我有一个复选框,允许我的程序启用我的图表上显示的禁用系列。当我禁用系列时,它会从chartArea中删除,也会从图例中删除。即使禁用,是否可以将其保留在图例中?我想在图例中更改它的透明度,使其看起来像已禁用,并在启用时将其设置为全彩色。
这是我正在寻找的链接:
答案 0 :(得分:1)
编辑:
我发现了另一种(更简单)的方法。您只需处理CustomizeLegend
事件(并使用series.Enabled
禁用系列):
void chart1_CustomizeLegend(object sender, CustomizeLegendEventArgs e)
{
e.LegendItems.Clear();
foreach (var series in this.chart1.Series)
{
var legendItem = new LegendItem();
legendItem.SeriesName = series.Name;
legendItem.ImageStyle = LegendImageStyle.Rectangle;
legendItem.BorderColor = Color.Transparent;
legendItem.Name = series.Name + "_legend_item";
int i = legendItem.Cells.Add(LegendCellType.SeriesSymbol, "", ContentAlignment.MiddleCenter);
legendItem.Cells.Add(LegendCellType.Text, series.Name, ContentAlignment.MiddleCenter);
if (series.Enabled)
legendItem.Color = series.Color;
else
legendItem.Color = Color.FromArgb(100, series.Color);
e.LegendItems.Add(legendItem);
}
}
结果:
答案 1 :(得分:0)
扩展上面的示例后,您可以使用 Tooltip 对象在 MouseMove 事件中显示/隐藏,并在图例应设置动画时触发 CustomizeLegend 事件/更新。单击图例将隐藏显示每个系列。
private int lastX; private int lastY;
ToolTip tip = new ToolTip();
Chart.MouseMove += (object sender, MouseEventArgs e) =>
{
//Cancel tooltip re-triggering itself when shown
if (e.X == this.lastX && e.Y == this.lastY)
{
return;
}
//Get any object clicked
var hit = Chart.HitTest(e.X, e.Y);
if (hit.Object is LegendItem legendItem)
{
tip.Tag = legendItem;
tip.ToolTipTitle = legendItem.SeriesName;
tip.Show(legendItem.ToolTip, Chart, new Point(e.X + Chart.Cursor.Size.Width / 2, e.Y + Chart.Cursor.Size.Height / 2));
Chart.Legends[0].Enabled = true; //trigger CustomizeLegend event
}
else
{
if (tip.Active)
{
tip.UseFading = true;
tip.Hide(Chart);
tip.Tag = null;
Chart.Legends[0].Enabled = true; //trigger CustomizeLegend event
}
}
this.lastX = e.X;
this.lastY = e.Y;
};
扩展了 CustomizeLegend 事件以检查工具提示 .Tag 以获取当前的图例项
Chart.CustomizeLegend += (o, e) =>
{
e.LegendItems.Clear();
foreach (var series in this.Chart.Series)
{
var legendItem = new LegendItem();
legendItem.Tag = series;
legendItem.SeriesName = series.Name;
legendItem.ImageStyle = LegendImageStyle.Rectangle;
//Check if Tooltip as active for the legend
if (tip.Tag is LegendItem tipLegendItem && legendItem.SeriesName.Equals(tipLegendItem.SeriesName))
{
//Show legend highlighted
legendItem.ImageStyle = LegendImageStyle.Rectangle;
legendItem.BorderColor = Color.Black;
legendItem.BorderWidth = 1;
}
else
{
//Show legend normal
legendItem.BorderColor = Color.Transparent;
}
legendItem.Name = series.Name + "_legend_item";
legendItem.ToolTip = "on/off";
int i = legendItem.Cells.Add(LegendCellType.SeriesSymbol, "", ContentAlignment.MiddleCenter);
legendItem.Cells.Add(LegendCellType.Text, series.Name, ContentAlignment.MiddleLeft);
//Show legend faint or active by state of Series.Enabled
if (series.Enabled) {
legendItem.Color = series.Color;
legendItem.Cells[1].ForeColor = Color.Black;
}
else
{
legendItem.Color = Color.FromArgb(100, series.Color);
legendItem.Cells[1].ForeColor = Color.LightGray;
}
e.LegendItems.Add(legendItem);
}
};
以及用于切换 Series.Enabled 的 MouseDown 事件
Chart.MouseDown += (o, e) =>
{
{
HitTestResult result = Chart.HitTest(e.X, e.Y);
// When user hits the LegendItem
if (result?.Object is LegendItem legendItem)
{
if (legendItem.Tag is Series series )
{
series.Enabled = !series.Enabled;
legendItem.ToolTip = series.Enabled ? "Enabled" : "Disabled";
tip.Show(legendItem.ToolTip, Chart, new Point(e.X + Chart.Cursor.Size.Width / 2, e.Y + Chart.Cursor.Size.Height / 2));
}
}
}
};