我正在iOS中创建一个新的旅行应用程序,此应用程序高度依赖于地图,并将包含两个地图。
- 当用户拥有强大的网络信号(Apple地图)时,我的第一张地图将会正常工作。
- 我的第二张地图将在他们不是任何网络或真正低信号时使用(离线 MapBox)。
醇>
为什么我在一个应用程序中有两个不同的地图?我的应用程序是一个方向应用程序,因此当用户网络真的很低或没有时,它将转到离线地图MapBox
。此外,Apple Maps将与Yelp集成,而不是离线地图MapBox
。
所以我的问题:如何在WiFi,4G Lte和3G中检测网络信号。
答案 0 :(得分:37)
我最初的想法是下载一个文件,看看需要多长时间:
@interface ViewController () <NSURLSessionDelegate, NSURLSessionDataDelegate>
@property (nonatomic) CFAbsoluteTime startTime;
@property (nonatomic) CFAbsoluteTime stopTime;
@property (nonatomic) long long bytesReceived;
@property (nonatomic, copy) void (^speedTestCompletionHandler)(CGFloat megabytesPerSecond, NSError *error);
@end
@implementation ViewController
- (void)viewDidLoad {
[super viewDidLoad];
[self testDownloadSpeedWithTimout:5.0 completionHandler:^(CGFloat megabytesPerSecond, NSError *error) {
NSLog(@"%0.1f; error = %@", megabytesPerSecond, error);
}];
}
/// Test speed of download
///
/// Test the speed of a connection by downloading some predetermined resource. Alternatively, you could add the
/// URL of what to use for testing the connection as a parameter to this method.
///
/// @param timeout The maximum amount of time for the request.
/// @param completionHandler The block to be called when the request finishes (or times out).
/// The error parameter to this closure indicates whether there was an error downloading
/// the resource (other than timeout).
///
/// @note Note, the timeout parameter doesn't have to be enough to download the entire
/// resource, but rather just sufficiently long enough to measure the speed of the download.
- (void)testDownloadSpeedWithTimout:(NSTimeInterval)timeout completionHandler:(nonnull void (^)(CGFloat megabytesPerSecond, NSError * _Nullable error))completionHandler {
NSURL *url = [NSURL URLWithString:@"http://insert.your.site.here/yourfile"];
self.startTime = CFAbsoluteTimeGetCurrent();
self.stopTime = self.startTime;
self.bytesReceived = 0;
self.speedTestCompletionHandler = completionHandler;
NSURLSessionConfiguration *configuration = [NSURLSessionConfiguration ephemeralSessionConfiguration];
configuration.timeoutIntervalForResource = timeout;
NSURLSession *session = [NSURLSession sessionWithConfiguration:configuration delegate:self delegateQueue:nil];
[[session dataTaskWithURL:url] resume];
}
- (void)URLSession:(NSURLSession *)session dataTask:(NSURLSessionDataTask *)dataTask didReceiveData:(NSData *)data {
self.bytesReceived += [data length];
self.stopTime = CFAbsoluteTimeGetCurrent();
}
- (void)URLSession:(NSURLSession *)session task:(NSURLSessionTask *)task didCompleteWithError:(NSError *)error {
CFAbsoluteTime elapsed = self.stopTime - self.startTime;
CGFloat speed = elapsed != 0 ? self.bytesReceived / (CFAbsoluteTimeGetCurrent() - self.startTime) / 1024.0 / 1024.0 : -1;
// treat timeout as no error (as we're testing speed, not worried about whether we got entire resource or not
if (error == nil || ([error.domain isEqualToString:NSURLErrorDomain] && error.code == NSURLErrorTimedOut)) {
self.speedTestCompletionHandler(speed, nil);
} else {
self.speedTestCompletionHandler(speed, error);
}
}
@end
注意,这会测量速度,包括启动连接的延迟。如果您想要考虑初始延迟,也可以在didReceiveResponse
中初始化startTime
。
完成后,回想起来,我不喜欢花时间或带宽下载对应用程序没有实际好处的东西。因此,作为替代方案,我可能会建议采用更实用的方法:为什么不尝试打开MKMapView
并查看完成下载地图需要多长时间?如果失败或者花费的时间超过一定时间,请切换到离线地图。同样,这里存在相当多的可变性(不仅因为网络带宽和延迟,还因为某些地图图像似乎被缓存),因此请确保将kMaximumElapsedTime
设置为足够大以处理所有成功连接的合理排列(即,使用低值时不要过于激进)。
为此,请务必将视图控制器设置为delegate
的{{1}}。然后你就可以做到:
MKMapView
答案 1 :(得分:1)
答案 2 :(得分:1)
对于Swift
class NetworkSpeedProvider: NSObject {
var startTime = CFAbsoluteTime()
var stopTime = CFAbsoluteTime()
var bytesReceived: CGFloat = 0
var speedTestCompletionHandler: ((_ megabytesPerSecond: CGFloat, _ error: Error?) -> Void)? = nil
func test() {
testDownloadSpeed(withTimout: 5.0, completionHandler: {(_ megabytesPerSecond: CGFloat, _ error: Error?) -> Void in
print("%0.1f; error = \(megabytesPerSecond)")
})
}
}
extension NetworkSpeedProvider: URLSessionDataDelegate, URLSessionDelegate {
func testDownloadSpeed(withTimout timeout: TimeInterval, completionHandler: @escaping (_ megabytesPerSecond: CGFloat, _ error: Error?) -> Void) {
// you set any relevant string with any file
let urlForSpeedTest = URL(string: "https://any.jpg")
startTime = CFAbsoluteTimeGetCurrent()
stopTime = startTime
bytesReceived = 0
speedTestCompletionHandler = completionHandler
let configuration = URLSessionConfiguration.ephemeral
configuration.timeoutIntervalForResource = timeout
let session = URLSession(configuration: configuration, delegate: self, delegateQueue: nil)
guard let checkedUrl = urlForSpeedTest else { return }
session.dataTask(with: checkedUrl).resume()
}
func urlSession(_ session: URLSession, dataTask: URLSessionDataTask, didReceive data: Data) {
bytesReceived += CGFloat(data.count)
stopTime = CFAbsoluteTimeGetCurrent()
}
func urlSession(_ session: URLSession, task: URLSessionTask, didCompleteWithError error: Error?) {
let elapsed = (stopTime - startTime) //as? CFAbsoluteTime
let speed: CGFloat = elapsed != 0 ? bytesReceived / (CGFloat(CFAbsoluteTimeGetCurrent() - startTime)) / 1024.0 / 1024.0 : -1.0
// treat timeout as no error (as we're testing speed, not worried about whether we got entire resource or not
if error == nil || ((((error as NSError?)?.domain) == NSURLErrorDomain) && (error as NSError?)?.code == NSURLErrorTimedOut) {
speedTestCompletionHandler?(speed, nil)
}
else {
speedTestCompletionHandler?(speed, error)
}
}
}