试图让2个动画同时工作

时间:2012-12-25 16:37:00

标签: objective-c ios uiviewanimation caanimation

在下一个代码中,有两个方法一个接一个地调用。第一个使中心按钮消失,第二个使标签消失。另外他们工作正常。 我的问题是,当我尝试一个接一个地调用它们时hideCenterButton没有动画。按钮只是消失,而不是滚动到屏幕左侧。

-(void)hideCenterButton:(BOOL)animated
{
    if(animated){

        [UIView animateWithDuration:0.3
                              delay:0.0f
                            options:UIViewAnimationCurveLinear
                         animations:^{
                             CGRect frame = self.centerButton.frame;
                             frame.origin.x = -100;
                             self.centerButton.frame = frame;
                         }
                         completion:^(BOOL finished){
                         }];
    }}

...

- (void)hideTabBar:(UITabBarController *) tabbarcontroller
    {
        [UIView beginAnimations:nil context:NULL];
        [UIView setAnimationDuration:0.5];
        //[UIView setAnimationDelay:1];
        for(UIView *view in tabbarcontroller.view.subviews)
        {
            if([view isKindOfClass:[UITabBar class]] || [view isKindOfClass:[UIImageView class]])
            {
                [view setFrame:CGRectMake(view.frame.origin.x, 480, view.frame.size.width, view.frame.size.height)];
            }
            else
            {
                [view setFrame:CGRectMake(view.frame.origin.x, view.frame.origin.y, view.frame.size.width, 480)];
            }
        }

        [UIView commitAnimations];
    }

1 个答案:

答案 0 :(得分:2)

您可能已经遇到了基于UIView的动画的某种限制。您可能尝试的几件事情是:

  1. 也为animateWithDuration使用hideTabBar::事实上,beginAnimation是动画UIView的老路; animateWithDuration是最近的(iOS4引入);通过在bot案例中使用相同的动画调用,您可能会获得更好的结果;这应该是直截了当的;这应该有效:

      - (void)hideTabBar:(UITabBarController *) tabbarcontroller
      {
    [UIView animateWithDuration:0.3
                          delay:0.0f
                        options:UIViewAnimationCurveLinear
                     animations:^{
        for(UIView *view in tabbarcontroller.view.subviews)
        {
        if([view isKindOfClass:[UITabBar class]] || [view isKindOfClass:[UIImageView class]])
        {
            [view setFrame:CGRectMake(view.frame.origin.x, 480, view.frame.size.width, view.frame.size.height)];
        }
        else
        {
            [view setFrame:CGRectMake(view.frame.origin.x, view.frame.origin.y, view.frame.size.width, 480)];
        }
       }
                     }
                     completion:nil];
    }
    
  2. 使用Core Animation重写动画:这是一种稍低级别的机制,但它可以让您在性能方面获得最佳效果;这就是,例如,你如何重写第一个动画:

  3. 首先你需要提供一个回调:

    - (void)animationDidStop:(CABasicAnimation*)anim finished:(BOOL)flag {
           CALayer* layer = [anim valueForKey:@"animationLayer"];
           layer.position = [anim.toValue CGPointValue];
    }
    

    然后您可以像这样设置按钮的动画:

        CABasicAnimation* move = [CABasicAnimation animationWithKeyPath:@"position"];
        CGPoint pos = self.centerButton.center;
        pos.x -= 100;
        move.toValue = [NSValue valueWithCGPoint:pos];
        move.duration = 0.3;
        move.timingFunction = [CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseInEaseOut];
        move.removedOnCompletion = NO;
        move.fillMode = kCAFillModeForwards;
        move.autoreverses = NO;
        move.delegate = self;
        [move setValue:self.centerButton.layer forKey:@"animationLayer"];
        [self.centerButton.layer addAnimation:move forKey:@"buttonPosition"];
    

    使用Core Animation,你最终会编写更多的代码,你需要花一些时间来学习Core Animation的基础知识,但这是我解决类似问题的唯一方法,我有两个相关的动画。

    希望它有所帮助。