我发布了一款在Cocos2d框架上开发的iPad游戏。我已经在iPad 3和iPad 2等多种设备上测试了这款游戏,从未遇到过任何问题。
现在我收到一些报告,说它在某些设备上无法正常启动。人们说他们正在看default.png图像然后应用程序正在关闭。
有什么想法吗?
答案 0 :(得分:0)
没有崩溃报告,这只是一个猜谜游戏。
请务必尝试重现您身边的问题。
可能出现的问题:
1. If the app takes too long to launch it will be closed by iOS.
2. If it does not have enough memory it will not launch as well.
尝试以下方法:
I. Open many other heavy apps in the background so there is not much memory.
See how it affects your app launch.
II. During launch try to use as many fast taps as possible and fast gestures.
There is possibility that very early taps are not serviced properly or at all
and that can cause the crash.
III. Test on many devices as you can - especially low end.
答案 1 :(得分:0)
我发现了这个问题,它与旧设备上运行的社交框架有关。