这似乎与这个问题非常相关(哦,不要误会我的意思,gradle就是炸弹......似乎偶尔会有一些像这些一样的小问题。)
我有一个gradle文件,如果我将以下的$ buildDir更改为输出而不是它可以正常工作(并且我在文件中使用$ buildDir ALL而没有任何问题....
sourceSets {
main {
java {
srcDir '$buildDir/generated-src'
}
}
}
我的完整gradle文件在这里,它与上面的问题类似,因为找不到生成的源代码:(。我不确定它是否是同一个问题。这是一个错误吗?
subprojects {
apply plugin: 'java'
apply plugin: 'eclipse'
//override gradle's default output directory(build) on every project as it conflicts with
//our build script called build causing failures.
buildDir = 'output'
project.ext.versionDir = '$buildDir/version'
repositories {
mavenCentral()
}
if (project.hasProperty('myVersion')) {
project.ext.realVersion = project.myVersion
project.version = project.myVersion
} else {
project.ext.realVersion = 'Developer-Build'
project.version = 'Developer-Build'
}
test {
beforeTest { desc ->
println "Executing test ${desc.name} [${desc.className}]"
}
}
//generate a version file in all the projects
task versionFile() << {
File f = new File('$task.project.name/$versionDir');
f.mkdirs()
File v = new File(f, 'version'+project.ext.realVersion)
println('output version file='+v.getAbsolutePath())
v.createNewFile()
}
task zip(type: Zip) {
}
zip.dependsOn('versionFile')
zip.dependsOn('jar')
assemble.dependsOn('zip')
task hello << { task -> println "I'm $task.project.name" }
build << { task -> println "MASTER: I'm building now" } //"building with classpath=$sourceSets.main.compileClasspath.files"
}
project(':webserver') {
//play does not follow maven/gradle standard of src/main/java and src/test/java :( :(
//so we override the directories here...(we should put test in the sourceSets.test.java.srcDirs instead)
sourceSets.main{
java.srcDirs = ['app', 'test']
resources.srcDirs = ['app']
}
dependencies {
compile fileTree(dir: 'lib', include: '*.jar')
compile fileTree(dir: 'play-1.2.4/framework/lib', include: '*.jar')
compile fileTree(dir: 'play-1.2.4/framework', include: 'play-*.jar')
}
task zip(type: Zip, overwrite: true) << {
archiveName 'dashboard-'+project.version+'.zip'
from($versionDir) {
into('webserver')
}
from('..') {
exclude '**/*.pyc'
exclude '**/*.class'
exclude '**/samples-and-tests/**'
exclude '**/play-1.2.4/documentation/**'
exclude 'webserver/conf/logback.xml'
include 'webserver/run*.sh'
include 'webserver/lib/**'
include 'webserver/app/**'
include 'webserver/conf/**'
include 'webserver/play-1.2.4/**'
include 'webserver/public/**'
}
rename 'prod.(.*)', '$1'
}
//playframework has it's own generation of .classpath and .project fils so do not
//overwrite their versions. NEED to call "play.bat eclipsify" here...
task eclipse(overwrite: true) << {
if (System.properties['os.name'].toLowerCase().contains('windows')) {
println "*** WINDOWS "
def result = exec {
commandLine 'cmd', '/c', 'play-1.2.4\\play.bat eclipsify'
}
} else {
println "*** NOT WINDOWS "
def result = exec {
commandLine './play-1.2.4/play eclipsify'
}
}
}
}
project(':toneserver') {
project.ext.genLibDir = file('$buildDir/thirdpartylibs')
configurations {
all*.exclude module: 'log4j'
}
dependencies {
compile 'com.google.inject:guice:3.0'
compile 'com.google.protobuf:protobuf-java:2.4.1'
//weird, why is their maven not working(we drop it in the directory instead)...
//compile 'org.asteriskjava:asterisk-java:1.0.0.M3'
//to be erased as soon as we get the chance...(we should try this NOW and see if it is needed anymore)
compile 'commons-configuration:commons-configuration:1.8'
compile 'org.bouncycastle:bcpg-jdk16:1.46'
compile project(':webserver')
//gradle is not sucking in transitive dependencies when they exist in another project so we suck them
//in ourselves here...
compile fileTree(dir: '../webserver/play-1.2.4/framework/lib', include: '*.jar')
compile fileTree(dir: '../webserver/lib', include: '*.jar')
compile fileTree(dir: '../webserver/play-1.2.4/framework', include: 'play-*.jar')
compile 'org.bouncycastle:bcpg-jdk16:1.46'
testCompile 'junit:junit:4.11'
}
task generateSources {
project.ext.outputDir = file("$buildDir/generated-src")
outputDir.exists() || outputDir.mkdirs()
if (System.properties['os.name'].toLowerCase().contains('windows')) {
println "*** WINDOWS "
def result = exec {
commandLine 'cmd', '/c', '..\\tools\\protoc\\protoc.exe', '--java_out=output\\generated-src', 'src\\schemas\\agentbridge.proto'
}
} else {
throw new RuntimeException("DARN, protoc only works on windows :( :( right now")
}
}
compileJava.dependsOn("generateSources")
sourceSets {
main {
java {
srcDir '$buildDir/generated-src'
}
}
}
tasks.eclipse.dependsOn("generateSources")
task copyJars(type: Copy) {
from(configurations.compile) {}
into genLibDir
}
task initconfig(type:Copy) {
from('src/staging/toneserver') {
include '**/*'
}
into '$buildDir/staging'
}
task zip(type: Zip, overwrite: true) << {
archiveName 'toneserver-'+project.version+'.zip'
from('src/staging') {
include 'toneserver/**'
}
from('output/thirdpartylibs') {
into('toneserver/lib')
}
from('$versionDir') {
into('toneserver')
}
}
zip.dependsOn('copyJars')
}
答案 0 :(得分:3)
你想懒洋洋地评估财产
sourceSets {
main {
java {
srcDir { "$buildDir/generated-src" }
}
}
}
根据Project#file
解析参数,它描述了如何将闭包结果解析为值。这意味着评估会延迟到buildDir具有正确值之后。
你也使用单引号而不是GString(双引号),所以我会把你的输入作为字符串文字,所以正在寻找一个名为$buildDir/generated-src