我的程序存在这个小问题。在Visual Studio 2012中,它运行正常,但如果我用G ++编译它(是的,由于我上面的原因,我必须用它来编译),错误信号11(SIGSEGV)或6(SIGABRT)根据输入被触发。这是一个编程练习,我有另一个程序(在一个在线服务器上),用10个不同的输入测试我的程序。正如我所说,该程序在使用Visual Studio 2012时编译并运行良好。
关于该计划: 它找到从起点(x,y)到多个出口的最短路径(出口量不相关且不同。可能只有1个出口或者可能有200个出口)。 输入如下:
7 12 // maze height and width
##########.# //
#..........# //
#.###.###### //
#..X#.#..... // the maze blueprint
#.###.#.#### //
#..........# //
############ //
我的节目:
#include <iostream>
#include <vector>
typedef struct _laby_t {
int h, w;
char **pohja; // 'pohja' is finnish and means layout
} laby_t;
typedef std::vector<int> monovector;
typedef std::vector< std::vector<int> > bivector;
laby_t *laby_allocate (int r, int c)
{
laby_t *laby;
int i;
laby = new laby_t[sizeof (laby_t)];
laby->pohja = new char *[r];
for (i = 0; i < r; i++)
{
laby->pohja[i] = new char[c];
}
laby->h = r;
laby->w = c;
return laby;
}
int wander(int y, int x, laby_t *&_laby, int goals)
{
laby_t *laby = _laby;
int found = 0, depth = 0, min_path = 1000000;
bool b = 0;
bivector openList;
monovector start; start.push_back(y); start.push_back(x);
bivector closedList;
openList.push_back(start);
while(found < goals)
{
y = openList.back()[0]; x = openList.back()[1];
monovector r; r.push_back(y); r.push_back(x); closedList.push_back(r);
openList.pop_back();
if(laby->pohja[y][x] != '*') laby->pohja[y][x] = '-';
depth++;
if(y == 0 || y+1 == laby->h || x == 0 || x+1 == laby->w) {
found++;
if(depth < min_path) min_path = depth;
if(found >= goals) {
std::cout << min_path << std::endl;
break;
}
laby->pohja[y][x] = '-';
goto back_track;
}
else
{
b = 0;
if(laby->pohja[y+1][x ] == '.') { monovector r; r.push_back(y+1); r.push_back(x); openList.push_back(r); b=1; }
if(laby->pohja[y ][x+1] == '.') { monovector r; r.push_back(y); r.push_back(x+1); openList.push_back(r); b=1; }
if(laby->pohja[y-1][x ] == '.') { monovector r; r.push_back(y-1); r.push_back(x); openList.push_back(r); b=1; }
if(laby->pohja[y ][x-1] == '.') { monovector r; r.push_back(y); r.push_back(x-1); openList.push_back(r); b=1; }
if(!b)
{
back_track: while(closedList.size() > 0)
{
//std::cout << closedList.size() << std::endl;
int c_y = closedList.back()[0]; int c_x = closedList.back()[1];
int o_y = openList.back()[0]; int o_x = openList.back()[1];
laby->pohja[y][x] = '*';
y = c_y; x = c_x;
laby->pohja[y][x] = '*';
if( (c_y+1 == o_y && c_x == o_x) ||
(c_y == o_y && c_x+1 == o_x) ||
(c_y-1 == o_y && c_x == o_x) ||
(c_y == o_y && c_x-1 == o_x) )
{
laby->pohja[y][x] = '-';
y = o_y; x = o_x;
closedList.pop_back();
depth--;
break;
}
else {
closedList.pop_back();
depth--;
}
}
}
}
}
return min_path;
}
int main()
{
int h, w, goals = 0;
std::cin >> h >> w;
laby_t *laby;
laby = laby_allocate(h, w);
for(int i = 0; i < laby->h; i++)
std::cin >> laby->pohja[i];
for(int i = 1; i < laby->h-1; i++) {
if(laby->pohja[i][0] == '.') goals++;
if(laby->pohja[i][laby->w-1] == '.') goals++;
}
for(int i = 1; i < laby->w-1; i++) {
if(laby->pohja[0][i] == '.') goals++;
if(laby->pohja[laby->h-1][i] == '.') goals++;
}
for(int i = 0; i < laby->h; i++)
for(int j = 0; j < laby->w; j++) {
if(laby->pohja[i][j] == 'X') {
wander(i, j, laby, goals);
goto _exit;
}
}
_exit:
//system("pause");
return 0;
}
我已完成关于错误信号的作业,如果你们不知道的话:http://www.yolinux.com/TUTORIALS/C++Signals.html
提前致谢。
答案 0 :(得分:4)
代码使用G ++ 4.7.1在Mac OS X 10.7.5上干净地编译,这很好:
g++ -g -Wall -Wextra laby.cpp -o laby
不幸的是,当结果在valgrind
下运行时,它会产生:
==15030== Invalid write of size 1
==15030== at 0x306BE: std::basic_istream<char, std::char_traits<char> >& std::operator>><char, std::char_traits<char> >(std::basic_istream<char, std::char_traits<char> >&, char*) (in /usr/lib/libstdc++.6.0.9.dylib)
==15030== by 0x10000117D: main (laby.cpp:113)
==15030== Address 0x10001632c is 0 bytes after a block of size 12 alloc'd
==15030== at 0xB823: malloc (vg_replace_malloc.c:266)
==15030== by 0x5768D: operator new(unsigned long) (in /usr/lib/libstdc++.6.0.9.dylib)
==15030== by 0x576DA: operator new[](unsigned long) (in /usr/lib/libstdc++.6.0.9.dylib)
==15030== by 0x1000008C0: laby_allocate(int, int) (laby.cpp:21)
==15030== by 0x100001146: main (laby.cpp:110)
因此,laby_allocate()
函数中的内存分配存在问题。或者几个......
laby_t *laby_allocate (int r, int c)
{
laby_t *laby;
int i;
laby = new laby_t[sizeof (laby_t)];
此行分配laby_t
的数组;它在数组中分配与laby_t
中的字节数一样多的元素。这不是你需要的。
laby = new laby_t;
继续:
laby->pohja = new char *[r];
for (i = 0; i < r; i++)
{
laby->pohja[i] = new char[c];
}
这没有为数据末尾的空值分配足够的空间......这就是'write'为1个字节的原因。将c
更改为c+1
,valgrind
可以提供清晰的健康状况。
laby->h = r;
laby->w = c;
return laby;
}
答案是15
;我不相信这是正确的。
答案 1 :(得分:2)
此行溢出了内存分配。如果用户输入 w 字符,则需要(w + 1)字符来保存以空字符结尾的字符串。
std::cin >> laby->pohja[i];
这一行也分配了许多laby_t
个对象的数组,尽管你似乎只想要一个。也许你把C ++ new
与C malloc
混淆了。
laby = new laby_t[sizeof (laby_t)];
你可以用它替换它。
laby = new laby_t;
这似乎也是C的残余。它不是一个bug,但是它会用reduntant符号不必要地污染当前的命名空间。
typedef struct _laby_t { ... } laby_t;
你可以用它替换它。
struct laby_t { ... };