HTML5网络摄像头捕获显示图片

时间:2013-01-29 18:36:02

标签: php javascript css html5

所以,我有这个HTML5聊天脚本,要求用户输入他们的名字和电子邮件才能开始聊天。该脚本从gavatar抓取用户显示图片。我正在尝试更改它以使其从用户计算机获取网络摄像头快照并将其设置为显示图片。

我已经看到了一些使用HTML5访问用户网络摄像头的例子,但我似乎无法弄清楚如何自动拍摄快照并将其设置为用户显示图片。

这是我目前的代码。

$(document).ready(function(){

    // Run the init method on document ready:
    chat.init();

});

var chat = {

    // data holds variables for use in the class:

    data : {
        lastID      : 0,
        noActivity  : 0
    },

    // Init binds event listeners and sets up timers:

    init : function(){

        // Using the defaultText jQuery plugin, included at the bottom:
        $('#name').defaultText('Nickname');
        $('#email').defaultText('Email');

        // Converting the #chatLineHolder div into a jScrollPane,
        // and saving the plugin's API in chat.data:

        chat.data.jspAPI = $('#chatLineHolder').jScrollPane({
            verticalDragMinHeight: 12,
            verticalDragMaxHeight: 12
        }).data('jsp');

        // We use the working variable to prevent
        // multiple form submissions:

        var working = false;

        // Logging a person in the chat:

        $('#loginForm').submit(function(){

            if(working) return false;
            working = true;

            // Using our tzPOST wrapper function
            // (defined in the bottom):

            $.tzPOST('login',$(this).serialize(),function(r){
                working = false;

                if(r.error){
                    chat.displayError(r.error);
                }
                else chat.login(r.name,r.gravatar);
            });

            return false;
        });

        // Submitting a new chat entry:

        $('#submitForm').submit(function(){

            var text = $('#chatText').val();

            if(text.length == 0){
                return false;
            }

            if(working) return false;
            working = true;

            // Assigning a temporary ID to the chat:
            var tempID = 't'+Math.round(Math.random()*1000000),
                params = {
                    id          : tempID,
                    author      : chat.data.name,
                    gravatar    : chat.data.gravatar,
                    text        : text.replace(/</g,'&lt;').replace(/>/g,'&gt;')
                };

            // Using our addChatLine method to add the chat
            // to the screen immediately, without waiting for
            // the AJAX request to complete:

            chat.addChatLine($.extend({},params));

            // Using our tzPOST wrapper method to send the chat
            // via a POST AJAX request:

            $.tzPOST('submitChat',$(this).serialize(),function(r){
                working = false;

                $('#chatText').val('');
                $('div.chat-'+tempID).remove();

                params['id'] = r.insertID;
                chat.addChatLine($.extend({},params));
            });

            return false;
        });

        // Logging the user out:

        $('a.logoutButton').live('click',function(){

            $('#chatTopBar > span').fadeOut(function(){
                $(this).remove();
            });

            $('#submitForm').fadeOut(function(){
                $('#loginForm').fadeIn();
            });

            $.tzPOST('logout');

            return false;
        });

        // Checking whether the user is already logged (browser refresh)

        $.tzGET('checkLogged',function(r){
            if(r.logged){
                chat.login(r.loggedAs.name,r.loggedAs.gravatar);
            }
        });

        // Self executing timeout functions

        (function getChatsTimeoutFunction(){
            chat.getChats(getChatsTimeoutFunction);
        })();

        (function getUsersTimeoutFunction(){
            chat.getUsers(getUsersTimeoutFunction);
        })();

    },

    // The login method hides displays the
    // user's login data and shows the submit form

    login : function(name,gravatar){

        chat.data.name = name;
        chat.data.gravatar = gravatar;
        $('#chatTopBar').html(chat.render('loginTopBar',chat.data));

        $('#loginForm').fadeOut(function(){
            $('#submitForm').fadeIn();
            $('#chatText').focus();
        });

    },

    // The render method generates the HTML markup 
    // that is needed by the other methods:

    render : function(template,params){

        var arr = [];
        switch(template){
            case 'loginTopBar':
                arr = [
                '<span><img src="',params.gravatar,'" width="23" height="23" />',
                '<span class="name">',params.name,
                '</span><a href="" class="logoutButton rounded">Logout</a></span>'];
            break;

            case 'chatLine':
                arr = [
                    '<div class="chat chat-',params.id,' rounded"><span class="gravatar"><img src="',params.gravatar,
                    '" width="23" height="23" onload="this.style.visibility=\'visible\'" />','</span><span class="author">',params.author,
                    ':</span><span class="text">',params.text,'</span><span class="time">',params.time,'</span></div>'];
            break;

            case 'user':
                arr = [
                    '<div class="user" title="',params.name,'"><img src="',
                    params.gravatar,'" width="30" height="30" onload="this.style.visibility=\'visible\'" /></div>'
                ];
            break;
        }

        // A single array join is faster than
        // multiple concatenations

        return arr.join('');

    },

    // The addChatLine method ads a chat entry to the page

    addChatLine : function(params){

        // All times are displayed in the user's timezone

        var d = new Date();
        if(params.time) {

            // PHP returns the time in UTC (GMT). We use it to feed the date
            // object and later output it in the user's timezone. JavaScript
            // internally converts it for us.

            d.setUTCHours(params.time.hours,params.time.minutes);
        }

        params.time = (d.getHours() < 10 ? '0' : '' ) + d.getHours()+':'+
                      (d.getMinutes() < 10 ? '0':'') + d.getMinutes();

        var markup = chat.render('chatLine',params),
            exists = $('#chatLineHolder .chat-'+params.id);

        if(exists.length){
            exists.remove();
        }

        if(!chat.data.lastID){
            // If this is the first chat, remove the
            // paragraph saying there aren't any:

            $('#chatLineHolder p').remove();
        }

        // If this isn't a temporary chat:
        if(params.id.toString().charAt(0) != 't'){
            var previous = $('#chatLineHolder .chat-'+(+params.id - 1));
            if(previous.length){
                previous.after(markup);
            }
            else chat.data.jspAPI.getContentPane().append(markup);
        }
        else chat.data.jspAPI.getContentPane().append(markup);

        // As we added new content, we need to
        // reinitialise the jScrollPane plugin:

        chat.data.jspAPI.reinitialise();
        chat.data.jspAPI.scrollToBottom(true);

    },

    // This method requests the latest chats
    // (since lastID), and adds them to the page.

    getChats : function(callback){
        $.tzGET('getChats',{lastID: chat.data.lastID},function(r){

            for(var i=0;i<r.chats.length;i++){
                chat.addChatLine(r.chats[i]);
            }

            if(r.chats.length){
                chat.data.noActivity = 0;
                chat.data.lastID = r.chats[i-1].id;
            }
            else{
                // If no chats were received, increment
                // the noActivity counter.

                chat.data.noActivity++;
            }

            if(!chat.data.lastID){
                chat.data.jspAPI.getContentPane().html('<p class="noChats">No chats yet</p>');
            }

            // Setting a timeout for the next request,
            // depending on the chat activity:

            var nextRequest = 1000;

            // 2 seconds
            if(chat.data.noActivity > 3){
                nextRequest = 2000;
            }

            if(chat.data.noActivity > 10){
                nextRequest = 5000;
            }

            // 15 seconds
            if(chat.data.noActivity > 20){
                nextRequest = 15000;
            }

            setTimeout(callback,nextRequest);
        });
    },

    // Requesting a list with all the users.

    getUsers : function(callback){
        $.tzGET('getUsers',function(r){

            var users = [];

            for(var i=0; i< r.users.length;i++){
                if(r.users[i]){
                    users.push(chat.render('user',r.users[i]));
                }
            }

            var message = '';

            if(r.total<1){
                message = 'No one is online';
            }
            else {
                message = r.total+' '+(r.total == 1 ? 'person':'people')+' online';
            }

            users.push('<p class="count">'+message+'</p>');

            $('#chatUsers').html(users.join(''));

            setTimeout(callback,15000);
        });
    },

    // This method displays an error message on the top of the page:

    displayError : function(msg){
        var elem = $('<div>',{
            id      : 'chatErrorMessage',
            html    : msg
        });

        elem.click(function(){
            $(this).fadeOut(function(){
                $(this).remove();
            });
        });

        setTimeout(function(){
            elem.click();
        },5000);

        elem.hide().appendTo('body').slideDown();
    }
};

// Custom GET & POST wrappers:

$.tzPOST = function(action,data,callback){
    $.post('php/ajax.php?action='+action,data,callback,'json');
}

$.tzGET = function(action,data,callback){
    $.get('php/ajax.php?action='+action,data,callback,'json');
}

// A custom jQuery method for placeholder text:

$.fn.defaultText = function(value){

    var element = this.eq(0);
    element.data('defaultText',value);

    element.focus(function(){
        if(element.val() == value){
            element.val('').removeClass('defaultText');
        }
    }).blur(function(){
        if(element.val() == '' || element.val() == value){
            element.addClass('defaultText').val(value);
        }
    });

    return element.blur();
}

这是用于从gravatar中获取用户DP的PHP文件。

<?php

class ChatUser extends ChatBase{

    protected $name = '', $gravatar = '';

    public function save(){

        DB::query("
            INSERT INTO webchat_users (name, gravatar)
            VALUES (
                '".DB::esc($this->name)."',
                '".DB::esc($this->gravatar)."'
        )");

        return DB::getMySQLiObject();
    }

    public function update(){
        DB::query("
            INSERT INTO webchat_users (name, gravatar)
            VALUES (
                '".DB::esc($this->name)."',
                '".DB::esc($this->gravatar)."'
            ) ON DUPLICATE KEY UPDATE last_activity = NOW()");
    }
}

?>

还有一点代码。

<?php

/* The Chat class exploses public static methods, used by ajax.php */

class Chat{

    public static function login($name,$email){
        if(!$name || !$email){
            throw new Exception('Fill in all the required fields.');
        }

        if(!filter_input(INPUT_POST,'email',FILTER_VALIDATE_EMAIL)){
            throw new Exception('Your email is invalid.');
        }

        // Preparing the gravatar hash:
        $gravatar = md5(strtolower(trim($email)));

        $user = new ChatUser(array(
            'name'      => $name,
            'gravatar'  => $gravatar
        ));

        // The save method returns a MySQLi object
        if($user->save()->affected_rows != 1){
            throw new Exception('This nick is in use.');
        }

        $_SESSION['user']   = array(
            'name'      => $name,
            'gravatar'  => $gravatar
        );

        return array(
            'status'    => 1,
            'name'      => $name,
            'gravatar'  => Chat::gravatarFromHash($gravatar)
        );
    }

    public static function checkLogged(){
        $response = array('logged' => false);

        if($_SESSION['user']['name']){
            $response['logged'] = true;
            $response['loggedAs'] = array(
                'name'      => $_SESSION['user']['name'],
                'gravatar'  => Chat::gravatarFromHash($_SESSION['user']['gravatar'])
            );
        }

        return $response;
    }

    public static function logout(){
        DB::query("DELETE FROM webchat_users WHERE name = '".DB::esc($_SESSION['user']['name'])."'");

        $_SESSION = array();
        unset($_SESSION);

        return array('status' => 1);
    }

    public static function submitChat($chatText){
        if(!$_SESSION['user']){
            throw new Exception('You are not logged in');
        }

        if(!$chatText){
            throw new Exception('You haven\' entered a chat message.');
        }

        $chat = new ChatLine(array(
            'author'    => $_SESSION['user']['name'],
            'gravatar'  => $_SESSION['user']['gravatar'],
            'text'      => $chatText
        ));

        // The save method returns a MySQLi object
        $insertID = $chat->save()->insert_id;

        return array(
            'status'    => 1,
            'insertID'  => $insertID
        );
    }

    public static function getUsers(){
        if($_SESSION['user']['name']){
            $user = new ChatUser(array('name' => $_SESSION['user']['name']));
            $user->update();
        }

        // Deleting chats older than 5 minutes and users inactive for 30 seconds

        DB::query("DELETE FROM webchat_lines WHERE ts < SUBTIME(NOW(),'0:5:0')");
        DB::query("DELETE FROM webchat_users WHERE last_activity < SUBTIME(NOW(),'0:0:30')");

        $result = DB::query('SELECT * FROM webchat_users ORDER BY name ASC LIMIT 18');

        $users = array();
        while($user = $result->fetch_object()){
            $user->gravatar = Chat::gravatarFromHash($user->gravatar,30);
            $users[] = $user;
        }

        return array(
            'users' => $users,
            'total' => DB::query('SELECT COUNT(*) as cnt FROM webchat_users')->fetch_object()->cnt
        );
    }

    public static function getChats($lastID){
        $lastID = (int)$lastID;

        $result = DB::query('SELECT * FROM webchat_lines WHERE id > '.$lastID.' ORDER BY id ASC');

        $chats = array();
        while($chat = $result->fetch_object()){

            // Returning the GMT (UTC) time of the chat creation:

            $chat->time = array(
                'hours'     => gmdate('H',strtotime($chat->ts)),
                'minutes'   => gmdate('i',strtotime($chat->ts))
            );

            $chat->gravatar = Chat::gravatarFromHash($chat->gravatar);

            $chats[] = $chat;
        }

        return array('chats' => $chats);
    }

    public static function gravatarFromHash($hash, $size=23){
        return 'http://www.gravatar.com/avatar/'.$hash.'?size='.$size.'&amp;default='.
                urlencode('http://www.gravatar.com/avatar/ad516503a11cd5ca435acc9bb6523536?size='.$size);
    }
}


?>

1 个答案:

答案 0 :(得分:1)

您可以将媒体流复制到画布中,然后根据需要进行操作。然后,您可以将事件侦听器分配给画布,并在鼠标单击时创建图像。您可以使用canvas toDataUrl方法执行此操作。

因此工作流程将是这样的:

  • 使用getUserMedia
  • 访问相机
  • 创建生活媒体流的副本并移至画布
  • 将事件监听器附加到canvas并点击...
  • 使用toDataUrl方法
  • 将画布导出到图像

我希望你明白了。

修改

我刚刚用真实的代码示例找到了相同的解释:https://developer.mozilla.org/en-US/docs/WebRTC/Taking_webcam_photos