我一直收到这个错误,我正在使用故事板,并希望在我更改场景时删除网页
contact.lua:99: ERROR: table expected. If this is a function call, you might have used '.' instead of ':'
stack traceback:
[C]: ?
[C]: in function 'insert'
何时使用此代码
local myMap = native.showWebPopup(450, 260, 460, 340 , "http://google.com", options )
print("done")
group:insert(myMap)
无论如何我可以分组吗? 编辑:这是我正在使用弹出窗口的页面,我希望能够在我更改页面时删除弹出窗口
local storyboard = require( "storyboard" )
local scene = storyboard.newScene()
-----------------------------------------------------------------------------------------
-- BEGINNING OF YOUR IMPLEMENTATION
--
-- NOTE: Code outside of listener functions (below) will only be executed once,
-- unless storyboard.removeScene() is called.
--
-----------------------------------------------------------------------------------------
-- Called when the scene's view does not exist:
function scene:createScene( event )
local group = self.view
display.setStatusBar( display.HiddenStatusBar )
local function web(event)
if event.phase == 'ended' then
system.openURL( "http://www.whitehart.co.uk/app.php" )
end
return true
end
local function email(event)
if event.phase == 'ended' then
system.openURL( "mailto:multimedia@whitehart.co.uk?subject=Contact%20From%20App" )
end
return true
end
local function tel(event)
if event.phase == 'ended' then
system.openURL( "tel:01291 650761" )
end
return true
end
local background = display.newImageRect( "back/bg_contact.jpg", 1024, 768 )
background.x = 512
background.y = 384
background.alpha = 0.8
group:insert(background)
local subtxt = display.newText("Get In Touch", 50, 270, 400, 0, native.systemFontBold, 24)
subtxt:setTextColor(255, 255, 255)
group:insert(subtxt)
local subtxt = display.newText("+44(0) 1291 650761", 150, 330, 400, 0, native.systemFontBold, 16)
subtxt:setTextColor(255, 255, 255)
group:insert(subtxt)
local subtxt = display.newText("multimedia@whitehart.co.uk", 150, 420, 400, 0, native.systemFontBold, 16)
subtxt:setTextColor(255, 255, 255)
group:insert(subtxt)
local subtxt = display.newText("www.whitehart.co.uk", 150, 500, 400, 0, native.systemFontBold, 16)
subtxt:setTextColor(255, 255, 255)
group:insert(subtxt)
local mapbg = display.newRect( 440, 250, 480, 360 )
mapbg.alpha = 0.2
group:insert(mapbg)
local btntel = display.newImageRect( "back/btn_tel_white.png", 50, 50 )
btntel.x = 100
btntel.y = 350
local btnemail = display.newImageRect( "back/btn_email_white.png", 50, 50 )
btnemail.x = 100
btnemail.y = 430
local btnweb = display.newImageRect( "back/btn_web_white.png", 50, 50 )
btnweb.x = 100
btnweb.y = 510
popup = native.showWebPopup(450, 260, 460, 340 , "http://google.com", options )
btnweb:addEventListener('touch', web)
btnemail:addEventListener('touch', email)
btntel:addEventListener('touch', tel)
group:insert(btnweb)
group:insert(btnemail)
group:insert(btntel)
-- all objects must be added to group (e.g. self.view)
end
-- Called immediately after scene has moved onscreen:
function scene:enterScene( event )
local group = self.view
-- do nothing
end
-- Called when scene is about to move offscreen:
function scene:exitScene( event )
local group = self.view
popup:removeSelf()
end
-- If scene's view is removed, scene:destroyScene() will be called just prior to:
function scene:destroyScene( event )
local group = self.view
-- INSERT code here (e.g. remove listeners, remove widgets, save state variables, etc.)
end
-----------------------------------------------------------------------------------------
-- END OF YOUR IMPLEMENTATION
-----------------------------------------------------------------------------------------
-- "createScene" event is dispatched if scene's view does not exist
scene:addEventListener( "createScene", scene )
-- "enterScene" event is dispatched whenever scene transition has finished
scene:addEventListener( "enterScene", scene )
-- "exitScene" event is dispatched whenever before next scene's transition begins
scene:addEventListener( "exitScene", scene )
-- "destroyScene" event is dispatched before view is unloaded, which can be
-- automatically unloaded in low memory situations, or explicitly via a call to
-- storyboard.purgeScene() or storyboard.removeScene().
scene:addEventListener( "destroyScene", scene )
-----------------------------------------------------------------------------------------
return scene
答案 0 :(得分:1)
http://developer.coronalabs.com/reference/index/nativeshowwebpopup
注意:Native Web Popup对象与其他本机对象一样,不能在组中工作,并且始终显示在常规显示对象(矢量,图像和文本)之上。
答案 1 :(得分:0)
使用cancelwebpoup修复代码。这将删除屏幕上的所有webpopup bool的原因和if语句出于某种原因故事板在输入后存在一个场景,删除了网络弹出窗口,无论如何这是现在的解决方法,直到可以做出更好的事情
function scene:enterScene( event )
local group = self.view
native.showWebPopup(450, 260, 460, 340 , "http://google.com", options )
poup=false
-- do nothing
end
-- Called when scene is about to move offscreen:
function scene:exitScene( event )
local group = self.view
if popup==true then
native.cancelWebPopup()
popup=false
else
popup=true
end
-- INSERT code here (e.g. stop timers, remove listenets, unload sounds, etc.)
end