您好我有以下问题:
我对游戏进行编程,并且每次玩家完成得分都会被提交。所以我有两个数据源:分数和模式。我想在4个部分对这些Highscores进行排序,我有4种模式。在这些部分中,它应按分数排序(最高位)。
然而我得到了这段代码:
- (NSFetchedResultsController *)fetchedResultsController{
if (_fetchedResultsController != nil) {
return _fetchedResultsController;
}
NSFetchRequest *fetchRequest = [[NSFetchRequest alloc] init];
// Edit the entity name as appropriate.
NSEntityDescription *entity = [NSEntityDescription entityForName:@"Event" inManagedObjectContext:self.managedObjectContext];
[fetchRequest setEntity:entity];
// Set the batch size to a suitable number.
[fetchRequest setFetchBatchSize:20];
// Edit the sort key as appropriate.
NSSortDescriptor *sortDescriptor = [[NSSortDescriptor alloc] initWithKey:@"score" ascending:NO];
NSArray *sortDescriptors = @[sortDescriptor];
[fetchRequest setSortDescriptors:sortDescriptors];
// Edit the section name key path and cache name if appropriate.
// nil for section name key path means "no sections".
NSFetchedResultsController *aFetchedResultsController = [[NSFetchedResultsController alloc] initWithFetchRequest:fetchRequest managedObjectContext:self.managedObjectContext sectionNameKeyPath:nil cacheName:@"Master"];
aFetchedResultsController.delegate = self;
self.fetchedResultsController = aFetchedResultsController;
_fetchedResultsController = [[NSFetchedResultsController alloc] initWithFetchRequest:fetchRequest managedObjectContext:self.managedObjectContext sectionNameKeyPath:@"mode" cacheName:nil];
_fetchedResultsController.delegate = self;
[_fetchedResultsController performFetch:nil];
NSError *error = nil;
if (![self.fetchedResultsController performFetch:&error]) {
// Replace this implementation with code to handle the error appropriately.
// abort() causes the application to generate a crash log and terminate. You should not use this function in a shipping application, although it may be useful during development.
NSLog(@"Unresolved error %@, %@", error, [error userInfo]);
abort();
}
return _fetchedResultsController;}
但我得到的是一个非常随机的排序。它第一次工作,但几场比赛后搞砸了! 我的模式是:10,20,30,60(秒)左边的金色徽章显示了应该分类的部分。 希望有人可以帮助我。
答案 0 :(得分:0)
您需要为模式和分数添加另一个排序描述符。
您需要先按模式排序,然后按分数排序。由于您目前按分数排序并按名称分段,您将获得......
Mode 1:
- Score 100
- Score 99
Mode 2:
- Score 80
Mode 1:
- Score 70
etc...
更改您的排序描述符代码......
NSSortDescriptor *modeSD = [[NSSortDescriptor alloc] initWithKey:@"mode" ascending:YES];
NSSortDescriptor *scoreSD = [[NSSortDescriptor alloc] initWithKey:@"score" ascending:NO];
NSArray *sortDescriptors = @[modeSD, scoreSD];
[fetchRequest setSortDescriptors:sortDescriptors];
那应该为你排序(非常有意思;-))
如果您想要四个单独的部分,那么您的NSFRC将如下所示......
// note the section name key path
NSFetchedResultsController *nsfrc = [[NSFetchedResultsController alloc] initWithFetchRequest:request managedObjectContext:self.managedObjectContext sectionNameKeyPath:@"mode" cacheName:nil];
然后将数据拆分为多个部分和行。
部分计数为[[nsfrc allSections] count];
等等......