现在我希望画布只绘制一种颜色。
public class AndroidTentaTestActivity extends Activity {
private Bitmap bm;
private Canvas c;
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
this.setContentView(R.layout.main);
bm = Bitmap.createBitmap(100, 100, Config.ARGB_8888);
c = new Canvas(bm);
c.drawARGB(100, 0, 0, 150);
}
}
上面的代码是我到目前为止所写的,显然不起作用。我怀疑Bitmap在某种程度上与我正在做的事情无关,但我不知道如何修复它。我怎么样?
答案 0 :(得分:1)
在mPaint.setColor()中更改所需的颜色。
public class AndroidTentaTestActivity extends AppCompatActivity {
MyView mv;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
mv = new MyView(this);
mv.setDrawingCacheEnabled(true);
setContentView(mv);
mPaint = new Paint();
mPaint.setAntiAlias(true);
mPaint.setDither(true);
mPaint.setColor(0xFFFF0000);
}
private Paint mPaint;
@Override
public void onClick(View v) {
}
public class MyView extends View {
private Bitmap mBitmap;
private Canvas mCanvas;
private Path mPath;
private Paint mBitmapPaint;
Context context;
public MyView(Context c) {
super(c);
context = c;
mPath = new Path();
mBitmapPaint = new Paint(Paint.DITHER_FLAG);
}
@Override
protected void onSizeChanged(int w, int h, int oldw, int oldh) {
super.onSizeChanged(w, h, oldw, oldh);
mBitmap = Bitmap.createBitmap(w, h, Bitmap.Config.ARGB_8888);
mCanvas = new Canvas(mBitmap);
}
@Override
protected void onDraw(Canvas canvas) {
super.onDraw(canvas);
canvas.drawColor(0xFFFFFFFF);
canvas.drawBitmap(mBitmap, 0, 0, mBitmapPaint);
canvas.drawPath(mPath, mPaint);
}
private float mX, mY;
private static final float TOUCH_TOLERANCE = 1;
private void touch_start(float x, float y) {
//showDialog();
mPath.reset();
mPath.moveTo(x, y);
mX = x;
mY = y;
}
private void touch_move(float x, float y) {
float dx = Math.abs(x - mX);
float dy = Math.abs(y - mY);
if (dx >= TOUCH_TOLERANCE || dy >= TOUCH_TOLERANCE) {
// mPath.quadTo(mX, mY, (x + mX) / 2, (y + mY) / 2); //2,2.old values
mX = x;
mY = y;
}
}
private void touch_up() {
mPath.lineTo(mX, mY);
// commit the path to our offscreen
mCanvas.drawPath(mPath, mPaint);
// kill this so we don't double draw
mPath.reset();
}
@Override
public boolean onTouchEvent(MotionEvent event) {
float x = event.getX();
float y = event.getY();
switch (event.getAction()) {
case MotionEvent.ACTION_DOWN:
touch_start(x, y);
invalidate();
break;
case MotionEvent.ACTION_MOVE:
touch_move(x, y);
invalidate();
break;
case MotionEvent.ACTION_UP:
touch_up();
invalidate();
break;
}
return true;
}
}
答案 1 :(得分:0)
LinearLayout ll = (LinearLayout) findViewById(R.id.rect);
Paint paint = new Paint();
paint.setColor(Color.parseColor("#CD5C5C"));
Bitmap bg = Bitmap.createBitmap(ll.getWidth(),ll.getHeight() , Bitmap.Config.ARGB_8888);
Canvas canvas = new Canvas(bg);
canvas.drawARGB(200, 0, 225, 255);
ll.setBackgroundDrawable(new BitmapDrawable(bg));