如何在屏幕上绘制具有特定大小和位置的png图像?
答案 0 :(得分:27)
public EncodedImage sizeImage(EncodedImage image, int width,
int height) {
EncodedImage result = null;
int currentWidthFixed32 = Fixed32.toFP(image.getWidth());
int currentHeightFixed32 = Fixed32.toFP(image.getHeight());
int requiredWidthFixed32 = Fixed32.toFP(width);
int requiredHeightFixed32 = Fixed32.toFP(height);
int scaleXFixed32 = Fixed32.div(currentWidthFixed32,
requiredWidthFixed32);
int scaleYFixed32 = Fixed32.div(currentHeightFixed32,
requiredHeightFixed32);
result = image.scaleImage32(scaleXFixed32, scaleYFixed32);
return result;
}
此功能将在下面的代码中使用。
Simply painting images http://img268.imageshack.us/img268/9918/bb8310.png
让我们以表格方式绘制9幅图像,图像尺寸不同,但我们会将它们调整为80x80,并为它们提供10像素的边距。
假设您的项目资源中有9个png图像。
代码:
class Scr extends MainScreen {
int mImgWidth = 80;
int mImgHeight = 80;
int mImgMargin = 10;
String fileNames[] = { "1.png", "2.png", "3.png", "4.png", "5.png",
"6.png", "7.png", "8.png", "9.png" };
EncodedImage[] mImages;
public Scr() {
super();
prepareImages();
}
private void prepareImages() {
mImages = new EncodedImage[fileNames.length];
for (int i = 0; i < fileNames.length; i++) {
EncodedImage image = EncodedImage
.getEncodedImageResource(fileNames[i]);
mImages[i] = sizeImage(image, mImgWidth, mImgHeight);
}
}
protected void paint(Graphics graphics) {
paintImages(graphics);
super.paint(graphics);
}
private void paintImages(Graphics graphics) {
int scrWidth = Display.getWidth();
int columns = scrWidth / (mImgWidth + 2 * mImgMargin);
int rows = mImages.length / columns
+ (mImages.length % columns > 0 ? 1 : 0);
for (int i = 0; i < rows; i++) {
for (int j = 0; j < columns; j++) {
int posX = j * (mImgWidth + 2 * mImgMargin) + mImgMargin;
int posY = i * (mImgHeight + 2 * mImgMargin) + mImgMargin;
EncodedImage image = mImages[i * columns + j];
graphics.drawImage(posX, posY, mImgWidth, mImgHeight,
image, 0, 0, 0);
}
}
}
}
看一下Scr的paint()方法。每次刷新时,整个图像表都会重新绘制,这意味着每个画面上都会有9个drawImage调用。如果我们只是对这个表进行shapshot并在paint()方法中使用它,该怎么办?
class ScrOpt extends MainScreen {
int mScrWidth = Display.getWidth();
int mScrHeight = Display.getHeight();
int mImgWidth = 80;
int mImgHeight = 80;
int mImgMargin = 10;
String fileNames[] = { "1.png", "2.png", "3.png", "4.png", "5.png",
"6.png", "7.png", "8.png", "9.png" };
EncodedImage[] mImages;
Bitmap mImgTable;
public ScrOpt() {
super();
prepareImages();
mImgTable = paintImages();
}
private void prepareImages() {
mImages = new EncodedImage[fileNames.length];
for (int i = 0; i < fileNames.length; i++) {
EncodedImage image = EncodedImage
.getEncodedImageResource(fileNames[i]);
mImages[i] = sizeImage(image, mImgWidth, mImgHeight);
}
}
private Bitmap paintImages() {
Bitmap result = new Bitmap(mScrWidth, mScrHeight);
Graphics graphics = new Graphics(result);
int scrWidth = mScrWidth;
int columns = scrWidth / (mImgWidth + 2 * mImgMargin);
int rows = mImages.length / columns
+ (mImages.length % columns > 0 ? 1 : 0);
for (int i = 0; i < rows; i++) {
for (int j = 0; j < columns; j++) {
int posX = j * (mImgWidth + 2 * mImgMargin) + mImgMargin;
int posY = i * (mImgHeight + 2 * mImgMargin) + mImgMargin;
EncodedImage image = mImages[i * columns + j];
graphics.drawImage(posX, posY, mImgWidth, mImgHeight, image, 0,
0, 0);
}
}
return result;
}
protected void paint(Graphics graphics) {
super.paint(graphics);
graphics.drawBitmap(0, 0, mScrWidth, mScrHeight, mImgTable, 0, 0);
}
}
您可以进一步优化它,using paintBackground() method
以上所有内容都是使用Graphics直接将图像绘制到屏幕上。有时它很棒 - 当你想要显示一些动画或背景图像时。但是,如果您想保持标准的UI用户体验,并将图像用作字段,该怎么办?
alt text http://img142.imageshack.us/img142/7485/bb83102.png
海峡方式是BitmapField
class ScrBmpField extends MainScreen {
int mImgWidth = 80;
int mImgHeight = 80;
int mImgMargin = 10;
String fileNames[] = { "1.png", "2.png", "3.png", "4.png", "5.png",
"6.png", "7.png", "8.png", "9.png" };
BitmapField[] mBmpFields;
public ScrBmpField() {
super(VERTICAL_SCROLL|VERTICAL_SCROLLBAR);
prepareBmpFields();
}
private void prepareBmpFields() {
mBmpFields = new BitmapField[fileNames.length];
for (int i = 0; i < fileNames.length; i++) {
EncodedImage image = EncodedImage
.getEncodedImageResource(fileNames[i]);
image = sizeImage(image, mImgWidth, mImgHeight);
mBmpFields[i] =
new BitmapField(image.getBitmap(), FOCUSABLE|FIELD_HCENTER);
mBmpFields[i].setMargin(mImgMargin, mImgMargin,
mImgMargin, mImgMargin);
add(mBmpFields[i]);
}
}
}
alt text http://img9.imageshack.us/img9/403/bb83103.png
要在管理器中设置BitmapField的自定义位置,您可以实现manager with custom layout:
class ScrLayout extends MainScreen {
int mScrWidth = Display.getWidth();
int mScrHeight = Display.getHeight();
int mImgWidth = 80;
int mImgHeight = 80;
int mImgMargin = 10;
String fileNames[] = { "1.png", "2.png", "3.png", "4.png", "5.png",
"6.png", "7.png", "8.png", "9.png" };
BitmapField[] mBmpFields;
public ScrLayout() {
super(VERTICAL_SCROLL | VERTICAL_SCROLLBAR);
prepareBmpFields();
}
private void prepareBmpFields() {
LayoutManager manager = new LayoutManager();
add(manager);
mBmpFields = new BitmapField[fileNames.length];
for (int i = 0; i < fileNames.length; i++) {
EncodedImage image = EncodedImage
.getEncodedImageResource(fileNames[i]);
image = sizeImage(image, mImgWidth, mImgHeight);
mBmpFields[i] =
new BitmapField(image.getBitmap(), FOCUSABLE);
manager.add(mBmpFields[i]);
}
}
class LayoutManager extends VerticalFieldManager {
public LayoutManager() {
super(VERTICAL_SCROLL | VERTICAL_SCROLLBAR);
}
protected void sublayout(int width, int height) {
int columns = mScrWidth / (mImgWidth + 2 * mImgMargin);
for (int i = 0, j = 0; i < mBmpFields.length; i++) {
int posX = j * (mImgWidth + 2 * mImgMargin) + mImgMargin;
int posY = i * (mImgHeight + 2 * mImgMargin) + mImgMargin;
Field field = mBmpFields[i];
layoutChild(field, mImgWidth, mImgHeight);
setPositionChild(field, posX, posY);
j = (j == columns - 1) ? 0 : j + 1;
}
setExtent(mScrWidth, mScrHeight);
}
public int getPreferredWidth() {
return mScrWidth;
}
public int getPreferredHeight() {
return mScrHeight;
}
}
}
答案 1 :(得分:4)
初始化函数中的某处:
Image myImage = Image.createImage("/myimage.png");
在画布的绘画功能中:
g.drawImage(myImage, posX, posY, Graphics.TOP|Graphics.LEFT);
(其中g是从paint函数获得的Graphics对象)
编辑:修复了注释中指出的小错误
答案 2 :(得分:2)
如果您使用net.rim.device.api.system.PNGEncodedImage或从net.rim.device.api.system.EncodedImage扩展的其他类之一,您可以使用scaleImage32(int scaleX,int scaleY)方法(在OS 4.2和后者中可用)将图像缩放到您想要的大小。请注意,虽然scaleX和scaleY虽然输入为int实际上是net.rim.device.api.math.Fixed32所以要显示一半大小的图像:
EncodedImage halfSize = myImage.scaleImage32(Fixed32.toFP(2), Fixed32.toFP(2));
或者是原始尺寸的两倍图像:
EncodedImage twiceSize = myImage.scaleImage32(Fixed32.tenThouToFP(5000), Fixed32.tenThouToFP(5000));
答案 3 :(得分:0)
private VerticalFieldManager mainBackVerticalFieldManager = null;
int deviceWidth = Display.getWidth();
int deviceHeight = Display.getHeight();
mainBackVerticalFieldManager = new VerticalFieldManager(VerticalFieldManager.NO_VERTICAL_SCROLL|VerticalFieldManager.NO_VERTICAL_SCROLLBAR){
protected void paint(Graphics graphics) {
graphics.clear();
graphics.drawBitmap(0, 0, deviceWidth,deviceHeight,Bitmap.getBitmapResource(Constants.PURCHASE_SUMMARY_BG), 0,0);
super.paint(graphics);
};
};
您可以在此处根据需要更改deviceWidth和height。