我有一个TMachine类,即TShape类
unit MachineShape;
interface
uses
Winapi.Windows, Winapi.Messages, System.SysUtils, System.Variants, System.Classes, Vcl.Graphics,
Vcl.Controls, extctrls,myDataModule,Vcl.Forms, Vcl.Dialogs, Vcl.StdCtrls;
type
TMachine = class(TShape)
private
{ Private declarations }
public
{ Public declarations }
procedure PlaceShape(sizeW,sizeH :integer; name, order,asset : string);
end;
implementation
Procedure TMachine.PlaceShape(sizeW,sizeH :integer; name, order,asset : string);
begin
self.width := sizeW;
self.height := sizeH;
self.top := 136;
self.left := MyDataModule.fDB.LastX +2;//set left
MyDataModule.fDB.lastx := left + sizeW;
end;
end.
我如何为此添加onmouseenter代码?因此,当在运行时添加形状时,它将有自己的鼠标输入代码。这样的东西,我知道这不会工作..但也许它会告诉你我想做什么?因此,当我创建一个TMachine时,我会将名称和编号传递给此过程,它将使onmouseenter过程更新为我发送的名称/编号。
Procedure TMachine.EditMouseEnter(name,number :string);
begin
....onmouseenter(Label2.Caption := name AND label3.caption := Number)...
end
答案 0 :(得分:5)
添加OnMouseEnter
事件:
type
TMachineEvent = procedure(Sender: TMachine) of object;
TMachine = class(TShape)
private
FOnMouseEnter: TMachineEvent;
...
procedure CMMouseEnter(var Message: TMessage); message CM_MOUSEENTER;
protected
procedure DoMouseEnter; virtual;
published
property OnMouseEnter: TMachineEvent read FOnMouseEnter write FOnMouseEnter;
...
end;
implementation
{ TMachine }
procedure TMachine.CMMouseenter(var Message: TMessage);
begin
DoMouseEnter;
inherited;
end;
procedure TMachine.DoMouseEnter;
begin
if Assigned(FOnMouseEnter) then
FOnMouseEnter(Self);
end;
并在运行时分配该事件:
procedure TForm1.CreateMachine;
var
Machine: TMachine;
begin
Machine := TMachine.Create(Self);
Machine.SetBounds(...);
Machine.OnMouseEnter := MachineMouseEnter;
Machine.Parent := Self;
end;
procedure TForm1.MachineMouseEnter(Sender: TMachine);
begin
Label2.Caption := Sender.Name;
Label3.Caption := Sender.Number;
end;