我试图在Qt中使用相当于Android Switches的元素。我在QML中找到了一个ToggleSwitch,但在实际的C ++ Qt库中却没有。我只是遗漏了一些东西,还是我必须自己重新实现这个小部件?
答案 0 :(得分:25)
以下是一个例子:
switch.h
:
#pragma once
#include <QtWidgets>
class Switch : public QAbstractButton {
Q_OBJECT
Q_PROPERTY(int offset READ offset WRITE setOffset)
Q_PROPERTY(QBrush brush READ brush WRITE setBrush)
public:
Switch(QWidget* parent = nullptr);
Switch(const QBrush& brush, QWidget* parent = nullptr);
QSize sizeHint() const override;
QBrush brush() const {
return _brush;
}
void setBrush(const QBrush &brsh) {
_brush = brsh;
}
int offset() const {
return _x;
}
void setOffset(int o) {
_x = o;
update();
}
protected:
void paintEvent(QPaintEvent*) override;
void mouseReleaseEvent(QMouseEvent*) override;
void enterEvent(QEvent*) override;
private:
bool _switch;
qreal _opacity;
int _x, _y, _height, _margin;
QBrush _thumb, _track, _brush;
QPropertyAnimation *_anim = nullptr;
};
switch.cpp
:
Switch::Switch(QWidget *parent) : QAbstractButton(parent),
_height(16),
_opacity(0.000),
_switch(false),
_margin(3),
_thumb("#d5d5d5"),
_anim(new QPropertyAnimation(this, "offset", this))
{
setOffset(_height / 2);
_y = _height / 2;
setBrush(QColor("#009688"));
}
Switch::Switch(const QBrush &brush, QWidget *parent) : QAbstractButton(parent),
_height(16),
_switch(false),
_opacity(0.000),
_margin(3),
_thumb("#d5d5d5"),
_anim(new QPropertyAnimation(this, "offset", this))
{
setOffset(_height / 2);
_y = _height / 2;
setBrush(brush);
}
void Switch::paintEvent(QPaintEvent *e) {
QPainter p(this);
p.setPen(Qt::NoPen);
if (isEnabled()) {
p.setBrush(_switch ? brush() : Qt::black);
p.setOpacity(_switch ? 0.5 : 0.38);
p.setRenderHint(QPainter::Antialiasing, true);
p.drawRoundedRect(QRect(_margin, _margin, width() - 2 * _margin, height() - 2 * _margin), 8.0, 8.0);
p.setBrush(_thumb);
p.setOpacity(1.0);
p.drawEllipse(QRectF(offset() - (_height / 2), _y - (_height / 2), height(), height()));
} else {
p.setBrush(Qt::black);
p.setOpacity(0.12);
p.drawRoundedRect(QRect(_margin, _margin, width() - 2 * _margin, height() - 2 * _margin), 8.0, 8.0);
p.setOpacity(1.0);
p.setBrush(QColor("#BDBDBD"));
p.drawEllipse(QRectF(offset() - (_height / 2), _y - (_height / 2), height(), height()));
}
}
void Switch::mouseReleaseEvent(QMouseEvent *e) {
if (e->button() & Qt::LeftButton) {
_switch = _switch ? false : true;
_thumb = _switch ? _brush : QBrush("#d5d5d5");
if (_switch) {
_anim->setStartValue(_height / 2);
_anim->setEndValue(width() - _height);
_anim->setDuration(120);
_anim->start();
} else {
_anim->setStartValue(offset());
_anim->setEndValue(_height / 2);
_anim->setDuration(120);
_anim->start();
}
}
QAbstractButton::mouseReleaseEvent(e);
}
void Switch::enterEvent(QEvent *e) {
setCursor(Qt::PointingHandCursor);
QAbstractButton::enterEvent(e);
}
QSize Switch::sizeHint() const {
return QSize(2 * (_height + _margin), _height + 2 * _margin);
}
main.cpp
:
#include "switch.h"
int main(int argc, char *argv[]) {
QApplication a(argc, argv);
QWidget *widget = new QWidget;
widget->setWindowFlags(Qt::FramelessWindowHint);
QHBoxLayout layout;
widget->setLayout(&layout);
Switch *_switch = new Switch;
Switch *_switch2 = new Switch;
_switch2->setDisabled(true);
layout.addWidget(_switch);
layout.addWidget(_switch2);
widget->show();
return a.exec();
}
新材料切换小部件!
style.h
/*
* This is nearly complete Material design Switch widget implementation in qtwidgets module.
* More info: https://material.io/design/components/selection-controls.html#switches
* Copyright (C) 2018 Iman Ahmadvand
*
* This is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* It is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*/
#ifndef STYLE_H
#define STYLE_H
#include <QtCore/qeasingcurve.h>
#define cyan500 QColor("#00bcd4")
#define gray50 QColor("#fafafa")
#define black QColor("#000000")
#define gray400 QColor("#bdbdbd")
Q_DECL_IMPORT void qt_blurImage(QPainter *p, QImage &blurImage, qreal radius, bool quality, bool alphaOnly, int transposed = 0); // src/widgets/effects/qpixmapfilter.cpp
namespace Style {
using Type = QEasingCurve::Type;
struct Animation {
Animation() = default;
Animation(Type _easing, int _duration) :easing{ _easing }, duration{ _duration } {
}
Type easing;
int duration;
};
struct Switch {
Switch() :
height{ 36 },
font{ QFont("Roboto medium", 13) },
indicatorMargin{ QMargins(8, 8, 8, 8) },
thumbOnBrush{ cyan500 },
thumbOnOpacity{ 1 },
trackOnBrush{ cyan500 },
trackOnOpacity{ 0.5 },
thumbOffBrush{ gray50 },
thumbOffOpacity{ 1 },
trackOffBrush{ black },
trackOffOpacity{ 0.38 },
thumbDisabled{ gray400 },
thumbDisabledOpacity{ 1 },
trackDisabled{ black },
trackDisabledOpacity{ 0.12 },
textColor{ black },
disabledTextOpacity{ 0.26 },
thumbBrushAnimation{ Animation(Type::Linear, 150) },
trackBrushAnimation{ Animation(Type::Linear, 150) },
thumbPosAniamtion{ Animation(Type::InOutQuad, 150) } {
}
int height;
QFont font;
QMargins indicatorMargin;
QColor thumbOnBrush;
double thumbOnOpacity;
QColor trackOnBrush;
double trackOnOpacity;
QColor thumbOffBrush;
double thumbOffOpacity;
QColor trackOffBrush;
double trackOffOpacity;
QColor thumbDisabled;
double thumbDisabledOpacity;
QColor trackDisabled;
double trackDisabledOpacity;
QColor textColor;
double disabledTextOpacity;
Animation thumbBrushAnimation;
Animation trackBrushAnimation;
Animation thumbPosAniamtion;
};
inline QPixmap drawShadowEllipse(qreal radius, qreal elevation, const QColor& color) {
auto px = QPixmap(radius * 2, radius * 2);
px.fill(Qt::transparent);
{ // draw ellipes
QPainter p(&px);
p.setBrush(color);
p.setPen(Qt::NoPen);
p.setRenderHint(QPainter::Antialiasing, true);
p.drawEllipse(QRectF(0, 0, px.size().width(), px.size().height()).center(), radius - elevation, radius - elevation);
}
QImage tmp(px.size(), QImage::Format_ARGB32_Premultiplied);
tmp.setDevicePixelRatio(px.devicePixelRatioF());
tmp.fill(0);
QPainter tmpPainter(&tmp);
tmpPainter.setCompositionMode(QPainter::CompositionMode_Source);
tmpPainter.drawPixmap(QPointF(), px);
tmpPainter.end();
// blur the alpha channel
QImage blurred(tmp.size(), QImage::Format_ARGB32_Premultiplied);
blurred.setDevicePixelRatio(px.devicePixelRatioF());
blurred.fill(0);
{
QPainter blurPainter(&blurred);
qt_blurImage(&blurPainter, tmp, elevation * 4., true, false);
}
tmp = blurred;
return QPixmap::fromImage(tmp);
}
} // namespace Style
#endif // STYLE_H
switch.h
/*
* This is nearly complete Material design Switch widget implementation in qtwidgets module.
* More info: https://material.io/design/components/selection-controls.html#switches
* Copyright (C) 2018 Iman Ahmadvand
*
* This is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* It is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*/
#ifndef SWITCH_H
#define SWITCH_H
#include <QtWidgets>
#include "style.h"
class Animator : public QVariantAnimation {
Q_OBJECT
Q_PROPERTY(QObject* targetObject READ targetObject WRITE setTargetObject)
public:
explicit Animator(QObject* target, QObject* parent = nullptr);
~Animator();
QObject* targetObject() const;
void setTargetObject(QObject* target);
bool isRunning() const {
return state() == Running;
}
void setup(int duration, QEasingCurve easing = QEasingCurve::Linear);
void interpolate(const QVariant& start, const QVariant& end);
protected:
void updateCurrentValue(const QVariant& value) override;
void updateState(QAbstractAnimation::State newState, QAbstractAnimation::State oldState) override;
private:
QPointer<QObject> target;
};
class SelectionControl :public QAbstractButton {
Q_OBJECT
public:
explicit SelectionControl(QWidget* parent = nullptr);
~SelectionControl();
Qt::CheckState checkState() const;
Q_SIGNALS:
void stateChanged(int);
protected:
void enterEvent(QEvent*) override;
void checkStateSet() override;
void nextCheckState() override;
virtual void toggle(Qt::CheckState state) = 0;
};
class Switch :public SelectionControl {
Q_OBJECT
public:
explicit Switch(QWidget* parent = nullptr);
explicit Switch(const QString& text, QWidget* parent = nullptr);
Switch(const QString& text, const QBrush&, QWidget* parent = nullptr);
~Switch();
QSize sizeHint() const override;
protected:
void paintEvent(QPaintEvent *) override;
void resizeEvent(QResizeEvent*) override;
void toggle(Qt::CheckState) override;
void init();
QRect indicatorRect();
QRect textRect();
static inline QColor colorFromOpacity(const QColor& c, qreal opacity) {
return QColor(c.red(), c.green(), c.blue(), opacity * 255.0);
}
static inline bool ltr(QWidget* w) {
if (w)
return w->layoutDirection() == Qt::LeftToRight;
return false;
}
private:
Style::Switch style;
QPixmap shadowPixmap;
QPointer<Animator> thumbBrushAnimation;
QPointer<Animator> trackBrushAnimation;
QPointer<Animator> thumbPosAniamtion;
};
#endif // SWITCH_H
switch.cpp
/*
* This is nearly complete Material design Switch widget implementation in qtwidgets module.
* More info: https://material.io/design/components/selection-controls.html#switches
* Copyright (C) 2018 Iman Ahmadvand
*
* This is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* It is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*/
#include "switch.h"
#define CORNER_RADIUS 8.0
#define THUMB_RADIUS 14.5
#define SHADOW_ELEVATION 2.0
Animator::Animator(QObject* target, QObject* parent) : QVariantAnimation(parent) {
setTargetObject(target);
}
Animator::~Animator() {
stop();
}
QObject* Animator::targetObject() const {
return target.data();
}
void Animator::setTargetObject(QObject *_target) {
if (target.data() == _target)
return;
if (isRunning()) {
qWarning("Animation::setTargetObject: you can't change the target of a running animation");
return;
}
target = _target;
}
void Animator::updateCurrentValue(const QVariant& value) {
Q_UNUSED(value);
if (!target.isNull()) {
auto update = QEvent(QEvent::StyleAnimationUpdate);
update.setAccepted(false);
QCoreApplication::sendEvent(target.data(), &update);
if (!update.isAccepted())
stop();
}
}
void Animator::updateState(QAbstractAnimation::State newState, QAbstractAnimation::State oldState) {
if (target.isNull() && oldState == Stopped) {
qWarning("Animation::updateState: Changing state of an animation without target");
return;
}
QVariantAnimation::updateState(newState, oldState);
if (!endValue().isValid() && direction() == Forward) {
qWarning("Animation::updateState (%s): starting an animation without end value", targetObject()->metaObject()->className());
}
}
void Animator::setup(int duration, QEasingCurve easing) {
setDuration(duration);
setEasingCurve(easing);
}
void Animator::interpolate(const QVariant& _start, const QVariant& end) {
setStartValue(_start);
setEndValue(end);
start();
}
SelectionControl::SelectionControl(QWidget * parent) :QAbstractButton(parent) {
setObjectName("SelectionControl");
setCheckable(true);
}
SelectionControl::~SelectionControl() {
}
void SelectionControl::enterEvent(QEvent* e) {
setCursor(Qt::PointingHandCursor);
QAbstractButton::enterEvent(e);
}
Qt::CheckState SelectionControl::checkState() const {
return isChecked() ? Qt::Checked : Qt::Unchecked;
}
void SelectionControl::checkStateSet() {
const auto state = checkState();
emit stateChanged(state);
toggle(state);
}
void SelectionControl::nextCheckState() {
QAbstractButton::nextCheckState();
SelectionControl::checkStateSet();
}
void Switch::init() {
setFont(style.font);
setObjectName("Switch");
/* setup animations */
thumbBrushAnimation = new Animator{ this, this };
trackBrushAnimation = new Animator{ this, this };
thumbPosAniamtion = new Animator{ this, this };
thumbPosAniamtion->setup(style.thumbPosAniamtion.duration, style.thumbPosAniamtion.easing);
trackBrushAnimation->setup(style.trackBrushAnimation.duration, style.trackBrushAnimation.easing);
thumbBrushAnimation->setup(style.thumbBrushAnimation.duration, style.thumbBrushAnimation.easing);
/* set init values */
trackBrushAnimation->setStartValue(colorFromOpacity(style.trackOffBrush, style.trackOffOpacity));
trackBrushAnimation->setEndValue(colorFromOpacity(style.trackOffBrush, style.trackOffOpacity));
thumbBrushAnimation->setStartValue(colorFromOpacity(style.thumbOffBrush, style.thumbOffOpacity));
thumbBrushAnimation->setEndValue(colorFromOpacity(style.thumbOffBrush, style.thumbOffOpacity));
/* set standard palettes */
auto p = palette();
p.setColor(QPalette::Active, QPalette::ButtonText, style.textColor);
p.setColor(QPalette::Disabled, QPalette::ButtonText, style.textColor);
setPalette(p);
setSizePolicy(QSizePolicy(QSizePolicy::Policy::Preferred, QSizePolicy::Policy::Fixed));
}
QRect Switch::indicatorRect() {
const auto w = style.indicatorMargin.left() + style.height + style.indicatorMargin.right();
return ltr(this) ? QRect(0, 0, w, style.height) : QRect(width() - w, 0, w, style.height);
}
QRect Switch::textRect() {
const auto w = style.indicatorMargin.left() + style.height + style.indicatorMargin.right();
return ltr(this) ? rect().marginsRemoved(QMargins(w, 0, 0, 0)) : rect().marginsRemoved(QMargins(0, 0, w, 0));
}
Switch::Switch(QWidget* parent) : SelectionControl(parent) {
init();
}
Switch::Switch(const QString& text, QWidget* parent) : Switch(parent) {
setText(text);
}
Switch::Switch(const QString& text, const QBrush& brush, QWidget* parent) : Switch(text, parent) {
style.thumbOnBrush = brush.color();
style.trackOnBrush = brush.color();
}
Switch::~Switch() {
}
QSize Switch::sizeHint() const {
auto h = style.height;
auto w = style.indicatorMargin.left() + style.height + style.indicatorMargin.right() + fontMetrics().width(text());
return QSize(w, h);
}
void Switch::paintEvent(QPaintEvent *) {
/* for desktop usage we do not need Radial reaction */
QPainter p(this);
const auto _indicatorRect = indicatorRect();
const auto _textRect = textRect();
auto trackMargin = style.indicatorMargin;
trackMargin.setTop(trackMargin.top() + 2);
trackMargin.setBottom(trackMargin.bottom() + 2);
QRectF trackRect = _indicatorRect.marginsRemoved(trackMargin);
if (isEnabled()) {
p.setOpacity(1.0);
p.setPen(Qt::NoPen);
/* draw track */
p.setBrush(trackBrushAnimation->currentValue().value<QColor>());
p.setRenderHint(QPainter::Antialiasing, true);
p.drawRoundedRect(trackRect, CORNER_RADIUS, CORNER_RADIUS);
p.setRenderHint(QPainter::Antialiasing, false);
/* draw thumb */
trackRect.setX(trackRect.x() - trackMargin.left() - trackMargin.right() - 2 + thumbPosAniamtion->currentValue().toInt());
auto thumbRect = trackRect;
if (!shadowPixmap.isNull())
p.drawPixmap(thumbRect.center() - QPointF(THUMB_RADIUS, THUMB_RADIUS - 1.0), shadowPixmap);
p.setBrush(thumbBrushAnimation->currentValue().value<QColor>());
p.setRenderHint(QPainter::Antialiasing, true);
p.drawEllipse(thumbRect.center(), THUMB_RADIUS - SHADOW_ELEVATION - 1.0, THUMB_RADIUS - SHADOW_ELEVATION - 1.0);
p.setRenderHint(QPainter::Antialiasing, false);
/* draw text */
if (text().isEmpty())
return;
p.setOpacity(1.0);
p.setPen(palette().color(QPalette::Active, QPalette::ButtonText));
p.setFont(font());
p.drawText(_textRect, Qt::AlignLeft | Qt::AlignVCenter, text());
} else {
p.setOpacity(style.trackDisabledOpacity);
p.setPen(Qt::NoPen);
// draw track
p.setBrush(style.trackDisabled);
p.setRenderHint(QPainter::Antialiasing, true);
p.drawRoundedRect(trackRect, CORNER_RADIUS, CORNER_RADIUS);
p.setRenderHint(QPainter::Antialiasing, false);
// draw thumb
p.setOpacity(1.0);
if (!isChecked())
trackRect.setX(trackRect.x() - trackMargin.left() - trackMargin.right() - 2);
else
trackRect.setX(trackRect.x() + trackMargin.left() + trackMargin.right() + 2);
auto thumbRect = trackRect;
if (!shadowPixmap.isNull())
p.drawPixmap(thumbRect.center() - QPointF(THUMB_RADIUS, THUMB_RADIUS - 1.0), shadowPixmap);
p.setOpacity(1.0);
p.setBrush(style.thumbDisabled);
p.setRenderHint(QPainter::Antialiasing, true);
p.drawEllipse(thumbRect.center(), THUMB_RADIUS - SHADOW_ELEVATION - 1.0, THUMB_RADIUS - SHADOW_ELEVATION - 1.0);
if (text().isEmpty())
return;
p.setOpacity(style.disabledTextOpacity);
p.setPen(palette().color(QPalette::Disabled, QPalette::ButtonText));
p.setFont(font());
p.drawText(_textRect, Qt::AlignLeft | Qt::AlignVCenter, text());
}
}
void Switch::resizeEvent(QResizeEvent* e) {
shadowPixmap = Style::drawShadowEllipse(THUMB_RADIUS, SHADOW_ELEVATION, QColor(0, 0, 0, 70));
SelectionControl::resizeEvent(e);
}
void Switch::toggle(Qt::CheckState state) {
if (state == Qt::Checked) {
thumbPosAniamtion->interpolate(0, (style.indicatorMargin.left() + style.indicatorMargin.right() + 2) * 2);
thumbBrushAnimation->interpolate(colorFromOpacity(style.thumbOffBrush, style.thumbOffOpacity), colorFromOpacity(style.thumbOnBrush, style.thumbOnOpacity));
trackBrushAnimation->interpolate(colorFromOpacity(style.trackOffBrush, style.trackOffOpacity), colorFromOpacity(style.trackOnBrush, style.trackOnOpacity));
} else { // Qt::Unchecked
thumbPosAniamtion->interpolate(thumbPosAniamtion->currentValue().toInt(), 0);
thumbBrushAnimation->interpolate(colorFromOpacity(style.thumbOnBrush, style.thumbOnOpacity), colorFromOpacity(style.thumbOffBrush, style.thumbOffOpacity));
trackBrushAnimation->interpolate(colorFromOpacity(style.trackOnBrush, style.trackOnOpacity), colorFromOpacity(style.trackOffBrush, style.trackOffOpacity));
}
}
main.cpp
#include "switch.h"
int main(int argc, char *argv[]) {
QApplication application(argc, argv);
QWidget container;
QVBoxLayout mainLayout;
container.setLayout(&mainLayout);
Switch* switch1 = new Switch("SWITCH");
mainLayout.addWidget(switch1);
Switch* switch2 = new Switch("SWITCH");
mainLayout.addWidget(switch2);
switch2->setDisabled(true);
Switch* switch3 = new Switch("SWITCH");
mainLayout.addWidget(switch3);
switch3->setLayoutDirection(Qt::RightToLeft);
Switch* switch4 = new Switch("SWITCH");
mainLayout.addWidget(switch4);
switch4->setLayoutDirection(Qt::RightToLeft);
switch4->setChecked(true);
switch4->setDisabled(true);
QButtonGroup bg;
Switch* item1 = new Switch("ITEM1");
Switch* item2 = new Switch("ITEM2");
bg.addButton(item1);
bg.addButton(item2);
mainLayout.addWidget(item1);
mainLayout.addWidget(item2);
mainLayout.setMargin(100);
container.show();
return application.exec();
}
结果:
答案 1 :(得分:13)
@ piccy的建议是我之前为这种拨动开关所做的。通过一些调整。
我们必须模拟类似于iOS开/关开关的行为。这意味着你需要一个渐进的动作,如果没有外部动画,滑块的限制为0-1。
因此我所做的是将滑块的值范围设置为与滑块的最大宽度相同。
然后连接滑块释放信号并检查该值是否小于最大值的一半,如果是,则将滑块值设置为0,否则将滑块值设置为最大值。
当您释放鼠标时,这将为您提供良好的拖动效果和极限剪辑。
如果您希望滑块仅在没有任何拖动的情况下单击另一侧时切换滑块连接滑块值已更改信号并检查新值是否接近任一极端并将其设置为滑块值如果滑块没有处于关闭状态。如果滑块已关闭,请勿更改滑块值,因为您可能会破坏上一个拖动动作。
答案 2 :(得分:6)
几个月前,我实现了一个实现,该实现的视觉效果必须与常见的桌面样式(可以使用C ++和Python版本; Python版本是原型,即它们可能工作方式不同)更加一致。请注意,美学是使用paintEvent
完全自定义的。不要因系统而异。
C ++实现
注意:不要忘记包含(在我的示例中不是)。
用法:
SwitchButton* sbtn = new SwitchButton(this); // Default style is Style::ONOFF
bool current = sbtn->value();
sbtn->setValue(!current);
(...)。hpp
class SwitchButton : public QWidget
{
Q_OBJECT
Q_DISABLE_COPY(SwitchButton)
public:
enum Style
{
YESNO,
ONOFF,
BOOL,
EMPTY
};
public:
explicit SwitchButton(QWidget* parent = nullptr, Style style = Style::ONOFF);
~SwitchButton() override;
//-- QWidget methods
void mousePressEvent(QMouseEvent *) override;
void paintEvent(QPaintEvent* event) override;
void setEnabled(bool);
//-- Setters
void setDuration(int);
void setValue(bool);
//-- Getters
bool value() const;
signals:
void valueChanged(bool newvalue);
private:
class SwitchCircle;
class SwitchBackground;
void _update();
private:
bool _value;
int _duration;
QLinearGradient _lg;
QLinearGradient _lg2;
QLinearGradient _lg_disabled;
QColor _pencolor;
QColor _offcolor;
QColor _oncolor;
int _tol;
int _borderradius;
// This order for definition is important (these widgets overlap)
QLabel* _labeloff;
SwitchBackground* _background;
QLabel* _labelon;
SwitchCircle* _circle;
bool _enabled;
QPropertyAnimation* __btn_move;
QPropertyAnimation* __back_move;
};
class SwitchButton::SwitchBackground : public QWidget
{
Q_OBJECT
Q_DISABLE_COPY(SwitchBackground)
public:
explicit SwitchBackground(QWidget* parent = nullptr, QColor color = QColor(154, 205, 50), bool rect = false);
~SwitchBackground() override;
//-- QWidget methods
void paintEvent(QPaintEvent* event) override;
void setEnabled(bool);
private:
bool _rect;
int _borderradius;
QColor _color;
QColor _pencolor;
QLinearGradient _lg;
QLinearGradient _lg_disabled;
bool _enabled;
};
class SwitchButton::SwitchCircle : public QWidget
{
Q_OBJECT
Q_DISABLE_COPY(SwitchCircle)
public:
explicit SwitchCircle(QWidget* parent = nullptr, QColor color = QColor(255, 255, 255), bool rect = false);
~SwitchCircle() override;
//-- QWidget methods
void paintEvent(QPaintEvent* event) override;
void setEnabled(bool);
private:
bool _rect;
int _borderradius;
QColor _color;
QColor _pencolor;
QRadialGradient _rg;
QLinearGradient _lg;
QLinearGradient _lg_disabled;
bool _enabled;
};
(...)。cpp
SwitchButton::SwitchButton(QWidget* parent, Style style)
: QWidget(parent)
, _value(false)
, _duration(100)
, _enabled(true)
{
_pencolor = QColor(120, 120, 120);
_lg = QLinearGradient(35, 30, 35, 0);
_lg.setColorAt(0, QColor(210, 210, 210));
_lg.setColorAt(0.25, QColor(255, 255, 255));
_lg.setColorAt(0.82, QColor(255, 255, 255));
_lg.setColorAt(1, QColor(210, 210, 210));
_lg2 = QLinearGradient(50, 30, 35, 0);
_lg2.setColorAt(0, QColor(230, 230, 230));
_lg2.setColorAt(0.25, QColor(255, 255, 255));
_lg2.setColorAt(0.82, QColor(255, 255, 255));
_lg2.setColorAt(1, QColor(230, 230, 230));
_lg_disabled = QLinearGradient(50, 30, 35, 0);
_lg_disabled.setColorAt(0, QColor(200, 200, 200));
_lg_disabled.setColorAt(0.25, QColor(230, 230, 230));
_lg_disabled.setColorAt(0.82, QColor(230, 230, 230));
_lg_disabled.setColorAt(1, QColor(200, 200, 200));
_offcolor = QColor(255, 255, 255);
_oncolor = QColor(154, 205, 50);
_tol = 0;
_borderradius = 12;
_labeloff = NEW QLabel(this);
_background = NEW SwitchBackground(this, _oncolor);
_labelon = NEW QLabel(this);
_circle = NEW SwitchCircle(this, _offcolor);
__btn_move = NEW QPropertyAnimation(this);
__back_move = NEW QPropertyAnimation(this);
__btn_move->setTargetObject(_circle);
__btn_move->setPropertyName("pos");
__back_move->setTargetObject(_background);
__back_move->setPropertyName("size");
setWindowFlags(Qt::FramelessWindowHint);
setAttribute(Qt::WA_TranslucentBackground);
_labeloff->setText("Off");
_labelon->setText("On");
_labeloff->move(31, 5);
_labelon->move(15, 5);
setFixedSize(QSize(60, 24));
if (style == Style::YESNO)
{
_labeloff->setText("No");
_labelon->setText("Yes");
_labeloff->move(33, 5);
_labelon->move(12, 5);
setFixedSize(QSize(60, 24));
}
else if (style == Style::BOOL)
{
_labeloff->setText("False");
_labelon->setText("True");
_labeloff->move(37, 5);
_labelon->move(12, 5);
setFixedSize(QSize(75, 24));
}
if (style == Style::EMPTY)
{
_labeloff->setText("");
_labelon->setText("");
_labeloff->move(31, 5);
_labelon->move(12, 5);
setFixedSize(QSize(45, 24));
}
_labeloff->setStyleSheet("color: rgb(120, 120, 120); font-weight: bold;");
_labelon->setStyleSheet("color: rgb(255, 255, 255); font-weight: bold;");
_background->resize(20, 20);
_background->move(2, 2);
_circle->move(2, 2);
}
SwitchButton::~SwitchButton()
{
delete _circle;
delete _background;
delete _labeloff;
delete _labelon;
delete __btn_move;
delete __back_move;
}
void SwitchButton::paintEvent(QPaintEvent*)
{
QPainter* painter = new QPainter;
painter->begin(this);
painter->setRenderHint(QPainter::Antialiasing, true);
QPen pen(Qt::NoPen);
painter->setPen(pen);
painter->setBrush(_pencolor);
painter->drawRoundedRect(0, 0
, width(), height()
, 12, 12);
painter->setBrush(_lg);
painter->drawRoundedRect(1, 1
, width() - 2, height() - 2
, 10, 10);
painter->setBrush(QColor(210, 210, 210));
painter->drawRoundedRect(2, 2
, width() - 4, height() - 4
, 10, 10);
if (_enabled)
{
painter->setBrush(_lg2);
painter->drawRoundedRect(3, 3
, width() - 6, height() - 6
, 7, 7);
}
else
{
painter->setBrush(_lg_disabled);
painter->drawRoundedRect(3, 3
, width() - 6, height() - 6
, 7, 7);
}
painter->end();
}
void SwitchButton::mousePressEvent(QMouseEvent*)
{
if (!_enabled)
return;
__btn_move->stop();
__back_move->stop();
__btn_move->setDuration(_duration);
__back_move->setDuration(_duration);
int hback = 20;
QSize initial_size(hback, hback);
QSize final_size(width() - 4, hback);
int xi = 2;
int y = 2;
int xf = width() - 22;
if (_value)
{
final_size = QSize(hback, hback);
initial_size = QSize(width() - 4, hback);
xi = xf;
xf = 2;
}
__btn_move->setStartValue(QPoint(xi, y));
__btn_move->setEndValue(QPoint(xf, y));
__back_move->setStartValue(initial_size);
__back_move->setEndValue(final_size);
__btn_move->start();
__back_move->start();
// Assigning new current value
_value = !_value;
emit valueChanged(_value);
}
void SwitchButton::setEnabled(bool flag)
{
_enabled = flag;
_circle->setEnabled(flag);
_background->setEnabled(flag);
if (flag)
_labelon->show();
else
{
if (value())
_labelon->show();
else
_labelon->hide();
}
QWidget::setEnabled(flag);
}
void SwitchButton::setDuration(int time)
{
_duration = time;
}
void SwitchButton::setValue(bool flag)
{
if (flag == value())
return;
else
{
_value = flag;
_update();
setEnabled(_enabled);
}
}
bool SwitchButton::value() const
{
return _value;
}
void SwitchButton::_update()
{
int hback = 20;
QSize final_size(width() - 4, hback);
int y = 2;
int xf = width() - 22;
if (_value)
{
final_size = QSize(hback, hback);
xf = 2;
}
_circle->move(QPoint(xf, y));
_background->resize(final_size);
}
SwitchButton::SwitchBackground::SwitchBackground(QWidget* parent, QColor color, bool rect)
: QWidget(parent)
, _rect(rect)
, _borderradius(12)
, _color(color)
, _pencolor(QColor(170, 170, 170))
{
setFixedHeight(20);
_lg = QLinearGradient(0, 25, 70, 0);
_lg.setColorAt(0, QColor(154, 194, 50));
_lg.setColorAt(0.25, QColor(154, 210, 50));
_lg.setColorAt(0.95, QColor(154, 194, 50));
_lg_disabled = QLinearGradient(0, 25, 70, 0);
_lg_disabled.setColorAt(0, QColor(190, 190, 190));
_lg_disabled.setColorAt(0.25, QColor(230, 230, 230));
_lg_disabled.setColorAt(0.95, QColor(190, 190, 190));
if (_rect)
_borderradius = 0;
_enabled = true;
}
SwitchButton::SwitchBackground::~SwitchBackground()
{
}
void SwitchButton::SwitchBackground::paintEvent(QPaintEvent*)
{
QPainter* painter = new QPainter;
painter->begin(this);
painter->setRenderHint(QPainter::Antialiasing, true);
QPen pen(Qt::NoPen);
painter->setPen(pen);
if (_enabled)
{
painter->setBrush(QColor(154, 190, 50));
painter->drawRoundedRect(0, 0
, width(), height()
, 10, 10);
painter->setBrush(_lg);
painter->drawRoundedRect(1, 1, width()-2, height()-2, 8, 8);
}
else
{
painter->setBrush(QColor(150, 150, 150));
painter->drawRoundedRect(0, 0
, width(), height()
, 10, 10);
painter->setBrush(_lg_disabled);
painter->drawRoundedRect(1, 1, width() - 2, height() - 2, 8, 8);
}
painter->end();
}
void SwitchButton::SwitchBackground::setEnabled(bool flag)
{
_enabled = flag;
}
SwitchButton::SwitchCircle::SwitchCircle(QWidget* parent, QColor color, bool rect)
: QWidget(parent)
, _rect(rect)
, _borderradius(12)
, _color(color)
, _pencolor(QColor(120, 120, 120))
{
setFixedSize(20, 20);
_rg = QRadialGradient(static_cast<int>(width() / 2), static_cast<int>(height() / 2), 12);
_rg.setColorAt(0, QColor(255, 255, 255));
_rg.setColorAt(0.6, QColor(255, 255, 255));
_rg.setColorAt(1, QColor(205, 205, 205));
_lg = QLinearGradient(3, 18, 20, 4);
_lg.setColorAt(0, QColor(255, 255, 255));
_lg.setColorAt(0.55, QColor(230, 230, 230));
_lg.setColorAt(0.72, QColor(255, 255, 255));
_lg.setColorAt(1, QColor(255, 255, 255));
_lg_disabled = QLinearGradient(3, 18, 20, 4);
_lg_disabled.setColorAt(0, QColor(230, 230, 230));
_lg_disabled.setColorAt(0.55, QColor(210, 210, 210));
_lg_disabled.setColorAt(0.72, QColor(230, 230, 230));
_lg_disabled.setColorAt(1, QColor(230, 230, 230));
_enabled = true;
}
SwitchButton::SwitchCircle::~SwitchCircle()
{
}
void SwitchButton::SwitchCircle::paintEvent(QPaintEvent*)
{
QPainter* painter = new QPainter;
painter->begin(this);
painter->setRenderHint(QPainter::Antialiasing, true);
QPen pen(Qt::NoPen);
painter->setPen(pen);
painter->setBrush(_pencolor);
painter->drawEllipse(0, 0, 20, 20);
painter->setBrush(_rg);
painter->drawEllipse(1, 1, 18, 18);
painter->setBrush(QColor(210, 210, 210));
painter->drawEllipse(2, 2, 16, 16);
if (_enabled)
{
painter->setBrush(_lg);
painter->drawEllipse(3, 3, 14, 14);
}
else
{
painter->setBrush(_lg_disabled);
painter->drawEllipse(3, 3, 14, 14);
}
painter->end();
}
void SwitchButton::SwitchCircle::setEnabled(bool flag)
{
_enabled = flag;
}
Python实现(原型; PyQt5)
用法:
switchbtn = SwitchButton(self, "On", 15, "Off", 31, 60)
(...)。py
from PyQt5 import QtWidgets, QtCore, QtGui
class SwitchButton(QtWidgets.QWidget):
def __init__(self, parent=None, w1="Yes", l1=12, w2="No", l2=33, width=60):
super(SwitchButton, self).__init__(parent)
self.setWindowFlags(QtCore.Qt.FramelessWindowHint)
self.setAttribute(QtCore.Qt.WA_TranslucentBackground)
self.__labeloff = QtWidgets.QLabel(self)
self.__labeloff.setText(w2)
self.__labeloff.setStyleSheet("""color: rgb(120, 120, 120); font-weight: bold;""")
self.__background = Background(self)
self.__labelon = QtWidgets.QLabel(self)
self.__labelon.setText(w1)
self.__labelon.setStyleSheet("""color: rgb(255, 255, 255); font-weight: bold;""")
self.__circle = Circle(self)
self.__circlemove = None
self.__ellipsemove = None
self.__enabled = True
self.__duration = 100
self.__value = False
self.setFixedSize(width, 24)
self.__background.resize(20, 20)
self.__background.move(2, 2)
self.__circle.move(2, 2)
self.__labelon.move(l1, 5)
self.__labeloff.move(l2, 5)
def setDuration(self, time):
self.__duration = time
def mousePressEvent(self, event):
if not self.__enabled:
return
self.__circlemove = QtCore.QPropertyAnimation(self.__circle, b"pos")
self.__circlemove.setDuration(self.__duration)
self.__ellipsemove = QtCore.QPropertyAnimation(self.__background, b"size")
self.__ellipsemove.setDuration(self.__duration)
xs = 2
y = 2
xf = self.width()-22
hback = 20
isize = QtCore.QSize(hback, hback)
bsize = QtCore.QSize(self.width()-4, hback)
if self.__value:
xf = 2
xs = self.width()-22
bsize = QtCore.QSize(hback, hback)
isize = QtCore.QSize(self.width()-4, hback)
self.__circlemove.setStartValue(QtCore.QPoint(xs, y))
self.__circlemove.setEndValue(QtCore.QPoint(xf, y))
self.__ellipsemove.setStartValue(isize)
self.__ellipsemove.setEndValue(bsize)
self.__circlemove.start()
self.__ellipsemove.start()
self.__value = not self.__value
def paintEvent(self, event):
s = self.size()
qp = QtGui.QPainter()
qp.begin(self)
qp.setRenderHint(QtGui.QPainter.Antialiasing, True)
pen = QtGui.QPen(QtCore.Qt.NoPen)
qp.setPen(pen)
qp.setBrush(QtGui.QColor(120, 120, 120))
qp.drawRoundedRect(0, 0, s.width(), s.height(), 12, 12)
lg = QtGui.QLinearGradient(35, 30, 35, 0)
lg.setColorAt(0, QtGui.QColor(210, 210, 210, 255))
lg.setColorAt(0.25, QtGui.QColor(255, 255, 255, 255))
lg.setColorAt(0.82, QtGui.QColor(255, 255, 255, 255))
lg.setColorAt(1, QtGui.QColor(210, 210, 210, 255))
qp.setBrush(lg)
qp.drawRoundedRect(1, 1, s.width()-2, s.height()-2, 10, 10)
qp.setBrush(QtGui.QColor(210, 210, 210))
qp.drawRoundedRect(2, 2, s.width() - 4, s.height() - 4, 10, 10)
if self.__enabled:
lg = QtGui.QLinearGradient(50, 30, 35, 0)
lg.setColorAt(0, QtGui.QColor(230, 230, 230, 255))
lg.setColorAt(0.25, QtGui.QColor(255, 255, 255, 255))
lg.setColorAt(0.82, QtGui.QColor(255, 255, 255, 255))
lg.setColorAt(1, QtGui.QColor(230, 230, 230, 255))
qp.setBrush(lg)
qp.drawRoundedRect(3, 3, s.width() - 6, s.height() - 6, 7, 7)
else:
lg = QtGui.QLinearGradient(50, 30, 35, 0)
lg.setColorAt(0, QtGui.QColor(200, 200, 200, 255))
lg.setColorAt(0.25, QtGui.QColor(230, 230, 230, 255))
lg.setColorAt(0.82, QtGui.QColor(230, 230, 230, 255))
lg.setColorAt(1, QtGui.QColor(200, 200, 200, 255))
qp.setBrush(lg)
qp.drawRoundedRect(3, 3, s.width() - 6, s.height() - 6, 7, 7)
qp.end()
class Circle(QtWidgets.QWidget):
def __init__(self, parent=None):
super(Circle, self).__init__(parent)
self.__enabled = True
self.setFixedSize(20, 20)
def paintEvent(self, event):
s = self.size()
qp = QtGui.QPainter()
qp.begin(self)
qp.setRenderHint(QtGui.QPainter.Antialiasing, True)
qp.setPen(QtCore.Qt.NoPen)
qp.setBrush(QtGui.QColor(120, 120, 120))
qp.drawEllipse(0, 0, 20, 20)
rg = QtGui.QRadialGradient(int(self.width() / 2), int(self.height() / 2), 12)
rg.setColorAt(0, QtGui.QColor(255, 255, 255))
rg.setColorAt(0.6, QtGui.QColor(255, 255, 255))
rg.setColorAt(1, QtGui.QColor(205, 205, 205))
qp.setBrush(QtGui.QBrush(rg))
qp.drawEllipse(1,1, 18, 18)
qp.setBrush(QtGui.QColor(210, 210, 210))
qp.drawEllipse(2, 2, 16, 16)
if self.__enabled:
lg = QtGui.QLinearGradient(3, 18,20, 4)
lg.setColorAt(0, QtGui.QColor(255, 255, 255, 255))
lg.setColorAt(0.55, QtGui.QColor(230, 230, 230, 255))
lg.setColorAt(0.72, QtGui.QColor(255, 255, 255, 255))
lg.setColorAt(1, QtGui.QColor(255, 255, 255, 255))
qp.setBrush(lg)
qp.drawEllipse(3,3, 14, 14)
else:
lg = QtGui.QLinearGradient(3, 18, 20, 4)
lg.setColorAt(0, QtGui.QColor(230, 230, 230))
lg.setColorAt(0.55, QtGui.QColor(210, 210, 210))
lg.setColorAt(0.72, QtGui.QColor(230, 230, 230))
lg.setColorAt(1, QtGui.QColor(230, 230, 230))
qp.setBrush(lg)
qp.drawEllipse(3, 3, 14, 14)
qp.end()
class Background(QtWidgets.QWidget):
def __init__(self, parent=None):
super(Background, self).__init__(parent)
self.__enabled = True
self.setFixedHeight(20)
def paintEvent(self, event):
s = self.size()
qp = QtGui.QPainter()
qp.begin(self)
qp.setRenderHint(QtGui.QPainter.Antialiasing, True)
pen = QtGui.QPen(QtCore.Qt.NoPen)
qp.setPen(pen)
qp.setBrush(QtGui.QColor(154,205,50))
if self.__enabled:
qp.setBrush(QtGui.QColor(154, 190, 50))
qp.drawRoundedRect(0, 0, s.width(), s.height(), 10, 10)
lg = QtGui.QLinearGradient(0, 25, 70, 0)
lg.setColorAt(0, QtGui.QColor(154, 184, 50))
lg.setColorAt(0.35, QtGui.QColor(154, 210, 50))
lg.setColorAt(0.85, QtGui.QColor(154, 184, 50))
qp.setBrush(lg)
qp.drawRoundedRect(1, 1, s.width() - 2, s.height() - 2, 8, 8)
else:
qp.setBrush(QtGui.QColor(150, 150, 150))
qp.drawRoundedRect(0, 0, s.width(), s.height(), 10, 10)
lg = QtGui.QLinearGradient(5, 25, 60, 0)
lg.setColorAt(0, QtGui.QColor(190, 190, 190))
lg.setColorAt(0.35, QtGui.QColor(230, 230, 230))
lg.setColorAt(0.85, QtGui.QColor(190, 190, 190))
qp.setBrush(lg)
qp.drawRoundedRect(1, 1, s.width() - 2, s.height() - 2, 8, 8)
qp.end()
答案 3 :(得分:3)
好吧,你必须使用QCheckBox。它不是一个拨动开关,但它做同样的事情。如果您真的想要不同的视觉效果,则必须创建自定义小部件
答案 4 :(得分:3)
Davita是正确的in his answer,它涉及复选框。如果你正在寻找类似于第三个例子的东西(开/关开关)你可以简单地使用两个QPushButton并将它们设置为checkable。同时让他们autoexclusive,你应该好好去。
通过一些视觉样式using a stylesheet你应该能够近距离接近,如果没有发现的话。
答案 5 :(得分:3)
您也可以使用QSlider控件在水平方向上执行此操作,范围为0到1.您可能希望将其最大宽度设置为大约50左右,以防止它在宽度上拉伸对话框。然后,您可以使用样式表调整它以改善外观,或者将其子类化并自己绘制控件。它可能不会花费太多代码来使它看起来很好。
答案 6 :(得分:2)
这是@ IMAN4K的answer的Python 3 / PyQt5实现。
对原始实施的改进:
from PyQt5.QtCore import QPropertyAnimation, QRectF, QSize, Qt, pyqtProperty
from PyQt5.QtGui import QPainter
from PyQt5.QtWidgets import (
QAbstractButton,
QApplication,
QHBoxLayout,
QSizePolicy,
QWidget,
)
class Switch(QAbstractButton):
def __init__(self, parent=None, track_radius=10, thumb_radius=8):
super().__init__(parent=parent)
self.setCheckable(True)
self.setSizePolicy(QSizePolicy.Fixed, QSizePolicy.Fixed)
self._track_radius = track_radius
self._thumb_radius = thumb_radius
self._margin = max(0, self._thumb_radius - self._track_radius)
self._base_offset = max(self._thumb_radius, self._track_radius)
self._end_offset = {
True: lambda: self.width() - self._base_offset,
False: lambda: self._base_offset,
}
self._offset = self._base_offset
palette = self.palette()
if self._thumb_radius > self._track_radius:
self._track_color = {
True: palette.highlight(),
False: palette.dark(),
}
self._thumb_color = {
True: palette.highlight(),
False: palette.light(),
}
self._text_color = {
True: palette.highlightedText().color(),
False: palette.dark().color(),
}
self._thumb_text = {
True: '',
False: '',
}
self._track_opacity = 0.5
else:
self._thumb_color = {
True: palette.highlightedText(),
False: palette.light(),
}
self._track_color = {
True: palette.highlight(),
False: palette.dark(),
}
self._text_color = {
True: palette.highlight().color(),
False: palette.dark().color(),
}
self._thumb_text = {
True: '✔',
False: '✕',
}
self._track_opacity = 1
@pyqtProperty(int)
def offset(self):
return self._offset
@offset.setter
def offset(self, value):
self._offset = value
self.update()
def sizeHint(self): # pylint: disable=invalid-name
return QSize(
4 * self._track_radius + 2 * self._margin,
2 * self._track_radius + 2 * self._margin,
)
def setChecked(self, checked):
super().setChecked(checked)
self.offset = self._end_offset[checked]()
def resizeEvent(self, event):
super().resizeEvent(event)
self.offset = self._end_offset[self.isChecked()]()
def paintEvent(self, event): # pylint: disable=invalid-name, unused-argument
p = QPainter(self)
p.setRenderHint(QPainter.Antialiasing, True)
p.setPen(Qt.NoPen)
track_opacity = self._track_opacity
thumb_opacity = 1.0
text_opacity = 1.0
if self.isEnabled():
track_brush = self._track_color[self.isChecked()]
thumb_brush = self._thumb_color[self.isChecked()]
text_color = self._text_color[self.isChecked()]
else:
track_opacity *= 0.8
track_brush = self.palette().shadow()
thumb_brush = self.palette().mid()
text_color = self.palette().shadow().color()
p.setBrush(track_brush)
p.setOpacity(track_opacity)
p.drawRoundedRect(
self._margin,
self._margin,
self.width() - 2 * self._margin,
self.height() - 2 * self._margin,
self._track_radius,
self._track_radius,
)
p.setBrush(thumb_brush)
p.setOpacity(thumb_opacity)
p.drawEllipse(
self.offset - self._thumb_radius,
self._base_offset - self._thumb_radius,
2 * self._thumb_radius,
2 * self._thumb_radius,
)
p.setPen(text_color)
p.setOpacity(text_opacity)
font = p.font()
font.setPixelSize(1.5 * self._thumb_radius)
p.setFont(font)
p.drawText(
QRectF(
self.offset - self._thumb_radius,
self._base_offset - self._thumb_radius,
2 * self._thumb_radius,
2 * self._thumb_radius,
),
Qt.AlignCenter,
self._thumb_text[self.isChecked()],
)
def mouseReleaseEvent(self, event): # pylint: disable=invalid-name
super().mouseReleaseEvent(event)
if event.button() == Qt.LeftButton:
anim = QPropertyAnimation(self, b'offset', self)
anim.setDuration(120)
anim.setStartValue(self.offset)
anim.setEndValue(self._end_offset[self.isChecked()]())
anim.start()
def enterEvent(self, event): # pylint: disable=invalid-name
self.setCursor(Qt.PointingHandCursor)
super().enterEvent(event)
def main():
app = QApplication([])
# Thumb size < track size (Gitlab style)
s1 = Switch()
s1.toggled.connect(lambda c: print('toggled', c))
s1.clicked.connect(lambda c: print('clicked', c))
s1.pressed.connect(lambda: print('pressed'))
s1.released.connect(lambda: print('released'))
s2 = Switch()
s2.setEnabled(False)
# Thumb size > track size (Android style)
s3 = Switch(thumb_radius=11, track_radius=8)
s4 = Switch(thumb_radius=11, track_radius=8)
s4.setEnabled(False)
l = QHBoxLayout()
l.addWidget(s1)
l.addWidget(s2)
l.addWidget(s3)
l.addWidget(s4)
w = QWidget()
w.setLayout(l)
w.show()
app.exec()
if __name__ == '__main__':
main()
答案 7 :(得分:1)
另请参阅QRadioButton和QPushButton checkable,并且可以制作一些样式表或自定义绘图,例如“开/关切换切换”
答案 8 :(得分:1)
这里是@Stefan Scherfke的答案的C ++实现,这是@ IMAN4K的答案的Python 3 / PyQt5实现。除了Stefan Scherfke添加的改进之外,我还添加了一些改进。
切换按钮根据构造函数的参数有两种不同的设计。
explicit ToggleButton(int trackRadius, int thumbRadius, QWidget* parent = nullptr);
在第一个设计( trackRadius> thumbRadius )中,球(拇指)半径小于幻灯片(轨道)半径,因此,球根据的开/关状态,并包括复选标记“✔”和未复选标记“✕”。
在第二种设计( trackRadius
为了避免在源代码中造成编码问题,我在QChar类型中将U + 2714重检查和U + 2715取消检查标记用作UTF-16。
由于drawText函数提供的抗锯齿问题,我在DrawPath函数中绘制了重选中“✔”和取消选中“✕”标记。
DrawPath :
DrawText :
但是由于drawPath函数不具备资格,所以我根据这张图片手动计算了像素偏移以提供资格。
ToggleButton.h
#ifndef TOGGLEBUTTON_H
#define TOGGLEBUTTON_H
#include <QtWidgets/QAbstractButton>
class QPropertyAnimation;
class ToggleButton :public QAbstractButton
{
Q_OBJECT
Q_PROPERTY(int mOffset READ offset WRITE setOffset);
public:
explicit ToggleButton(int trackRadius, int thumbRadius, QWidget* parent = nullptr);
~ToggleButton();
QSize sizeHint() const override;
protected:
void paintEvent(QPaintEvent *) override;
void resizeEvent(QResizeEvent*) override;
void mouseReleaseEvent(QMouseEvent *) override;
void enterEvent(QEvent *event) override;
void setChecked(bool checked);
int offset();
void setOffset(int value);
private:
qreal mOffset;
qreal mBaseOffset;
qreal mMargin;
qreal mTrackRadius;
qreal mThumbRadius;
qreal mOpacity;
QPropertyAnimation* mAnimation;
QHash<bool, qreal> mEndOffset;
QHash<bool, QBrush> mTrackColor;
QHash<bool, QBrush> mThumbColor;
QHash<bool, QColor> mTextColor;
QHash<bool, QString> mThumbText;
};
#endif // TOGGLEBUTTON_H
ToggleButton.cpp
#include "toggleButton.h"
#include <QtCore/QEvent>
#include <QtCore/QCoreApplication>
#include <QtCore/QPropertyAnimation>
#include <QtGui/QPainter>
#include <QtGui/QMouseEvent>
///<summary>
/// Toggle button has 2 different design. In the first design, if the ball (thumb) radius is
/// larger than the slide (track) radius, a flat ball slides and colors from the slide according to
/// the on / off situation. In the second design, if the ball radius is smaller than the slide radius,
/// the ball moves according to the on / off status inside the slide and includes the check and uncheck marks.
///</summary>
ToggleButton::ToggleButton(int trackRadius, int thumbRadius, QWidget* parent)
: QAbstractButton(parent)
{
setCheckable(true);
setSizePolicy(QSizePolicy(QSizePolicy::Policy::Fixed, QSizePolicy::Policy::Fixed));
mTrackRadius = trackRadius;
mThumbRadius = thumbRadius;
mAnimation = new QPropertyAnimation(this);
mAnimation->setTargetObject(this);
mMargin = 0 > (mThumbRadius - mTrackRadius) ? 0 : (mThumbRadius - mTrackRadius);
mBaseOffset = mThumbRadius > mTrackRadius ? mThumbRadius : mTrackRadius;
mEndOffset.insert(true, 4 * mTrackRadius + 2 * mMargin - mBaseOffset); // width - offset
mEndOffset.insert(false, mBaseOffset);
mOffset = mBaseOffset;
QPalette palette = this->palette();
if (mThumbRadius > mTrackRadius)
{
mTrackColor.insert(true, palette.highlight());
mTrackColor.insert(false, palette.dark());
mThumbColor.insert(true, palette.highlight());
mThumbColor.insert(false, palette.light());
mTextColor.insert(true, palette.highlightedText().color());
mTextColor.insert(false, palette.dark().color());
mThumbText.insert(true, "");
mThumbText.insert(false, "");
mOpacity = 0.5;
}
else
{
mTrackColor.insert(true, palette.highlight());
mTrackColor.insert(false, palette.dark());
mThumbColor.insert(true, palette.highlightedText());
mThumbColor.insert(false, palette.light());
mTextColor.insert(true, palette.highlight().color());
mTextColor.insert(false, palette.dark().color());
mThumbText.insert(true, QChar(0x2714)); // check character
mThumbText.insert(false, QChar(0x2715)); // uncheck character
mOpacity = 1.0;
}
}
ToggleButton::~ToggleButton()
{
delete mAnimation;
}
QSize ToggleButton::sizeHint() const
{
int w = 4 * mTrackRadius + 2 * mMargin;
int h = 2 * mTrackRadius + 2 * mMargin;
return QSize(w, h);
}
void ToggleButton::paintEvent(QPaintEvent *)
{
QPainter p(this);
QPainter::RenderHints m_paintFlags = QPainter::RenderHints(QPainter::Antialiasing |
QPainter::TextAntialiasing);
p.setRenderHints(m_paintFlags, true);
p.setPen(Qt::NoPen);
bool check = isChecked();
qreal trackOpacity = mOpacity;
qreal textOpacity = 1.0;
qreal thumbOpacity = 1.0;
QBrush trackBrush;
QBrush thumbBrush;
QColor textColor;
if (this->isEnabled())
{
trackBrush = mTrackColor[check];
thumbBrush = mThumbColor[check];
textColor = mTextColor[check];
}
else
{
trackOpacity *= 0.8;
trackBrush = this->palette().shadow();
thumbBrush = this->palette().mid();
textColor = this->palette().shadow().color();
}
p.setBrush(trackBrush);
p.setOpacity(trackOpacity);
p.drawRoundedRect(mMargin, mMargin, width() - 2 * mMargin, height() - 2 * mMargin, mTrackRadius, mTrackRadius);
p.setBrush(thumbBrush);
p.setOpacity(thumbOpacity);
p.drawEllipse(mOffset - mThumbRadius, mBaseOffset - mThumbRadius, 2 * mThumbRadius, 2 * mThumbRadius);
p.setPen(textColor);
p.setOpacity(textOpacity);
QFont font = p.font();
font.setPixelSize(1.5*mThumbRadius);
p.setFont(font);
// Since the antialiasasing provided by the drawText function is incompetent,
// DrawPath function preferred. But since the drawPath function is not capable of aligment,
// Pixel offsets calculated to provide aligment.
QPainterPath textPath;
qreal pixelOffset = (qreal)mThumbRadius * (1 - 1 / 1.414);
textPath.addText(mOffset - mThumbRadius + pixelOffset, mBaseOffset + mThumbRadius - pixelOffset, font, mThumbText.value(check));
p.drawPath(textPath);
/*p.drawText(QRectF(mOffset - mThumbRadius,
mBaseOffset - mThumbRadius,
2 * mThumbRadius,
2 * mThumbRadius),
Qt::AlignCenter,
mThumbText.value(check));*/
}
void ToggleButton::resizeEvent(QResizeEvent* e)
{
QAbstractButton::resizeEvent(e);
mOffset = mEndOffset.value(isChecked());
}
void ToggleButton::mouseReleaseEvent(QMouseEvent *e)
{
QAbstractButton::mouseReleaseEvent(e);
if (e->button() == Qt::LeftButton)
{
mAnimation->setDuration(120);
mAnimation->setPropertyName("mOffset");
mAnimation->setStartValue(mOffset);
mAnimation->setEndValue(mEndOffset[isChecked()]);
mAnimation->start();
}
}
void ToggleButton::enterEvent(QEvent * event)
{
setCursor(Qt::PointingHandCursor);
QAbstractButton::enterEvent(event);
}
void ToggleButton::setChecked(bool checked)
{
QAbstractButton::setChecked(checked);
mOffset = mEndOffset.value(checked);
}
int ToggleButton::offset()
{
return mOffset;
}
void ToggleButton::setOffset(int value)
{
mOffset = value;
update();
}
main.cpp
#include "toggleButton.h"
#include <QtWidgets/QApplication>
#include <QtWidgets/QHBoxLayout>
int main(int argc, char *argv[])
{
QApplication a(argc, argv);
QWidget *widget = new QWidget;
widget->setWindowFlags(Qt::FramelessWindowHint);
QHBoxLayout layout;
widget->setLayout(&layout);
ToggleButton *toggleButton1 = new ToggleButton(10, 8);
ToggleButton *toggleButton2 = new ToggleButton(10, 12);
layout.addWidget(toggleButton1);
layout.addWidget(toggleButton2);
widget->show();
return a.exec();
}
答案 9 :(得分:0)
我知道这个帖子已经过时了,但是尽管Viv得到了非常好的暗示,但我在这个特殊问题上仍然苦苦挣扎。
无论如何,我想我会在这里分享我提出的解决方案,也许它会帮助其他人。
void Switch::on_sldSwitch_actionTriggered(int action) {
if(action != 7) ui->sldSwitch->setValue((action%2) ? 100 : 0);
}
void Switch::on_sldSwitch_sliderReleased() {
ui->sldSwitch->setValue((ui->sldSwitch->sliderPosition() >= 50) ? 100 : 0);
}
一点解释:每次使用键盘单击滑块或移动滑块时,都会调用actionTriggered
。当它被拖动时,它将发出信号'7'。为避免立即捕捉,动作7被阻止。
当向右移动时,它在点击时发出3,在键盘上按“右”(或“向下”)时发出1,这就是为什么当它不是偶数时我们会向右捕捉。
向左移动时,会发出2或4个。
拖动后松开鼠标按钮, sliderReleased()
将被调用,但此时,滑块仍然具有旧值(这使我绊倒了很多)。所以,为了获得正确的位置,我要查询sliderPosition
而不是value
,就是这样。
我希望这有助于某人。