前一段时间我记得看到一种常量定义了iPhone上键盘的动画速率,我不能为我的生活记住我在哪里看到它......任何见解?
答案 0 :(得分:68)
- (NSTimeInterval)keyboardAnimationDurationForNotification:(NSNotification*)notification
{
NSDictionary* info = [notification userInfo];
NSValue* value = [info objectForKey:UIKeyboardAnimationDurationUserInfoKey];
NSTimeInterval duration = 0;
[value getValue:&duration];
return duration;
}
答案 1 :(得分:16)
UIKeyboardAnimationDurationUserInfoKey现在是一个NSNumber对象,它使代码更短。
- (void)keyboardWillShowNotification:(NSNotification *)notification
{
NSDictionary *info = [notification userInfo];
NSNumber *number = [info objectForKey:UIKeyboardAnimationDurationUserInfoKey];
double duration = [number doubleValue];
}
答案 2 :(得分:11)
由于这是第一次google热门,我想指出,当国际用户(例如日语)在不同大小的键盘之间切换时,硬编码0.3将意味着您的视图会错误地生成动画(当该操作应该是是即时的。
始终使用通知的userInfo字典的UIKeyboardAnimationDurationUserInfoKey值 - 当用户点击键盘时,它会设置为0。
答案 3 :(得分:6)
为Shaggy Frog写的更多内容。完整的实现将是:
[[NSNotificationCenter defaultCenter] addObserver:self
selector:@selector(keyboardMovement:)
name:UIKeyboardWillShowNotification
object:nil];
[[NSNotificationCenter defaultCenter] addObserver:self
selector:@selector(keyboardMovement:)
name:UIKeyboardWillHideNotification
object:nil];
-(void)keyboardMovement:(NSNotification *)notification{
if (_numericKeyboardShowing == false){
[UIView animateWithDuration:[self keyboardAnimationDurationForNotification:notification] delay:0
options:UIViewAnimationCurveEaseInOut
animations:^ {
self.bottomContainerView.center = CGPointMake(self.bottomContainerView.center.x, (self.bottomContainerView.center.y - 218));
}
completion:NULL];
_numericKeyboardShowing = true;
}
else{
[UIView animateWithDuration:[self keyboardAnimationDurationForNotification:notification] delay:0
options:UIViewAnimationCurveLinear
animations:^ {
self.bottomContainerView.center = CGPointMake(self.bottomContainerView.center.x, (self.bottomContainerView.center.y + 218));
}
completion:NULL];
_numericKeyboardShowing = false;
}
- (NSTimeInterval)keyboardAnimationDurationForNotification:(NSNotification *)notification
{
NSDictionary *info = [notification userInfo];
NSValue* value = [info objectForKey:UIKeyboardAnimationDurationUserInfoKey];
NSTimeInterval duration = 0;
[value getValue:&duration];
return duration;
}
答案 4 :(得分:2)
UIKeyboardAnimationDurationUserInfoKey 包含double的NSValue对象的键,用于标识动画的持续时间(以秒为单位)。
答案 5 :(得分:2)
在Swift中,您的代码将如下所示:
let keyboardSize: CGSize = userInfo[UIKeyboardFrameBeginUserInfoKey]!.CGRectValue.size
let animationDuration = ((userInfo[UIKeyboardAnimationDurationUserInfoKey]) as! NSNumber).floatValue
let animationOptions = ((userInfo[UIKeyboardAnimationCurveUserInfoKey]) as! NSNumber).unsignedLongValue
UIView.animateWithDuration(NSTimeInterval(animationDuration), delay: 0,
options: UIViewAnimationOptions(rawValue: animationOptions),
animations: { () -> Void in
self.view.frame.origin.y += keyboardSize.height
},
completion: nil)
答案 6 :(得分:1)
if let duration = notification.userInfo?[UIKeyboardAnimationDurationUserInfoKey] as? Double {
UIView.animate(withDuration: duration, animations: {
self.view.layoutIfNeeded()
})
}
在调试模式下,我的duration
为3.499999