " + e.Message.ToString() + " - " + e.Data.ToString() + " - " + e.TargetSite.ToString()); if (!(tcp01 == null)) { tcp01.Close(); } if (!(s01 == null)) { s01.Close(); goto label1; }
}
}
}
}
}
}
服务器:
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Net;
using System.Net.Sockets;
using System.IO;
namespace PortalServer
{
class Program
{
static long length;
static int int03;
static int int02;
static TcpListener tcp01;
static TcpClient tcp02;
static FileStream s01;
static byte[] data01;
static byte[] data03;
static byte[] data04;
static byte[] data05;
static string str01;
static string str02;
static IPEndPoint ipe01;
static string port01;
static void Main(string[] args)
{
while (true)
{
label1:
try
{
string version = "V:1.1.4";
Console.Title = (" Portal Server " + version);
ConsoleColor ccolor1 = new ConsoleColor();
ccolor1 = Console.ForegroundColor;
Console.ForegroundColor = ConsoleColor.Green;
Console.WriteLine();
Console.WriteLine(" PORTAL SERVER " + version);
Console.WriteLine();
Console.ForegroundColor = ccolor1;
Console.Write(" Enter port for connecting clients : ");
port01 = Console.ReadLine();
Console.Write(" Enter path of file to send : ");
str01 = Console.ReadLine();
ipe01 = new IPEndPoint(IPAddress.Any, Convert.ToInt32(port01));
tcp01 = new TcpListener(ipe01);
Console.Write(" Enter server message : ");
str02 = Console.ReadLine();
s01 = File.OpenRead(@str01);
length = s01.Length;
for (int i = 1; i <= 9000; i++)
{
if (length % i == 0) { int02 = i; }
}
if (length < 9000) { int02 = (int)length;}
int03 = (int)length / int02;
tcp01.Start();
Console.WriteLine(" Server started. Waiting for clients...");
tcp02 = tcp01.AcceptTcpClient();
tcp02.Client.NoDelay = true;
Console.WriteLine(" Client " + tcp02.Client.RemoteEndPoint.ToString() + " connected.");
data05 = Encoding.UTF8.GetBytes(str02);
tcp02.Client.Send(data05, SocketFlags.None);
System.Threading.Thread.Sleep(500);
data04 = Encoding.UTF8.GetBytes(str01);
tcp02.Client.Send(data04, SocketFlags.None);
System.Threading.Thread.Sleep(500);
data03 = Encoding.UTF8.GetBytes(length.ToString());
tcp02.Client.Send(data03, SocketFlags.None);
System.Threading.Thread.Sleep(500);
Console.WriteLine(" Waiting for response...");
tcp02.Client.Receive(new byte[1], SocketFlags.None);
Console.WriteLine(" Received response...");
Console.WriteLine(" Sending file to " + tcp02.Client.RemoteEndPoint.ToString() + "...");
System.Threading.Thread.Sleep(1);
for (int i = 0; i <= int03;i++ )
{
System.Threading.Thread.Sleep(30);
data01 = new byte[int02];
s01.Read(data01, 0, data01.Length);
int n = tcp02.Client.Send(data01, 0 ,data01.Length, SocketFlags.None);
if (n != int02) { throw new Exception("unable to write bytes, insufficient memory."); }
byte[] data07 = new byte[1];
while (true)
{
tcp02.Client.Receive(data07,0,1,SocketFlags.None);
if (Encoding.UTF8.GetString(data07) == "2")
{
byte[] data06 = new byte[4];
int b = tcp02.Client.Receive(data06, 0, 4, SocketFlags.None);
if (b != 4) { throw new Exception("ex1"); }
string s1 = Encoding.UTF8.GetString(data06);
s1 = s1.Replace("x", "");
int int05 = Convert.ToInt32(s1);
int int06 = int02 - int05;
byte[] data08 = new byte[int05];
Buffer.BlockCopy(data01, int06, data08, 0, int05);
tcp02.Client.Send(data08, 0, data08.Length, SocketFlags.None);
System.Threading.Thread.Sleep(30);
}
break;
}
}
System.Threading.Thread.Sleep(1000);
s01.Close();
Console.WriteLine(" All data sent.");
Console.WriteLine(" Waiting for terminate message...");
tcp02.Client.Receive(new byte[1], SocketFlags.None);
Console.WriteLine(" Received terminate message.");
tcp02.Close();
Console.WriteLine(" Stopping client and server.");
tcp01.Stop();
Console.WriteLine(" Done. Restarting.");
}
catch (Exception e)
{
Console.WriteLine(" Error! : " + e.Message.ToString() + " - " + e.Data.ToString() + " - " + e.TargetSite.ToString());
if (!(tcp02 == null)) { tcp02.Close(); }
if (!(tcp01 == null)) { tcp01.Stop(); goto label1; }
}
}
}
}
}
答案 0 :(得分:1)
如果您没有在客户端正确清空网络缓冲区并且TCP窗口大小因此减少到零,我已经看到了这种情况。
使用
可能会发生这种情况tcp01.Client.Receive(data04, SocketFlags.None);
可能没有充分清除缓冲区,请参阅MSDN。您希望连续呼叫接收,直到没有其他数据可用。
如果您想将一个工作示例作为比较,请参阅here。
答案 1 :(得分:0)
我使用单独的线程来执行繁重的发送/接收方法,增加缓冲区大小,增加发送之间的时间,确保碎片已打开。现在就像一个魅力。
客户:
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Net;
using System.Net.Sockets;
using System.IO;
using System.ComponentModel;
namespace PortalClient
{
class Program
{
static int partloop;
static bool bool1;
static byte[] data05;
static int int03;
static int int04;
static int int05;
static int numbytesreceived;
static BackgroundWorker bw1;
static int bytestoreceive;
static string s1;
static byte[] data03;
static int int02;
static string str01;
static int length;
static IPEndPoint ipe01;
static TcpClient tcp01;
static FileStream s01;
static string ip01;
static string port01;
static string path01;
static byte[] data01;
static byte[] data02;
static byte[] data04;
static void Main(string[] args)
{
newvoid();
}
static void newvoid()
{
while (true)
{
try
{
Console.Clear();
Console.WindowWidth = 95;
string version = "V:1.1.4";
Console.Title = (" Portal Client " + version);
ConsoleColor ccolor1 = new ConsoleColor();
ccolor1 = Console.ForegroundColor;
Console.ForegroundColor = ConsoleColor.Green;
Console.WriteLine();
Console.WriteLine(@"
__________ __ .__ _________ .__ .__ __
\______ \____________/ |______ | | \_ ___ \| | |__| ____ _____/ |_
| ___/ _ \_ __ \ __\__ \ | | / \ \/| | | |/ __ \ / \ __\
| | ( <_> ) | \/| | / __ \| |__ \ \___| |_| \ ___/| | \ |
|____| \____/|__| |__| (____ /____/ \______ /____/__|\___ >___| /__|
\/ \/ \/ \/ " + version);
Console.WriteLine();
Console.ForegroundColor = ccolor1;
data01 = new byte[20];
data03 = new byte[100];
data04 = new byte[100];
Console.Write(" Enter IPv4 address of server : ");
ip01 = Console.ReadLine();
Console.Write(" Enter port to connect on : ");
port01 = Console.ReadLine();
ipe01 = new IPEndPoint(IPAddress.Parse(ip01), Convert.ToInt32(port01));
tcp01 = new TcpClient();
Console.WriteLine(" Connecting...");
tcp01.Connect(ipe01);
Console.WriteLine(" Done.");
tcp01.Client.Receive(data04, SocketFlags.None);
System.Threading.Thread.Sleep(100);
Console.WriteLine(" Server message : " + Encoding.UTF8.GetString(data04));
tcp01.Client.Receive(data03, SocketFlags.None);
System.Threading.Thread.Sleep(100);
Console.WriteLine(" File on server : " + Encoding.UTF8.GetString(data03));
tcp01.Client.Receive(data01, SocketFlags.None);
System.Threading.Thread.Sleep(100);
str01 = Encoding.UTF8.GetString(data01);
Console.WriteLine();
Console.WriteLine(" file size : " + str01);
Console.WriteLine();
Console.Write(" Enter the number you see above : ");
length = Convert.ToInt32(Console.ReadLine());
bytestoreceive = length;
Console.Write(" Save file as : ");
path01 = Console.ReadLine();
for (int i = 1; i <= 60000; i++)
{
if (length % i == 0) { int02 = i; }
}
if (length < 60000) { int02 = length; }
int03 = length / int02;
s01 = File.OpenWrite(@path01);
Console.WriteLine(" Receiving file from " + tcp01.Client.RemoteEndPoint.ToString() + "...");
tcp01.Client.Send(new byte[1], SocketFlags.None);
System.Threading.Thread.Sleep(1000);
while (bytestoreceive > 0)
{
bw1 = new BackgroundWorker();
bw1.DoWork += new DoWorkEventHandler(bw1_DoWork);
bw1.RunWorkerCompleted += new RunWorkerCompletedEventHandler(bw1_RunWorkerCompleted);
bool1 = false;
numbytesreceived = 0;
data02 = new byte[int02];
bw1.RunWorkerAsync();
while (numbytesreceived == 0) { }
while (numbytesreceived < int02)
{
bw1 = new BackgroundWorker();
bw1.DoWork += new DoWorkEventHandler(bw1_DoWork);
bw1.RunWorkerCompleted += new RunWorkerCompletedEventHandler(bw1_RunWorkerCompleted);
bool1 = true;
partloop += 1;
int04 = int02 - numbytesreceived;
tcp01.Client.Send(Encoding.UTF8.GetBytes("2"), 0, 1, SocketFlags.None);
int05 = 0;
data05 = new byte[int04];
if (int04 >= 1 && int04 <= 9) { s1 = int04 + "xxxx"; }
if (int04 >= 10 && int04 <= 99) { s1 = int04 + "xxx"; }
if (int04 >= 100 && int04 <= 999) { s1 = int04 + "xx"; }
if (int04 >= 1000 && int04 <= 9999) { s1 = int04 + "x"; }
if (int04 > 10000 && int04 <= 60000) { s1 = int04.ToString(); }
tcp01.Client.Send(Encoding.UTF8.GetBytes(s1), 0, 5, SocketFlags.None);
bw1.RunWorkerAsync();
while (int05 == 0) { }
if (int05 == 0) { throw new Exception("ex1"); }
numbytesreceived += int05;
bytestoreceive -= numbytesreceived;
s01.Write(data05, 0, data05.Length);
Console.WriteLine(" Received " + (length - bytestoreceive) + " / " + length + " bytes | P.B.R. loops: " + partloop.ToString());
Console.SetCursorPosition(0, Console.CursorTop - 1);
}
if (bool1 == false)
{
bytestoreceive -= numbytesreceived;
s01.Write(data02, 0, int02);
tcp01.Client.Send(new byte[1], 0, 1, SocketFlags.None);
Console.WriteLine(" Received " + (length - bytestoreceive) + " / " + length + " bytes | P.B.R. loops: " + partloop.ToString());
Console.SetCursorPosition(0, Console.CursorTop - 1);
}
}
Console.SetCursorPosition(0, Console.CursorTop + 1);
Console.WriteLine();
System.Threading.Thread.Sleep(500);
s01.Close();
Console.WriteLine(" Received all data.");
Console.WriteLine(" Press enter to disconnect...");
Console.ReadLine();
tcp01.Client.Send(new byte[1], SocketFlags.None);
System.Threading.Thread.Sleep(1000);
Console.WriteLine(" Disconnecting...");
tcp01.Close();
Console.WriteLine(" Done.");
}
catch (Exception e)
{
Console.WriteLine(" Error! : " + e.Message.ToString() + " - " + e.Data.ToString() + " - " + e.TargetSite.ToString());
if (!(tcp01 == null)) { tcp01.Close(); }
if (!(s01 == null)) { s01.Close(); }
Console.Write(" Press enter to continue..."); Console.ReadLine();
newvoid();
}
}
}
static void bw1_RunWorkerCompleted(object sender, RunWorkerCompletedEventArgs e)
{
try
{
bw1.Dispose();
}
catch (Exception e1)
{
Console.WriteLine(" Error! : " + e1.Message.ToString() + " - " + e1.Data.ToString() + " - " + e1.TargetSite.ToString());
if (!(tcp01 == null)) { tcp01.Close(); }
if (!(s01 == null)) { s01.Close(); }
Console.Write(" Press enter to continue..."); Console.ReadLine();
newvoid();
}
}
static void bw1_DoWork(object sender, DoWorkEventArgs e)
{
try
{
if (bool1 == false)
{
numbytesreceived = tcp01.Client.Receive(data02, 0, int02, SocketFlags.None);
}
if (bool1 == true)
{
int05 = tcp01.Client.Receive(data05, 0, int04, SocketFlags.None);
}
}
catch (Exception e2)
{
Console.WriteLine(" Error! : " + e2.Message.ToString() + " - " + e2.Data.ToString() + " - " + e2.TargetSite.ToString());
if (!(tcp01 == null)) { tcp01.Close(); }
if (!(s01 == null)) { s01.Close(); }
Console.Write(" Press enter to continue..."); Console.ReadLine();
newvoid();
}
}
}
}
服务器:
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Net;
using System.Net.Sockets;
using System.IO;
using System.ComponentModel;
namespace PortalServer
{
class Program
{
static int bytesresent;
static BackgroundWorker bw1;
static int int06;
static int int05;
static string string01;
static int bytesCreceived;
static byte[] data06;
static byte[] data07;
static byte[] data08;
static int bytessent;
static bool bool1;
static int bytestosend;
static long length;
static int int03;
static int int02;
static TcpListener tcp01;
static TcpClient tcp02;
static FileStream s01;
static byte[] data01;
static byte[] data03;
static byte[] data04;
static byte[] data05;
static string str01;
static string str02;
static IPEndPoint ipe01;
static string port01;
static void Main(string[] args)
{
newvoid();
}
static void newvoid()
{
while (true)
{
try
{
Console.Clear();
Console.WindowWidth = 95;
string version = "V:1.1.4";
Console.Title = (" Portal Server " + version);
ConsoleColor ccolor1 = new ConsoleColor();
ccolor1 = Console.ForegroundColor;
Console.ForegroundColor = ConsoleColor.Green;
Console.WriteLine();
Console.WriteLine(@"
__________ __ .__ _________
\______ \____________/ |______ | | / _____/ ______________ __ ___________
| ___/ _ \_ __ \ __\__ \ | | \_____ \_/ __ \_ __ \ \/ // __ \_ __ \
| | ( <_> ) | \/| | / __ \| |__ / \ ___/| | \/\ /\ ___/| | \/
|____| \____/|__| |__| (____ /____/ /_______ /\___ >__| \_/ \___ >__|
\/ \/ \/ \/ " + version);
Console.WriteLine();
Console.ForegroundColor = ccolor1;
Console.Write(" Enter port for connecting clients : ");
port01 = Console.ReadLine();
Console.Write(" Enter path of file to send : ");
str01 = Console.ReadLine();
ipe01 = new IPEndPoint(IPAddress.Any, Convert.ToInt32(port01));
tcp01 = new TcpListener(ipe01);
Console.Write(" Enter server message : ");
str02 = Console.ReadLine();
s01 = File.OpenRead(@str01);
length = s01.Length;
bytestosend = (int)length;
for (int i = 1; i <= 60000; i++)
{
if (length % i == 0) { int02 = i; }
}
if (length < 60000) { int02 = (int)length; }
int03 = (int)length / int02;
tcp01.Start();
Console.WriteLine(" Server started. Waiting for clients...");
tcp02 = tcp01.AcceptTcpClient();
Console.WriteLine(" Client " + tcp02.Client.RemoteEndPoint.ToString() + " connected.");
data05 = Encoding.UTF8.GetBytes(str02);
tcp02.Client.Send(data05, SocketFlags.None);
System.Threading.Thread.Sleep(500);
data04 = Encoding.UTF8.GetBytes(str01);
tcp02.Client.Send(data04, SocketFlags.None);
System.Threading.Thread.Sleep(500);
data03 = Encoding.UTF8.GetBytes(length.ToString());
tcp02.Client.Send(data03, SocketFlags.None);
System.Threading.Thread.Sleep(500);
Console.WriteLine(" Waiting for response...");
tcp02.Client.Receive(new byte[1], SocketFlags.None);
Console.WriteLine(" Received response...");
Console.WriteLine(" Sending file to " + tcp02.Client.RemoteEndPoint.ToString() + "...");
System.Threading.Thread.Sleep(1);
while (bytestosend > 0)
{
System.Threading.Thread.Sleep(50);
bool1 = false;
bytessent = 0;
bw1 = new BackgroundWorker();
bw1.DoWork += new DoWorkEventHandler(bw1_DoWork);
bw1.RunWorkerCompleted += new RunWorkerCompletedEventHandler(bw1_RunWorkerCompleted);
data01 = new byte[int02];
s01.Read(data01, 0, data01.Length);
bw1.RunWorkerAsync();
while (bytessent == 0) { }
if (bytessent != int02) { throw new Exception("unable to write bytes, insufficient memory."); }
while (true)
{
data07 = new byte[1];
tcp02.Client.Receive(data07, 0, 1, SocketFlags.None);
if (Encoding.UTF8.GetString(data07) == "2")
{
bytesresent = 0;
bool1 = true;
bw1 = new BackgroundWorker();
bw1.DoWork += new DoWorkEventHandler(bw1_DoWork);
bw1.RunWorkerCompleted += new RunWorkerCompletedEventHandler(bw1_RunWorkerCompleted);
data06 = new byte[5];
bytesCreceived = tcp02.Client.Receive(data06, 0, 5, SocketFlags.None);
if (bytesCreceived != 5) { throw new Exception("invalid client response."); }
string01 = Encoding.UTF8.GetString(data06);
string01 = string01.Replace("x", "");
int05 = Convert.ToInt32(string01);
int06 = int02 - int05;
bytestosend -= int05;
data08 = new byte[int05];
Buffer.BlockCopy(data01, int06, data08, 0, int05);
bw1.RunWorkerAsync();
while (bytesresent == 0) { }
Console.WriteLine(" Sent " + (length - bytestosend) + " / " + length + " bytes");
Console.SetCursorPosition(0, Console.CursorTop - 1);
System.Threading.Thread.Sleep(50);
}
if (Encoding.UTF8.GetString(data07) != "2")
{
bool1 = false;
bytestosend -= bytessent;
Console.WriteLine(" Sent " + (length - bytestosend) + " / " + length + " bytes");
Console.SetCursorPosition(0, Console.CursorTop - 1);
break;
}
}
}
Console.SetCursorPosition(0, Console.CursorTop + 1);
Console.WriteLine();
System.Threading.Thread.Sleep(500);
s01.Close();
Console.WriteLine(" All data sent.");
Console.WriteLine(" Waiting for terminate message...");
tcp02.Client.Receive(new byte[1], SocketFlags.None);
Console.WriteLine(" Received terminate message.");
tcp02.Close();
Console.WriteLine(" Stopping client and server.");
tcp01.Stop();
Console.WriteLine(" Done. Press enter to continue...");
Console.ReadLine();
}
catch (Exception e)
{
Console.WriteLine(" Error! : " + e.Message.ToString() + " - " + e.Data.ToString() + " - " + e.TargetSite.ToString());
if (!(tcp02 == null)) { tcp02.Close(); }
if (!(tcp01 == null)) { tcp01.Stop(); }
if (!(s01 == null)) { s01.Close(); }
Console.Write(" Press enter to continue..."); Console.ReadLine();
newvoid();
}
}
}
static void bw1_RunWorkerCompleted(object sender, RunWorkerCompletedEventArgs e)
{
try
{
bw1.Dispose();
}
catch (Exception e1)
{
Console.WriteLine(" Error! : " + e1.Message.ToString() + " - " + e1.Data.ToString() + " - " + e1.TargetSite.ToString());
if (!(tcp02 == null)) { tcp02.Close(); }
if (!(tcp01 == null)) { tcp01.Stop(); }
if (!(s01 == null)) { s01.Close(); }
Console.Write(" Press enter to continue..."); Console.ReadLine();
newvoid();
}
}
static void bw1_DoWork(object sender, DoWorkEventArgs e)
{
try
{
if (bool1 == false)
{
bytessent = tcp02.Client.Send(data01, 0, data01.Length, SocketFlags.None);
}
if (bool1 == true)
{
bytesresent = tcp02.Client.Send(data08, 0, data08.Length, SocketFlags.None);
}
}
catch(Exception e2)
{
Console.WriteLine(" Error! : " + e2.Message.ToString() + " - " + e2.Data.ToString() + " - " + e2.TargetSite.ToString());
if (!(tcp02 == null)) { tcp02.Close(); }
if (!(tcp01 == null)) { tcp01.Stop(); }
Console.Write(" Press enter to continue..."); Console.ReadLine();
if (!(s01 == null)) { s01.Close(); }
newvoid();
}
}
}
}