以下是我的代码。我可以画线但重做和撤消按钮不起作用。请任何人帮忙。
这是我在下面的活动。请检查撤消和重做方法......
public class Paint_main extends Activity implements OnTouchListener {
static Paint p1;
static Paint p2;
ImageView img;
Bitmap bm;
Float startx;
Float starty;
Float endx;
Float endy;
Button b1;
EditText et;
File file;
File myDir;
private static ToggleButton toggleButton;
private Canvas mCanvas;
private Path mPath;
private ArrayList<Path> paths = new ArrayList<Path>();
private ArrayList<Path> undonePaths = new ArrayList<Path>();
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.main);
Button btn_undo = (Button) findViewById(R.id.undoButton);
btn_undo.setOnClickListener(new OnClickListener() {
@Override
public void onClick(View v) { onClickUndo(); }
});
Button btn_redo = (Button) findViewById(R.id.redoButton);
btn_redo.setOnClickListener(new OnClickListener() {
@Override
public void onClick(View v) { onClickRedo(); }
});
bm = Bitmap.createBitmap(getWindowManager().getDefaultDisplay().getWidth(),
getWindowManager().getDefaultDisplay().getHeight(),
Bitmap.Config.ARGB_8888);
img = (ImageView) findViewById(R.id.imageView1);
img.setImageBitmap(bm);
p1 = new Paint();
p1.setAntiAlias(true);
p1.setDither(true);
p1.setStyle(Paint.Style.STROKE);
p1.setStrokeJoin(Paint.Join.ROUND);
p1.setStrokeCap(Paint.Cap.ROUND);
p1.setColor(Color.GREEN);
p1.setStrokeWidth(6);
mCanvas = new Canvas(bm);
mPath = new Path();
// paths.add(mPath);
img.setOnTouchListener(this);
}
private float mX, mY;
private static final float TOUCH_TOLERANCE = 4;
private void touch_start(float x, float y) {
mPath.reset();
mPath.moveTo(x, y);
mX = x;
mY = y;
}
private void touch_move(float x, float y) {
float dx = Math.abs(x - mX);
float dy = Math.abs(y - mY);
if (dx >= TOUCH_TOLERANCE || dy >= TOUCH_TOLERANCE) {
mPath.quadTo(mX, mY, (x + mX)/2, (y + mY)/2);
mX = x;
mY = y;
}
}
private void touch_up() {
mPath.lineTo(mX, mY);
// commit the path to our offscreen
mCanvas.drawPath(mPath, p1);
// kill this so we don't double draw
// mPath = new Path();
// paths.add(mPath);
paths.add(mPath);
mPath = new Path();
}
public void onClickUndo () {
if (paths.size() > 0) {
undonePaths.add(paths.remove(paths.size()-1));
img.invalidate();
onDraw(mCanvas);
}
}
public void onClickRedo (){
if (undonePaths.size() > 0) {
paths.add(undonePaths.remove(undonePaths.size()-1));
img.invalidate();
onDraw(mCanvas);
}
}
public boolean onTouch(View arg0, MotionEvent event) {
float x = event.getX();
float y = event.getY();
switch (event.getAction()) {
case MotionEvent.ACTION_DOWN:
touch_start(x, y);
img.invalidate();
onDraw(mCanvas);
break;
case MotionEvent.ACTION_MOVE:
touch_move(x, y);
img.invalidate();
onDraw(mCanvas);
break;
case MotionEvent.ACTION_UP:
touch_up();
img.invalidate();
onDraw(mCanvas);
break;
}
return true;
}
protected void onDraw(Canvas canvas) {
//mPath = new Path();
//canvas.drawPath(mPath, mPaint);
for (Path p : paths) { canvas.drawPath(p, p1); }
canvas.drawPath(mPath, p1);
}
}
可能是我错误地调用了上面的onDraw方法。
答案 0 :(得分:0)
我明白了。问题是:img.setOnTouchListener(this);
这个get事件,处理它并返回true,这意味着这个事件是handlet。
您有3个选项:
1)将onTouchListener
设置为父视图,并手动向子项发送触摸事件
2)您可以确定用户是否触摸图像return true
,否则返回false
3)编写自己的类并覆盖onTouchEvent(..)
方法
我推荐3选项。我为你改写:
package com.example.paint_main;
import java.io.File;
import java.util.ArrayList;
import android.app.Activity;
import android.content.Context;
import android.graphics.Bitmap;
import android.graphics.Canvas;
import android.graphics.Color;
import android.graphics.Paint;
import android.graphics.Path;
import android.os.Bundle;
import android.util.AttributeSet;
import android.view.MotionEvent;
import android.view.View;
import android.view.View.OnClickListener;
import android.view.View.OnTouchListener;
import android.widget.Button;
import android.widget.EditText;
import android.widget.ImageView;
import android.widget.ToggleButton;
public class Paint_main extends Activity {
MyImageView img;
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_paint_main);
img = (MyImageView) findViewById(R.id.imageView1);
img.init(getWindowManager().getDefaultDisplay().getWidth(), getWindowManager().getDefaultDisplay().getHeight());
Button btn_undo = (Button) findViewById(R.id.undoButton);
btn_undo.setOnClickListener(new OnClickListener() {
@Override
public void onClick(View v) { img.onClickUndo(); }
});
Button btn_redo = (Button) findViewById(R.id.redoButton);
btn_redo.setOnClickListener(new OnClickListener() {
@Override
public void onClick(View v) { img.onClickRedo(); }
});
}
static class MyImageView extends ImageView {
static Paint p1;
static Paint p2;
Bitmap bm = null;
Float startx;
Float starty;
Float endx;
Float endy;
Button b1;
EditText et;
File file;
File myDir;
private static ToggleButton toggleButton;
private Canvas mCanvas;
private Path mPath;
private ArrayList<Path> paths = new ArrayList<Path>();
private ArrayList<Path> undonePaths = new ArrayList<Path>();
static {
p1 = new Paint();
p1.setAntiAlias(true);
p1.setDither(true);
p1.setStyle(Paint.Style.STROKE);
p1.setStrokeJoin(Paint.Join.ROUND);
p1.setStrokeCap(Paint.Cap.ROUND);
p1.setColor(Color.GREEN);
p1.setStrokeWidth(6);
}
public MyImageView(Context context, AttributeSet attrs, int defStyle) {
super(context, attrs, defStyle);
}
public MyImageView(Context context, AttributeSet attrs) {
super(context, attrs);
}
public MyImageView(Context context) {
super(context);
}
public void init(int width, int height) {
bm = Bitmap.createBitmap(width, height, Bitmap.Config.ARGB_8888);
mCanvas = new Canvas(bm);
mPath = new Path();
}
@Override
public boolean onTouchEvent(MotionEvent event) {
float x = event.getX();
float y = event.getY();
switch (event.getAction()) {
case MotionEvent.ACTION_DOWN:
touch_start(x, y);
this.invalidate();
onDraw(mCanvas);
break;
case MotionEvent.ACTION_MOVE:
touch_move(x, y);
this.invalidate();
onDraw(mCanvas);
break;
case MotionEvent.ACTION_UP:
touch_up();
this.invalidate();
onDraw(mCanvas);
break;
}
return true;
}
private float mX, mY;
private static final float TOUCH_TOLERANCE = 4;
private void touch_start(float x, float y) {
mPath.reset();
mPath.moveTo(x, y);
mX = x;
mY = y;
}
private void touch_move(float x, float y) {
float dx = Math.abs(x - mX);
float dy = Math.abs(y - mY);
if (dx >= TOUCH_TOLERANCE || dy >= TOUCH_TOLERANCE) {
mPath.quadTo(mX, mY, (x + mX)/2, (y + mY)/2);
mX = x;
mY = y;
}
}
private void touch_up() {
mPath.lineTo(mX, mY);
// commit the path to our offscreen
mCanvas.drawPath(mPath, p1);
// kill this so we don't double draw
// mPath = new Path();
// paths.add(mPath);
paths.add(mPath);
mPath = new Path();
}
public void onClickUndo () {
if (paths.size() > 0) {
undonePaths.add(paths.remove(paths.size()-1));
invalidate();
onDraw(mCanvas);
}
}
public void onClickRedo (){
if (undonePaths.size() > 0) {
paths.add(undonePaths.remove(undonePaths.size()-1));
invalidate();
onDraw(mCanvas);
}
}
protected void onDraw(Canvas canvas) {
//mPath = new Path();
//canvas.drawPath(mPath, mPaint);
if (bm == null)
return;
for (Path p : paths) {
canvas.drawPath(p, p1); }
canvas.drawPath(mPath, p1);
}
}
}
不要忘记将您的课程添加到布局中:
<view class="com.example.paint_main.Paint_main$MyImageView"
android:id="@+id/imageView1"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_above="@+id/redoButton"
android:layout_alignParentLeft="true"
android:layout_alignParentRight="true"
android:layout_alignParentTop="true" />
此外,您应该使用View而不是ImageView,因为您不使用任何特定的ImageView功能。我用ImageView重写,以便更容易理解我在第三个选项中的意思。