我试图通过点击addEventListener来破坏Prototype的结果,但结果显示甚至没有点击。
<div id="box">Your Item:</div>
<button id="myBtn">Buy</button>
<script type="text/javascript">
function Machine(n,p){
this.name = n;
this.price = p;
}
Machine.prototype.Dispatch = function(){
var container = document.getElementById('box');
container.innerHTML = this.name + " " + this.price;
}
var Drink = new Machine("coke",80);
var Handle = document.getElementById('myBtn');
Handle.addEventListener("click",Drink.Dispatch(),false);
</script>
答案 0 :(得分:9)
您必须将函数引用传递给addEventListener
,而不是像您一样调用函数(并传递其返回值):
Handle.addEventListener("click", Drink.Dispatch, false);
当你这样做时,你的处理程序只会在点击时触发。但是您将遇到一个不同的问题:处理程序中的this
将是单击的元素,而不是您的Machine
实例。要解决此问题,您可以使用Function.bind
(请参阅旧版浏览器的polyfill的链接文档):
var drink = new Machine("coke",80);
var handle = document.getElementById('myBtn');
handle.addEventListener("click", drink.Dispatch.bind(drink), false);
注意:通常的做法是仅对构造函数名称使用大写首字母,因此您可以快速浏览它们。这就是我将Drink
和Handle
重命名为drink
和handle
的原因。
答案 1 :(得分:2)
您需要在侦听器的function(){}闭包之间添加调用。或者在函数名后删除()。
这应该有效:http://jsfiddle.net/9trqK/1/
function Machine(n, p) {
this.name = n;
this.price = p;
}
var handle = document.getElementById('myBtn');
Machine.prototype.Dispatch = function () {
var container = document.getElementById('box');
container.innerHTML = this.name + " " + this.price;
}
var Drink = new Machine("coke", 80);
handle.addEventListener("click", function() { Drink.Dispatch() }, false);
答案 2 :(得分:0)
要在对象上执行自定义事件,我使用这个简单的脚本来扩展我的对象:
/* Simple Custom event prototype for objects
Extend your object like this:
<OBJECT>.prototype = new EventEmitter;
Then you can use :
<OBJECT>.on("test",function() { alert("Test event triggered"); })
<OBJECT>.on("test",function() { alert("Test event 2 triggered"); })
<OBJECT>.trigger("test");
*/
function EventEmitter() {
var listeners = Object(); //Matrix of event/callbacks
//Add listener
this.on = function(evt, callback) {
//console.log("Listener added: " + evt);
if (!listeners.hasOwnProperty(evt))
listeners[evt] = Array();
listeners[evt].push(callback);
}
//Call listeners
this.trigger = function(evt, params) {
//console.log("trigger called " + evt);
//console.dir(listeners);
if (evt in listeners) {
callbacks = listeners[evt];
//Call all callbacks with the params
for (var x in callbacks){
callbacks[x](params);
}
} else {
console.log("No listeners found for " + evt);
}
}
}