所以这就是我到目前为止所做的。我正在使用从相机捕获的UIImage,并且可以在景观中裁剪中心广场。由于某种原因,这不会像预期的那样转换为纵向模式。我将发布我的代码和日志仅供参考。
代码:
CGRect squareRect = CGRectMake(offsetX, offsetY, newWidth, newHeight);
CGImageRef imageRef = CGImageCreateWithImageInRect([image CGImage], squareRect);
image = [UIImage imageWithCGImage:imageRef scale:1 orientation:image.imageOrientation];
人像结果(不是正方形):
original image size: {1536, 2048}, with orientation: 3
squareRect: {{0, 256}, {1536, 1536}}
new image size: {1280, 1536}, with orientation: 3 <--- not expected
景观结果(方块):
original image size: {2048, 1536}, with orientation: 1
squareRect: {{256, 0}, {1536, 1536}}
new image size: {1536, 1536}, with orientation: 1
这是CGImageCreateWithImageInRect()中的错误还是我在这里遗漏了什么?
答案 0 :(得分:24)
这适用于不同的方向。纵向和横向都可以正常工作。
- (UIImage *)imageByCroppingImage:(UIImage *)image toSize:(CGSize)size
{
// not equivalent to image.size (which depends on the imageOrientation)!
double refWidth = CGImageGetWidth(image.CGImage);
double refHeight = CGImageGetHeight(image.CGImage);
double x = (refWidth - size.width) / 2.0;
double y = (refHeight - size.height) / 2.0;
CGRect cropRect = CGRectMake(x, y, size.height, size.width);
CGImageRef imageRef = CGImageCreateWithImageInRect([image CGImage], cropRect);
UIImage *cropped = [UIImage imageWithCGImage:imageRef scale:0.0 orientation:self.imageOrientation];
CGImageRelease(imageRef);
return cropped;
}
答案 1 :(得分:24)
我认为这将是完美的解决方案!
在toSize
尺寸上裁剪图像基础并不是一个好主意。当图像分辨率(大小)非常大时,它看起来很奇怪。
以下代码将根据toSize
比率裁剪图像。
改进了 @BlackRider 的答案。
- (UIImage *)imageByCroppingImage:(UIImage *)image toSize:(CGSize)size
{
double newCropWidth, newCropHeight;
//=== To crop more efficently =====//
if(image.size.width < image.size.height){
if (image.size.width < size.width) {
newCropWidth = size.width;
}
else {
newCropWidth = image.size.width;
}
newCropHeight = (newCropWidth * size.height)/size.width;
} else {
if (image.size.height < size.height) {
newCropHeight = size.height;
}
else {
newCropHeight = image.size.height;
}
newCropWidth = (newCropHeight * size.width)/size.height;
}
//==============================//
double x = image.size.width/2.0 - newCropWidth/2.0;
double y = image.size.height/2.0 - newCropHeight/2.0;
CGRect cropRect = CGRectMake(x, y, newCropWidth, newCropHeight);
CGImageRef imageRef = CGImageCreateWithImageInRect([image CGImage], cropRect);
UIImage *cropped = [UIImage imageWithCGImage:imageRef];
CGImageRelease(imageRef);
return cropped;
}
答案 2 :(得分:16)
基于Elmundo的检查答案及Imbrue的快速版本,以下是自动计算图像中心大小(考虑方向)的相同解决方案,并且错误考虑:
func cropImageToSquare(image: UIImage) -> UIImage? {
var imageHeight = image.size.height
var imageWidth = image.size.width
if imageHeight > imageWidth {
imageHeight = imageWidth
}
else {
imageWidth = imageHeight
}
let size = CGSize(width: imageWidth, height: imageHeight)
let refWidth : CGFloat = CGFloat(CGImageGetWidth(image.CGImage))
let refHeight : CGFloat = CGFloat(CGImageGetHeight(image.CGImage))
let x = (refWidth - size.width) / 2
let y = (refHeight - size.height) / 2
let cropRect = CGRectMake(x, y, size.height, size.width)
if let imageRef = CGImageCreateWithImageInRect(image.CGImage, cropRect) {
return UIImage(CGImage: imageRef, scale: 0, orientation: image.imageOrientation)
}
return nil
}
Swift 3 版本
func cropImageToSquare(image: UIImage) -> UIImage? {
var imageHeight = image.size.height
var imageWidth = image.size.width
if imageHeight > imageWidth {
imageHeight = imageWidth
}
else {
imageWidth = imageHeight
}
let size = CGSize(width: imageWidth, height: imageHeight)
let refWidth : CGFloat = CGFloat(image.cgImage!.width)
let refHeight : CGFloat = CGFloat(image.cgImage!.height)
let x = (refWidth - size.width) / 2
let y = (refHeight - size.height) / 2
let cropRect = CGRect(x: x, y: y, width: size.height, height: size.width)
if let imageRef = image.cgImage!.cropping(to: cropRect) {
return UIImage(cgImage: imageRef, scale: 0, orientation: image.imageOrientation)
}
return nil
}
答案 3 :(得分:13)
尝试这样的事情:
- (UIImage *)imageByCroppingImage:(UIImage *)image toSize:(CGSize)size
{
double x = (image.size.width - size.width) / 2.0;
double y = (image.size.height - size.height) / 2.0;
CGRect cropRect = CGRectMake(x, y, size.height, size.width);
CGImageRef imageRef = CGImageCreateWithImageInRect([image CGImage], cropRect);
UIImage *cropped = [UIImage imageWithCGImage:imageRef];
CGImageRelease(imageRef);
return cropped;
}
如您所见,我没有在UIImage imageWithCGImage:
的调用中指定方向。我想知道你的代码中是否存在问题。
答案 4 :(得分:8)
已检查解决方案有快速版本:
private func imageByCroppingImage(image : UIImage, size : CGSize) -> UIImage{
var refWidth : CGFloat = CGFloat(CGImageGetWidth(image.CGImage))
var refHeight : CGFloat = CGFloat(CGImageGetHeight(image.CGImage))
var x = (refWidth - size.width) / 2
var y = (refHeight - size.height) / 2
let cropRect = CGRectMake(x, y, size.height, size.width)
let imageRef = CGImageCreateWithImageInRect(image.CGImage, cropRect)
let cropped : UIImage = UIImage(CGImage: imageRef, scale: 0, orientation: image.imageOrientation)!
return cropped
}
答案 5 :(得分:5)
改进了@ Elmundo的回答
+(UIImage *)getCenterMaxSquareImageByCroppingImage:(UIImage *)image withOrientation:(UIImageOrientation)imageOrientation
{
CGSize centerSquareSize;
double oriImgWid = CGImageGetWidth(image.CGImage);
double oriImgHgt = CGImageGetHeight(image.CGImage);
NSLog(@"oriImgWid==[%.1f], oriImgHgt==[%.1f]", oriImgWid, oriImgHgt);
if(oriImgHgt <= oriImgWid) {
centerSquareSize.width = oriImgHgt;
centerSquareSize.height = oriImgHgt;
}else {
centerSquareSize.width = oriImgWid;
centerSquareSize.height = oriImgWid;
}
NSLog(@"squareWid==[%.1f], squareHgt==[%.1f]", centerSquareSize.width, centerSquareSize.height);
double x = (oriImgWid - centerSquareSize.width) / 2.0;
double y = (oriImgHgt - centerSquareSize.height) / 2.0;
NSLog(@"x==[%.1f], x==[%.1f]", x, y);
CGRect cropRect = CGRectMake(x, y, centerSquareSize.height, centerSquareSize.width);
CGImageRef imageRef = CGImageCreateWithImageInRect([image CGImage], cropRect);
UIImage *cropped = [UIImage imageWithCGImage:imageRef scale:0.0 orientation:imageOrientation];
CGImageRelease(imageRef);
return cropped;
}
答案 6 :(得分:4)
使用UIImage扩展的Swift 2
extension UIImage
{
func imageByCroppingImage(size : CGSize) -> UIImage
{
let refWidth : CGFloat = CGFloat(CGImageGetWidth(self.CGImage))
let refHeight : CGFloat = CGFloat(CGImageGetHeight(self.CGImage))
let x = (refWidth - size.width) / 2
let y = (refHeight - size.height) / 2
let cropRect = CGRectMake(x, y, size.width, size.height)
let imageRef = CGImageCreateWithImageInRect(self.CGImage, cropRect)
let cropped : UIImage = UIImage(CGImage: imageRef!, scale: 0, orientation: self.imageOrientation)
return cropped
}
}
答案 7 :(得分:4)
Swift 3
let refWidth : CGFloat = CGFloat(image.cgImage!.width)
let refHeight : CGFloat = CGFloat(image.cgImage!.height)
let x = (refWidth - size.width) / 2
let y = (refHeight - size.height) / 2
let cropRect = CGRect(x: x, y: y, width: size.width, height: size.height)
let imageRef = image.cgImage!.cropping(to: cropRect)
let cropped : UIImage = UIImage(cgImage: imageRef!, scale: 0, orientation: image.imageOrientation)
return cropped
答案 8 :(得分:3)
这是一个老问题,但没有一个答案是真的正确(甚至是接受的答案)。需要了解的重要一点是UIImageOrientation
(image.imageOrientation
)实际上是正确的,但它的定义是 UP 以及我们对 UP 不同。对我们来说, UP 是设备的顶部(电源按钮所在的位置)。对于UIImageOrientation
, UP 是音量控制按钮的对面。因此,如果设备在音量控制下降时拍照,则为UIImageOrientationUp
。如果以纵向模式拍摄照片(主页按钮按下),则为UIImageOrientationLeft
。
因此,您可以以纵向计算中心,然后您可以将以下变换应用于图像,以便裁剪位于正确的位置。
- (UIImage *)cropImage:(UIImage*)image toRect:(CGRect)rect {
CGFloat (^rad)(CGFloat) = ^CGFloat(CGFloat deg) {
return deg / 180.0f * (CGFloat) M_PI;
};
// determine the orientation of the image and apply a transformation to the crop rectangle to shift it to the correct position
CGAffineTransform rectTransform;
switch (image.imageOrientation) {
case UIImageOrientationLeft:
rectTransform = CGAffineTransformTranslate(CGAffineTransformMakeRotation(rad(90)), 0, -image.size.height);
break;
case UIImageOrientationRight:
rectTransform = CGAffineTransformTranslate(CGAffineTransformMakeRotation(rad(-90)), -image.size.width, 0);
break;
case UIImageOrientationDown:
rectTransform = CGAffineTransformTranslate(CGAffineTransformMakeRotation(rad(-180)), -image.size.width, -image.size.height);
break;
default:
rectTransform = CGAffineTransformIdentity;
};
// adjust the transformation scale based on the image scale
rectTransform = CGAffineTransformScale(rectTransform, image.scale, image.scale);
// apply the transformation to the rect to create a new, shifted rect
CGRect transformedCropSquare = CGRectApplyAffineTransform(rect, rectTransform);
// use the rect to crop the image
CGImageRef imageRef = CGImageCreateWithImageInRect(image.CGImage, transformedCropSquare);
// create a new UIImage and set the scale and orientation appropriately
UIImage *result = [UIImage imageWithCGImage:imageRef scale:image.scale orientation:image.imageOrientation];
// memory cleanup
CGImageRelease(imageRef);
return result;
}
此代码移动裁剪方块,使其处于正确的相对位置。
答案 9 :(得分:2)
这是基于上面的@ Alonzo的Swift 3答案,简化并简化了代码,使其更易于理解和简洁。如果图像已经是正方形,它也会失效。
extension UIImage {
func square() -> UIImage? {
if size.width == size.height {
return self
}
let cropWidth = min(size.width, size.height)
let cropRect = CGRect(
x: (size.width - cropWidth) * scale / 2.0,
y: (size.height - cropWidth) * scale / 2.0,
width: cropWidth * scale,
height: cropWidth * scale
)
guard let imageRef = cgImage?.cropping(to: cropRect) else {
return nil
}
return UIImage(cgImage: imageRef, scale: scale, orientation: imageOrientation)
}
}
答案 10 :(得分:1)
斯威夫特 5
extension UIImage {
var squared: UIImage? {
guard let cgImage = cgImage else {
return nil
}
let length = min(cgImage.width, cgImage.height)
let x = cgImage.width / 2 - length / 2
let y = cgImage.height / 2 - length / 2
let cropRect = CGRect(x: x, y: y, width: length, height: length)
guard let croppedCGImage = cgImage.cropping(to: cropRect) else {
return nil
}
return UIImage(cgImage: croppedCGImage, scale: scale, orientation: imageOrientation)
}
}
答案 11 :(得分:1)
如何从UIImageView获取帮助
+ (UIImage *)laodSquareImage:(UIImage *)image withDiameter:(CGFloat)diameter
{
CGRect frame = CGRectMake(0.0f, 0.0f, diameter, diameter);
UIImageView *imageView = [[UIImageView alloc] initWithFrame:frame];
imageView.contentMode = UIViewContentModeScaleAspectFill;
imageView.clipsToBounds = YES;
imageView.image = image;
CALayer *layer = imageView.layer;
layer.masksToBounds = YES;
UIGraphicsBeginImageContextWithOptions(imageView.bounds.size,NO, [UIScreen mainScreen].scale);
CGContextRef context = UIGraphicsGetCurrentContext();
[layer renderInContext:context];
UIImage *roundedImage = UIGraphicsGetImageFromCurrentImageContext();
UIGraphicsEndImageContext();
return roundedImage;
}
您还可以通过添加一行来制作图像圈。
layer.cornerRadius =MAX( imageView.frame.size.height,imageView.frame.size.width)/2;
答案 12 :(得分:1)
已经有很多解决方案,但我想发布我的:
extension UIImage {
var cgImageWidth: Int { return cgImage?.width ?? 0 }
var cgImageheight: Int { return cgImage?.height ?? 0 }
var blance: CGFloat { return min(size.width, size.height)}
var blanceSize: CGSize { return CGSize(width: blance, height: blance) }
var blanceRect: CGRect { return CGRect(origin: .zero, size: blanceSize) }
var roundedImage: UIImage? {
UIGraphicsBeginImageContextWithOptions(blanceSize, false, scale)
defer { UIGraphicsEndImageContext() }
guard let cgImage = cgImage?.cropping(to: CGRect(origin: CGPoint(x: max(0, CGFloat(cgImageWidth) - blance)/2.0, y: max(0, CGFloat(cgImageheight) - blance)/2.0), size: blanceSize)) else { return nil }
UIBezierPath(ovalIn: blanceRect).addClip()
UIImage(cgImage: cgImage, scale: 1.0, orientation: self.imageOrientation).draw(in: blanceRect)
return UIGraphicsGetImageFromCurrentImageContext()
}
}
答案 13 :(得分:1)
func cropImage() -> UIImage? {
let size = min(self.size.width, self.size.height)
UIGraphicsBeginImageContextWithOptions(CGSize(width: size, height: size), true, 1.0)
defer { UIGraphicsEndImageContext() }
self.draw(in: CGRect(x: (size - self.size.width) / 2.0,
y: (size - self.size.height) / 2.0,
width: self.size.width,
height: self.size.height))
return UIGraphicsGetImageFromCurrentImageContext()
}
答案 14 :(得分:1)
Xamarin:
UIImage ImageByCroppingImage(UIImage image, CGSize size)
{
double newCropWidth, newCropHeight;
if (image.Size.Width < image.Size.Height)
{
newCropWidth = image.Size.Width < size.Width ? size.Width : image.Size.Width;
newCropHeight = (newCropWidth * size.Height) / size.Width;
}
else
{
newCropHeight = image.Size.Height < size.Height ? size.Height : image.Size.Height;
newCropWidth = (newCropHeight * size.Width) / size.Height;
}
double x = image.Size.Width / 2.0 - newCropWidth / 2.0;
double y = image.Size.Height / 2.0 - newCropHeight / 2.0;
CGRect cropRect = new CGRect(x, y, newCropWidth, newCropHeight);
var imageRef = image.CGImage.WithImageInRect(cropRect);
var cropped = new UIImage(imageRef);
return cropped;
}
答案 15 :(得分:0)
基于Swift 2扩展的解决方案。来自@Geoffrey和@Nirav Dangi的即兴创作。请注意,我们将newCropWidth和newCropHeight设置为图像的宽度或高度,当它们小于给定的宽度或高度时。
{{1}}
答案 16 :(得分:0)
这是Swift 5版本,根据中心位置给定的大小裁剪图像。
extension UIImage {
func imageByCroppingImage(size : CGSize) -> UIImage{
let refWidth : CGFloat = CGFloat(self.cgImage!.width)
let refHeight : CGFloat = CGFloat(self.cgImage!.height)
let x = (refWidth - size.width) / 2
let y = (refHeight - size.height) / 2
let cropRect = CGRect(x: x, y: y, width: size.width, height: size.height)
let imageRef = self.cgImage!.cropping(to: cropRect)
let cropped : UIImage = UIImage(cgImage: imageRef!, scale: 0, orientation: self.imageOrientation)
return cropped
}
}
答案 17 :(得分:0)
我正在处理以下
extension UIImage {
var cgImageWidth: Int { return cgImage?.width ?? 0 }
var cgImageheight: Int { return cgImage?.height ?? 0 }
var blance: CGFloat { return min(size.width, size.height)}
var blanceSize: CGSize { return CGSize(width: blance, height: blance) }
var blanceRect: CGRect { return CGRect(origin: .zero, size: blanceSize) }
var roundedImage: UIImage? {
UIGraphicsBeginImageContextWithOptions(blanceSize, false, scale)
defer { UIGraphicsEndImageContext() }
guard let cgImage = cgImage?.cropping(to: CGRect(origin: CGPoint(x: max(0, CGFloat(cgImageWidth) - blance)/2.0, y: max(0, CGFloat(cgImageheight) - blance)/2.0), size: blanceSize)) else { return nil }
UIBezierPath(ovalIn: blanceRect).addClip()
UIImage(cgImage: cgImage, scale: 1.0, orientation: self.imageOrientation).draw(in: blanceRect)
return UIGraphicsGetImageFromCurrentImageContext()
}
}
答案 18 :(得分:-3)
我能用这样的东西来完成它:
UIImage *thisImage = [[UIImage alloc] initWithContentsOfFile:imagePath];
double x = (thisImage.size.width )/2.0;
double y = (thisImage.size.height)/2.0;
mediaImage = [self imageByCropping:thisImage toRect:CGRectMake(x, y, 60, 60)];
[thisImage release];