我有一个python脚本,它从C ++源文件中提取信息并将其写入头文件。每当这个生成的头改变时(很少发生),我想重新编译它(通过GCC预编译头部特征)。
显然,调用脚本的命令取决于源文件,重新编译命令取决于脚本生成的头文件。
add_custom_command(OUTPUT "file.pch.h" COMMAND <script> DEPENDS "file.cpp")
add_custom_command(OUTPUT "file.pch.h.gch" COMMAND <compile> DEPENDS "file.pch.h")
但现在file.pch.h.gch
取决于file.cpp
,并且只要它发生变化就会重新编译。我怎么能避免这个?
答案 0 :(得分:3)
让您的脚本将标头写入临时文件,并仅在现有file.pch.h
上将其复制(如果已更改)。然后每次file.cpp
更改时都会运行(快速)脚本,但预编译的头文只有在更改时才会被重新编译。
如果您不想修改脚本,可以使用单独的move-if-change
脚本,按以下方式运行命令:
myscript < file.cpp > file.pch.h.tmp && move-if-change file.pch.h.tmp file.pch.h
使用Cmake可能有更好的方法,但这是用Make解决这个问题的老式方法。
以下是CMake的一个工作示例。
主程序foo.c
:
#include "foo.pch.h"
#ifndef FOO_PCH
#include <stdio.h>
#endif
int main() {
printf("Hello, world\n");
return 0;
}
生成预编译标头的程序make-pch
:
#!/bin/bash
(echo '#define FOO_PCH 1'
awk '/^#endif/ { p = 0 }
p { print $0 }
/^#ifndef FOO_PCH/ { p = 1 }') < foo.c > foo.pch.h.tmp
if ! cmp -s foo.pch.h{.tmp,}; then
echo 'Header changed, updating'
mv foo.pch.h{.tmp,}
else
echo 'Header not changed'
rm -f foo.pch.h.tmp
fi
CMakeLists.txt
:
cmake_minimum_required(VERSION 2.8)
add_executable(foo foo.c foo.pch.h.gch)
add_custom_command(OUTPUT "foo.pch.h" COMMAND ./make-pch DEPENDS "foo.c")
add_custom_command(OUTPUT "foo.pch.h.gch"
COMMAND echo calling gcc
COMMAND gcc foo.pch.h
DEPENDS "foo.pch.h")
让我们建立它:
$ cmake .
-- The C compiler identification is GNU 4.2.1
-- The CXX compiler identification is Clang 4.1.0
-- Checking whether C compiler has -isysroot
-- Checking whether C compiler has -isysroot - yes
-- Checking whether C compiler supports OSX deployment target flag
-- Checking whether C compiler supports OSX deployment target flag - yes
-- Check for working C compiler: /usr/bin/gcc
-- Check for working C compiler: /usr/bin/gcc -- works
-- Detecting C compiler ABI info
-- Detecting C compiler ABI info - done
-- Check for working CXX compiler: /usr/bin/c++
-- Check for working CXX compiler: /usr/bin/c++ -- works
-- Detecting CXX compiler ABI info
-- Detecting CXX compiler ABI info - done
-- Configuring done
-- Generating done
-- Build files have been written to: /Users/andrew/sx/14662471
$ make
[ 33%] Generating foo.pch.h
Header changed, updating
[ 66%] Generating foo.pch.h.gch
calling gcc
Scanning dependencies of target foo
[100%] Building C object CMakeFiles/foo.dir/foo.c.o
Linking C executable foo
[100%] Built target foo
$ ./foo
Hello, world
$ # it’s up-to-date, so calling make again does nothing
$ make
[100%] Built target foo
$ Let’s change the C file
$ sed -i -e 's/Hello, world/Hello there, world/' foo.c
$ make
[ 33%] Generating foo.pch.h
Header not changed
Scanning dependencies of target foo
[ 33%] Generating foo.pch.h
Header not changed
[ 66%] Building C object CMakeFiles/foo.dir/foo.c.o
Linking C executable foo
[100%] Built target foo
$ # note that the precompiled header was *not* recompiled
$ ./foo
Hello there, world
$ # now let’s add a header file
$ sed -i -e $'s/stdio.h>/stdio.h>\\\n#include <stdlib.h>/' foo.c
$ make
[ 33%] Generating foo.pch.h
Header changed, updating
[ 66%] Generating foo.pch.h.gch
calling gcc
Scanning dependencies of target foo
[100%] Building C object CMakeFiles/foo.dir/foo.c.o
Linking C executable foo
[100%] Built target foo
$ # the precompiled header file *was* recompiled