我是delphi图形方法的新手,我一直致力于创建一个...视口,这就是我在为一个项目做的时候所说的。对不起,我无法为它提供任何代码,但是我被困在逻辑部分,搜索谷歌指向我一些OnPaint,Draw方法。但那些并不是我想要完成的,因为我有,例如:
我的逻辑(在HTML / jQuery中)是创建一个#viewportBinder(这是我正在拖动的div,透明的bg),然后是另一个名为#viewtown(1600x1000,背景)的div,其中包含div(那些TImages)放在CSS的设定坐标处。
所以当我拖动viewportBinder时,jQuery会在#viewport上设置新的x / y。隐含地,#viewport内的div(TImages)正在移动,因为父级是相对的。
有没有人有这种项目的经验?任何代码片段?
更具体地说,我将给出我的html示例,说明我所完成的内容以及我想要移植到Delphi代码中的内容:http://www.youtube.com/watch?v=9iYqzvZFnGA
很抱歉,如果我不够清楚,我没有起点,因为我根本没有使用delphi的经验。 (使用RAD Studio 2010)
答案 0 :(得分:6)
一个非常简短的例子,它是如何以一种简单的方式实现的。
你可以使用Paintbox进行绘画,使用1个Backimage,一个带有信息和透明pngimages的记录数组。
可以在偏移/缩放/旋转中操纵画布。 移动和命中检测会发生在mousedown和mousemove中。
这不完整,但可能会让你知道如何做到这一点。
[delphi]
unit Unit1;
interface
uses
Windows, Messages, SysUtils, Variants, Classes, Graphics, Controls, Forms,
Dialogs, ExtCtrls,PNGImage, StdCtrls;
type
TBuilding=Record // record for building informations
Pos:TPoint;
PNGImage:TPngImage;
// what ever needed
End;
TBuildingArray=Array of TBuilding; // array of buildings
TForm1 = class(TForm)
PaintBox1: TPaintBox;
Button1: TButton;
procedure FormCreate(Sender: TObject);
procedure PaintBox1Paint(Sender: TObject);
procedure PaintBox1MouseDown(Sender: TObject; Button: TMouseButton;
Shift: TShiftState; X, Y: Integer);
procedure PaintBox1MouseMove(Sender: TObject; Shift: TShiftState; X,
Y: Integer);
procedure Button1Click(Sender: TObject);
procedure FormDestroy(Sender: TObject);
private
{ Private-Deklarationen }
FXoffs,FYOffs,FZoom:Double; // offset and zoom for painting
FMouseDownPoint:TPoint;
FBackGroundPNG:TPNGImage;
FBuildingArray:TBuildingArray;
procedure Check4Hit(X, Y: Integer);
public
{ Public-Deklarationen }
end;
var
Form1: TForm1;
implementation
uses Math;
{$R *.dfm}
Procedure SetCanvasZoomAndRotation(ACanvas:TCanvas;Zoom:Double;Angle:Double;CenterpointX,CenterpointY:Double);
var
form : tagXFORM;
Winkel:Double;
begin
Winkel := DegToRad(Angle);
SetGraphicsMode(ACanvas.Handle, GM_ADVANCED);
SetMapMode(ACanvas.Handle,MM_ANISOTROPIC);
form.eM11 := Zoom * cos( Winkel);
form.eM12 := Zoom *Sin( Winkel) ;
form.eM21 := Zoom * (-sin( Winkel));
form.eM22 := Zoom * cos( Winkel) ;
form.eDx := CenterpointX;
form.eDy := CenterpointY;
SetWorldTransform(ACanvas.Handle,form);
end;
Procedure ResetCanvas(ACanvas:TCanvas);
begin
SetCanvasZoomAndRotation(ACanvas , 1, 0, 0,0);
end;
procedure TForm1.FormCreate(Sender: TObject);
var
Path:String;
i:Integer;
begin
FZoom := 1;
DoubleBuffered := true;
Path := ExtractFilePath(Paramstr(0));
FBackGroundPNG:=TPNGImage.Create;
FBackGroundPNG.LoadFromFile(Path + 'infect.png');
SetLength(FBuildingArray,3);
for I := 0 to High(FBuildingArray) do
begin
FBuildingArray[i].PNGImage := TPngImage.Create;
FBuildingArray[i].PNGImage.LoadFromFile(Path + Format('B%d.png',[i]));
FBuildingArray[i].Pos.X := I * 300;
FBuildingArray[i].Pos.Y := Random(1000);
end;
end;
procedure TForm1.FormDestroy(Sender: TObject);
var
i:Integer;
begin
for I := 0 to High(FBuildingArray) do
begin
FBuildingArray[i].PNGImage.Free;
end;
FBackGroundPNG.Free;
end;
procedure TForm1.Button1Click(Sender: TObject);
begin
if FZoom=0.5 then FZoom := 1 else FZoom := 0.5;
PaintBox1.Invalidate;
end;
procedure TForm1.Check4Hit(X,Y:Integer);
var
i,Index:Integer;
R:TRect;
P:TPoint;
begin
index := -1;
for I := 0 to High(FBuildingArray) do
begin
R := Rect(FBuildingArray[i].Pos.X,FBuildingArray[i].Pos.Y
,FBuildingArray[i].Pos.X + FBuildingArray[i].PNGImage.Width
,FBuildingArray[i].Pos.Y + FBuildingArray[i].PNGImage.Height);
P := Point(Round((x - FXOffs)/FZoom) ,Round((y - FYOffs)/FZoom));
if PtInRect(R,P) then Index := i;
end;
if index > -1 then
begin
Caption := Format('Last hit %d',[index]);
end
else Caption := 'No Hit';
end;
procedure TForm1.PaintBox1MouseDown(Sender: TObject; Button: TMouseButton;
Shift: TShiftState; X, Y: Integer);
begin
Check4Hit(X,Y);
FMouseDownPoint.X := X;
FMouseDownPoint.Y := Y;
end;
procedure TForm1.PaintBox1MouseMove(Sender: TObject; Shift: TShiftState; X,
Y: Integer);
begin
if ssLeft in Shift then
begin
FXoffs := -( FMouseDownPoint.X - X) ;
FYoffs := -( FMouseDownPoint.Y - Y) ;
if FXoffs>0 then FXoffs := 0;
if FYoffs>0 then FYoffs := 0;
PaintBox1.Invalidate;
end;
end;
procedure TForm1.PaintBox1Paint(Sender: TObject);
var
i:Integer;
begin
SetCanvasZoomAndRotation(PaintBox1.Canvas,FZoom,0,FXoffs,FYOffs);
PaintBox1.Canvas.Draw(0,0,FBackGroundPNG);
for I := 0 to High(FBuildingArray) do
begin
PaintBox1.Canvas.Draw(FBuildingArray[i].Pos.X,FBuildingArray[i].Pos.Y,FBuildingArray[i].PNGImage);
end;
end;
end.
[/delphi]
答案 1 :(得分:0)
抱歉,但在过去的几年里,我一直在与Lazarus而不是Delphi合作。但是这篇文章将提供信息:http://wiki.lazarus.freepascal.org/Developing_with_Graphics#Create_a_custom_control_which_draws_itself 关于相对坐标无话可说 - 很简单。 关于拖拽:很久以前在遥远的星系中......就像这样:
// To start dragging
procedure WMLButtonDown(var Message: TWMLButtonDown); message WM_LBUTTONDOWN;
// To stop dragging
procedure WMLButtonUp(var Message: TWMLButtonUp); message WM_LBUTTONUP;
// To perform dragging
procedure WMMouseMove(var Message: TWMMouseMove); message WM_MOUSEMOVE;