我试图使用此stackoverflow问题wxPython MacOS X Lion full screen mode
中的答案中的代码获得对wxPython应用程序的全屏支持我的错误
Traceback (most recent call last):
File "test_mac_fullscreen.py", line 36, in <module>
frame = Frame()
File "test_mac_fullscreen.py", line 29, in __init__
SetFullScreenCapable(self)
File "test_mac_fullscreen.py", line 16, in SetFullScreenCapable
window = frameobj.window()
AttributeError: 'NSHIObject' object has no attribute 'window'
我的代码(只是从上面的链接复制并粘贴到一个文件中)
# from https://stackoverflow.com/questions/12328143/getting-pyobjc-object-from-integer-id
import ctypes, objc
_objc = ctypes.PyDLL(objc._objc.__file__)
# PyObject *PyObjCObject_New(id objc_object, int flags, int retain)
_objc.PyObjCObject_New.restype = ctypes.py_object
_objc.PyObjCObject_New.argtypes = [ctypes.c_void_p, ctypes.c_int, ctypes.c_int]
def objc_object(id):
return _objc.PyObjCObject_New(id, 0, 1)
def SetFullScreenCapable(frame):
frameobj = objc_object(frame.GetHandle())
NSWindowCollectionBehaviorFullScreenPrimary = 1<<7
window = frameobj.window()
newBehavior = window.collectionBehavior() | NSWindowCollectionBehaviorFullScreenPrimary
window.setCollectionBehavior_(newBehavior)
import wxversion
wxversion.select('2-osx_cocoa') # require Cocoa version of wxWidgets
import wx
class Frame(wx.Frame):
def __init__(self):
wx.Frame.__init__(self, None)
self.Bind(wx.EVT_CLOSE, self.OnClose)
wx.Button(self, label="Hello!") # test button to demonstrate full-screen resizing
SetFullScreenCapable(self)
def OnClose(self, event):
print "Closing"
exit()
if __name__ == "__main__":
app = wx.App(False)
frame = Frame()
frame.Show()
app.MainLoop()
print "running app loop"
答案 0 :(得分:1)
虽然这已经相当晚了,但最近看到它突然点击了。
如果你在错误中注意到它声明了一个类NSHIObject(HI我猜是代表人机接口),这与wxPython使用的后端,古老的Carbon(如本例中)或更新的Cocoa有关。在早期版本中,只有碳可用,但有2.9.5(IIRC)Cocoa可用(我相信它的含义可以通过Cocoa或Carbon转移到3.0)。只需重新安装可可版本即可。