在脚本中,它从300x300左右的标记下降到60x60。需要提高整体图像质量,因为它目前很差。
public static Boolean resizeImage(String sourceImg, String destImg, Integer Width, Integer Height, Integer whiteSpaceAmount)
{
BufferedImage origImage;
try
{
origImage = ImageIO.read(new File(sourceImg));
int type = origImage.getType() == 0? BufferedImage.TYPE_INT_ARGB : origImage.getType();
int fHeight = Height;
int fWidth = Width;
int whiteSpace = Height + whiteSpaceAmount; //Formatting all to squares so don't need two whiteSpace calcs..
double aspectRatio;
//Work out the resized dimensions
if (origImage.getHeight() > origImage.getWidth()) //If the pictures height is greater than the width then scale appropriately.
{
fHeight = Height; //Set the height to 60 as it is the biggest side.
aspectRatio = (double)origImage.getWidth() / (double)origImage.getHeight(); //Get the aspect ratio of the picture.
fWidth = (int)Math.round(Width * aspectRatio); //Sets the width as created via the aspect ratio.
}
else if (origImage.getHeight() < origImage.getWidth()) //If the pictures width is greater than the height scale appropriately.
{
fWidth = Width; //Set the height to 60 as it is the biggest side.
aspectRatio = (double)origImage.getHeight() / (double)origImage.getWidth(); //Get the aspect ratio of the picture.
fHeight = (int)Math.round(Height * aspectRatio); //Sets the height as created via the aspect ratio.
}
int extraHeight = whiteSpace - fHeight;
int extraWidth = whiteSpace - fWidth;
BufferedImage resizedImage = new BufferedImage(whiteSpace, whiteSpace, type);
Graphics2D g = resizedImage.createGraphics();
g.setColor(Color.white);
g.fillRect(0, 0, whiteSpace, whiteSpace);
g.setComposite(AlphaComposite.Src);
g.setRenderingHint(RenderingHints.KEY_INTERPOLATION, RenderingHints.VALUE_INTERPOLATION_BILINEAR);
g.setRenderingHint(RenderingHints.KEY_RENDERING, RenderingHints.VALUE_RENDER_QUALITY);
g.setRenderingHint(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_ON);
g.drawImage(origImage, extraWidth/2, extraHeight/2, fWidth, fHeight, null);
g.dispose();
ImageIO.write(resizedImage, "jpg", new File(destImg));
}
catch (IOException ex)
{
return false;
}
return true;
}
真的只需要知道他们是否可以插入,这会提高质量,或者我是否需要完全看待别的东西。
编辑:图片比较。
来源,刚从谷歌那里挑选了一台随机洗衣机。 http://www.essexappliances.co.uk/images/categories/washing-machine.jpg
在Photoshop中将相同的图片转换为我需要的图片。 http://imgur.com/78B1p
像这样转换的样子。 http://imgur.com/8WlXD
答案 0 :(得分:18)
在大范围内缩小图像本质上是危险的(从质量的角度来看),尤其是使用一个步骤。
推荐的方法是使用分而治之的方法。基本上,您可以按照50%的步长缩小图像,直到达到所需的大小。
所以,我拍摄了650x748的原始图像并将其缩小到适合60x60区域(52x60)
与一步相比分而治之......
public class TestImageResize {
public static void main(String[] args) {
new TestImageResize();
}
public TestImageResize() {
EventQueue.invokeLater(new Runnable() {
@Override
public void run() {
try {
UIManager.setLookAndFeel(UIManager.getSystemLookAndFeelClassName());
} catch (Exception ex) {
}
JFrame frame = new JFrame("Testing");
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.setLayout(new BorderLayout());
frame.add(new ScalePane());
frame.pack();
frame.setLocationRelativeTo(null);
frame.setVisible(true);
}
});
}
public class ScalePane extends JPanel {
private BufferedImage original;
private BufferedImage scaled;
public ScalePane() {
try {
original = ImageIO.read(new File("path/to/master.jpg"));
scaled = getScaledInstanceToFit(original, new Dimension(60, 60));
ImageIO.write(scaled, "jpg", new File("scaled.jpg"));
BufferedImage image = new BufferedImage(52, 60, BufferedImage.TYPE_INT_RGB);
Graphics2D g2d = image.createGraphics();
g2d.setRenderingHint(RenderingHints.KEY_INTERPOLATION, RenderingHints.VALUE_INTERPOLATION_BILINEAR);
g2d.setRenderingHint(RenderingHints.KEY_RENDERING, RenderingHints.VALUE_RENDER_QUALITY);
g2d.setRenderingHint(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_ON);
g2d.drawImage(original, 0, 0, 52, 60, this);
g2d.dispose();
ImageIO.write(image, "jpg", new File("test.jpg"));
} catch (IOException ex) {
ex.printStackTrace();
}
}
@Override
public Dimension getPreferredSize() {
Dimension size = super.getPreferredSize();
if (original != null) {
if (scaled != null) {
size.width = original.getWidth() + scaled.getWidth();
size.height = original.getHeight();
} else {
size.width = original.getWidth();
size.height = original.getHeight();
}
}
return size;
}
@Override
protected void paintComponent(Graphics g) {
super.paintComponent(g);
Graphics2D g2d = (Graphics2D) g.create();
g2d.setRenderingHint(RenderingHints.KEY_INTERPOLATION, RenderingHints.VALUE_INTERPOLATION_BILINEAR);
g2d.setRenderingHint(RenderingHints.KEY_RENDERING, RenderingHints.VALUE_RENDER_QUALITY);
g2d.setRenderingHint(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_ON);
if (original != null) {
int x = 0;
int y = (getHeight() - original.getHeight()) / 2;;
if (scaled != null) {
x = (getWidth() - (original.getWidth() + scaled.getWidth())) / 2;
} else {
x = (getWidth() - original.getWidth()) / 2;
}
g2d.drawImage(original, x, y, this);
if (scaled != null) {
x += original.getWidth();
y = (getHeight() - scaled.getHeight()) / 2;
g2d.drawImage(scaled, x, y, this);
}
}
g2d.dispose();
}
public BufferedImage getScaledInstanceToFit(BufferedImage img, Dimension size) {
float scaleFactor = getScaleFactorToFit(img, size);
return getScaledInstance(img, scaleFactor);
}
public float getScaleFactorToFit(BufferedImage img, Dimension size) {
float scale = 1f;
if (img != null) {
int imageWidth = img.getWidth();
int imageHeight = img.getHeight();
scale = getScaleFactorToFit(new Dimension(imageWidth, imageHeight), size);
}
return scale;
}
public float getScaleFactorToFit(Dimension original, Dimension toFit) {
float scale = 1f;
if (original != null && toFit != null) {
float dScaleWidth = getScaleFactor(original.width, toFit.width);
float dScaleHeight = getScaleFactor(original.height, toFit.height);
scale = Math.min(dScaleHeight, dScaleWidth);
}
return scale;
}
public float getScaleFactor(int iMasterSize, int iTargetSize) {
float scale = 1;
if (iMasterSize > iTargetSize) {
scale = (float) iTargetSize / (float) iMasterSize;
} else {
scale = (float) iTargetSize / (float) iMasterSize;
}
return scale;
}
public BufferedImage getScaledInstance(BufferedImage img, double dScaleFactor) {
BufferedImage imgBuffer = null;
imgBuffer = getScaledInstance(img, dScaleFactor, RenderingHints.VALUE_INTERPOLATION_BILINEAR, true);
return imgBuffer;
}
protected BufferedImage getScaledInstance(BufferedImage img, double dScaleFactor, Object hint, boolean higherQuality) {
int targetWidth = (int) Math.round(img.getWidth() * dScaleFactor);
int targetHeight = (int) Math.round(img.getHeight() * dScaleFactor);
int type = (img.getTransparency() == Transparency.OPAQUE)
? BufferedImage.TYPE_INT_RGB : BufferedImage.TYPE_INT_ARGB;
BufferedImage ret = (BufferedImage) img;
if (targetHeight > 0 || targetWidth > 0) {
int w, h;
if (higherQuality) {
w = img.getWidth();
h = img.getHeight();
} else {
w = targetWidth;
h = targetHeight;
}
do {
if (higherQuality && w > targetWidth) {
w /= 2;
if (w < targetWidth) {
w = targetWidth;
}
}
if (higherQuality && h > targetHeight) {
h /= 2;
if (h < targetHeight) {
h = targetHeight;
}
}
BufferedImage tmp = new BufferedImage(Math.max(w, 1), Math.max(h, 1), type);
Graphics2D g2 = tmp.createGraphics();
g2.setRenderingHint(RenderingHints.KEY_INTERPOLATION, hint);
g2.drawImage(ret, 0, 0, w, h, null);
g2.dispose();
ret = tmp;
} while (w != targetWidth || h != targetHeight);
} else {
ret = new BufferedImage(1, 1, type);
}
return ret;
}
}
}
您也可以找到感兴趣的The Perils of Image.getScaledInstance()
答案 1 :(得分:16)
您看到的问题实际上与用于缩减的重采样过滤器有关。显然,你的图书馆使用的那个是糟糕的情况。最小邻居,双线性和双三次是降尺度时使用的典型坏例子。我不知道Photoshop使用的确切重采样过滤器,但我使用3瓣lanczos并得到以下结果:
因此,要解决您的问题,您需要使用更智能的重采样过滤器。
答案 2 :(得分:11)
在您的示例中,在您的第一个ImageIO.read行之后,单个方法调用就可以解决问题:
origImage = ImageIO.read(new File(sourceImg));
您可以执行以下操作以获得所需内容(javadoc for this method):
origImage = Scalr.resize(origImage, Method.ULTRA_QUALITY, 60);
如果它仍然看起来有点锯齿(因为你从图像中删除了太多信息,你可以在命令中添加以下OP,以便对图像应用光抗锯齿滤镜,使其看起来更平滑): / p>
origImage = Scalr.resize(origImage, Method.ULTRA_QUALITY, 60, Scalr.OP_ANTIALIAS);
这将取代你拥有的所有其余代码逻辑。我建议的另一件事就是将你真正的小样本保存为PNG,这样就不会对图像进行压缩/有损转换,或者如果你真的想要JPG格式,请确保你在JPG上使用很少甚至没有压缩。 (以下是关于如何操作的an article;它使用ImageWriteParam类)
imgscalr根据Apache 2许可证授权并托管在GitHub上,因此您可以随意使用它;如果您在服务器端应用程序中使用该库并排队大量的扩展操作并且不想杀死服务器,它还包括asynchronous scaling support。
答案 3 :(得分:6)
如前所述,Java的Graphics2D没有提供非常好的缩小算法。如果您不想自己实现复杂的算法,可以试用当前专门用于此的开源库:Thumbnailator,imgscalr和ImageMagick的Java接口。< / p>
在研究私人项目时,我尝试了它们(ImageMagick除外),以下是用Photoshop作为参考的视觉效果:
一个。 Thumbnailator 0.4.8默认设置(无内部调整大小)
B. imgscalr 4.2,ULTRA_QUALTY设置
C. Photoshop CS5双三次过滤器(另存为web)
D. Graphics2d 包含所有HQ渲染提示
Thumbnailator和PS创造了类似的结果,而imgscalr似乎更软。其中一个库创造了更好的结果是主观的。另一点需要考虑的是性能。虽然Thumbnailator和Graphics2d具有相似的运行时,但imgscalr相当慢(使用ULTRA_QUALITY)in my benchmarks。
For more info, read this post providing more detail on this matter