使用下面的代码,我成功地屏蔽了我绘图的一部分,但它与我想要屏蔽的相反。这掩盖了绘图的内部,我想掩盖外部。有没有一种简单的方法来反转这个面具?
下面的 myPath
是UIBezierPath
。
CAShapeLayer *maskLayer = [[CAShapeLayer alloc] init];
CGMutablePathRef maskPath = CGPathCreateMutable();
CGPathAddPath(maskPath, nil, myPath.CGPath);
[maskLayer setPath:maskPath];
CGPathRelease(maskPath);
self.layer.mask = maskLayer;
答案 0 :(得分:36)
即使在形状图层(maskLayer.fillRule = kCAFillRuleEvenOdd;
)上填充奇数,您也可以添加一个覆盖整个框架的大矩形,然后添加要遮盖的形状。这实际上会反转掩模。
CAShapeLayer *maskLayer = [[CAShapeLayer alloc] init];
CGMutablePathRef maskPath = CGPathCreateMutable();
CGPathAddRect(maskPath, NULL, someBigRectangle); // this line is new
CGPathAddPath(maskPath, nil, myPath.CGPath);
[maskLayer setPath:maskPath];
maskLayer.fillRule = kCAFillRuleEvenOdd; // this line is new
CGPathRelease(maskPath);
self.layer.mask = maskLayer;
答案 1 :(得分:15)
对于Swift 3.0
func mask(viewToMask: UIView, maskRect: CGRect, invert: Bool = false) {
let maskLayer = CAShapeLayer()
let path = CGMutablePath()
if (invert) {
path.addRect(viewToMask.bounds)
}
path.addRect(maskRect)
maskLayer.path = path
if (invert) {
maskLayer.fillRule = kCAFillRuleEvenOdd
}
// Set the mask of the view.
viewToMask.layer.mask = maskLayer;
}
答案 2 :(得分:7)
根据接受的答案,这是Swift中的另一个混搭。我把它变成了一个函数并使invert
可选
class func mask(viewToMask: UIView, maskRect: CGRect, invert: Bool = false) {
let maskLayer = CAShapeLayer()
let path = CGPathCreateMutable()
if (invert) {
CGPathAddRect(path, nil, viewToMask.bounds)
}
CGPathAddRect(path, nil, maskRect)
maskLayer.path = path
if (invert) {
maskLayer.fillRule = kCAFillRuleEvenOdd
}
// Set the mask of the view.
viewToMask.layer.mask = maskLayer;
}
答案 3 :(得分:2)
对于Swift 4.2
func mask(viewToMask: UIView, maskRect: CGRect, invert: Bool = false) {
let maskLayer = CAShapeLayer()
let path = CGMutablePath()
if (invert) {
path.addRect(viewToMask.bounds)
}
path.addRect(maskRect)
maskLayer.path = path
if (invert) {
maskLayer.fillRule = .evenOdd
}
// Set the mask of the view.
viewToMask.layer.mask = maskLayer;
}
答案 4 :(得分:1)
快速5
class ViewController: UIViewController {
override func viewDidLoad() {
super.viewDidLoad()
let red = UIView(frame: view.bounds)
view.addSubview(red)
view.backgroundColor = UIColor.cyan
red.backgroundColor = UIColor.red
red.mask(CGRect(x: 50, y: 50, width: 50, height: 50), invert: true)
}
}
extension UIView{
func mask(_ rect: CGRect, invert: Bool = false) {
let maskLayer = CAShapeLayer()
let path = CGMutablePath()
if (invert) {
path.addRect(bounds)
}
path.addRect(rect)
maskLayer.path = path
if (invert) {
maskLayer.fillRule = CAShapeLayerFillRule.evenOdd
}
// Set the mask of the view.
layer.mask = maskLayer
}
}
感谢@arvidurs
答案 5 :(得分:0)
这是我的Swift 4.2解决方案,它允许拐角半径
extension UIView {
func mask(withRect maskRect: CGRect, cornerRadius: CGFloat, inverse: Bool = false) {
let maskLayer = CAShapeLayer()
let path = CGMutablePath()
if (inverse) {
path.addPath(UIBezierPath(roundedRect: self.bounds, cornerRadius: cornerRadius).cgPath)
}
path.addPath(UIBezierPath(roundedRect: maskRect, cornerRadius: cornerRadius).cgPath)
maskLayer.path = path
if (inverse) {
maskLayer.fillRule = CAShapeLayerFillRule.evenOdd
}
self.layer.mask = maskLayer;
}
}
答案 6 :(得分:0)
要反转遮罩,您可以使用类似
在这里,我有像
这样的交叉矩形的面具<ul>
<li><a href="#">item 1</a><p>description about item</p></li>
<li><a href="#">item 2</a><p>description about item</p></li>
<li><a href="#">item 3</a><p>description about item</p></li>
</ul>
在这里,我在交叉的矩形周围添加第三个矩形 因此,使用.evenOdd会占用等于(新矩形-旧交叉矩形)的面积,换句话说,就是在交叉矩形的面积之外
let crossPath = UIBezierPath(rect: cutout.insetBy(dx: 30, dy: -5))
crossPath.append(UIBezierPath(rect: cutout.insetBy(dx: -5, dy: 30)))
let crossMask = CAShapeLayer()
crossMask.path = crossPath.cgPath
crossMask.backgroundColor = UIColor.clear.cgColor
crossMask.fillRule = .evenOdd