我最近在上一篇文章中解决了Bitmap问题。现在我回来了另一个Image问题。这次是PNG。
我正在使用LibPng来读写PNG文件。我有一个结构,可以保存每个像素的BGRA信息。我知道像素是以RGBA格式存储的。所以我指定了交换B和R.这很好。我想我是在某种程度上翻转图像,但我不太确定。
当我尝试将24位PNG转换为32位PNG时出现问题,反之亦然。目前,我可以做24到24和32到32就好了。
你们可以查看我的代码并告诉我在尝试从24转换为32时我做错了吗?
以下代码适用于将相同的PNG加载和写入磁盘。我确保在这个文件中包含所有内容,以便你们可以编译它并查看是否有必要。
#include <iostream>
#include <vector>
#include <fstream>
#include <stdexcept>
#include "Libraries/LibPng/Include/png.h"
typedef union RGB
{
uint32_t Color;
struct
{
unsigned char B, G, R, A;
} RGBA;
} *PRGB;
std::vector<RGB> Pixels;
uint32_t BitsPerPixel, width, height;
int bitdepth, colortype, interlacetype, channels;
void ReadFromStream(png_structp PngPointer, png_bytep Data, png_size_t Length) //For reading using ifstream rather than FILE*
{
std::ifstream *Stream = (std::ifstream*)png_get_io_ptr(PngPointer);
Stream->read((char*)Data, Length);
}
void WriteToStream(png_structp PngPointer, png_bytep Data, png_size_t Length) //For writing using ofstream rather than FILE*
{
std::ofstream *Stream = (std::ofstream*)png_get_io_ptr(PngPointer);
Stream->write((char*)Data, Length);
}
void Load(const char* FilePath)
{
std::fstream hFile(FilePath, std::ios::in | std::ios::binary);
if (!hFile.is_open()){throw std::invalid_argument("File Not Found.");}
unsigned char Header[8] = {0};
hFile.read(reinterpret_cast<char*>(&Header), sizeof(Header));
if (png_sig_cmp(Header, 0, 8))
{
hFile.close();
throw std::invalid_argument("Error: Invalid File Format. Required: Png.");
}
png_structp PngPointer = png_create_read_struct(PNG_LIBPNG_VER_STRING, nullptr, nullptr, nullptr);
if (!PngPointer)
{
hFile.close();
throw std::runtime_error("Error: Cannot Create Read Structure.");
}
png_infop InfoPointer = png_create_info_struct(PngPointer);
if (!InfoPointer)
{
hFile.close();
png_destroy_read_struct(&PngPointer, nullptr, nullptr);
throw std::runtime_error("Error: Cannot Create InfoPointer Structure.");
}
png_infop EndInfo = png_create_info_struct(PngPointer);
if (!EndInfo)
{
hFile.close();
png_destroy_read_struct(&PngPointer, &InfoPointer, nullptr);
throw std::runtime_error("Error: Cannot Create EndInfo Structure.");
}
if (setjmp(png_jmpbuf(PngPointer)))
{
hFile.close();
png_destroy_read_struct(&PngPointer, &InfoPointer, nullptr);
throw std::runtime_error("Error: Cannot Set Jump Pointer.");
}
png_set_sig_bytes(PngPointer, sizeof(Header));
png_set_read_fn(PngPointer, reinterpret_cast<void*>(&hFile), ReadFromStream);
png_read_info(PngPointer, InfoPointer);
//This is where I start getting the info and storing it..
channels = png_get_channels(PngPointer, InfoPointer);
png_get_IHDR(PngPointer, InfoPointer, &width, &height, &bitdepth, &colortype, &interlacetype, nullptr, nullptr);
png_set_strip_16(PngPointer);
png_set_packing(PngPointer);
switch (colortype)
{
case PNG_COLOR_TYPE_GRAY:
{
png_set_expand(PngPointer);
break;
}
case PNG_COLOR_TYPE_GRAY_ALPHA:
{
png_set_gray_to_rgb(PngPointer);
break;
}
case PNG_COLOR_TYPE_RGB:
{
png_set_bgr(PngPointer);
BitsPerPixel = 24;
break;
}
case PNG_COLOR_TYPE_RGBA:
{
png_set_bgr(PngPointer);
BitsPerPixel = 32;
break;
}
default: png_destroy_read_struct(&PngPointer, &InfoPointer, nullptr); throw std::runtime_error("Error: Png Type not supported."); break;
}
//Store the new data.
png_read_update_info(PngPointer, InfoPointer);
channels = png_get_channels(PngPointer, InfoPointer);
png_get_IHDR(PngPointer, InfoPointer, &width, &height, &bitdepth, &colortype, &interlacetype, nullptr, nullptr);
Pixels.resize(width * height);
std::vector<unsigned char*> RowPointers(height);
unsigned char* BuffPos = reinterpret_cast<unsigned char*>(Pixels.data());
//Set the row pointers to my Pixels vector. This way, the image is stored upright in my vector<BGRA> Pixels.
//I think this is flipping it for some reason :S
for (size_t I = 0; I < height; ++I)
{
RowPointers[I] = BuffPos + (I * width * ((BitsPerPixel > 24) ? 4 : 3));
}
png_read_image(PngPointer, RowPointers.data()); //Get the pixels as BGRA and store it in my struct vector.
png_destroy_read_struct(&PngPointer, &InfoPointer, nullptr);
hFile.close();
std::cout<<"Loading Parameters..."<<std::endl;
std::cout<<"Bits: "<<BitsPerPixel<<std::endl;
std::cout<<"Depth: "<<bitdepth<<std::endl;
std::cout<<"CType: "<<colortype<<std::endl;
}
void Save(const char* FilePath)
{
std::fstream hFile(FilePath, std::ios::out | std::ios::binary);
if (!hFile.is_open()) {throw std::invalid_argument("Cannot open file for writing.");}
png_structp PngPointer = png_create_write_struct(PNG_LIBPNG_VER_STRING, nullptr, nullptr, nullptr);
if (!PngPointer)
{
hFile.close();
throw std::runtime_error("Error: Cannot Create Write Structure.");
}
png_infop InfoPointer = png_create_info_struct(PngPointer);
if (!InfoPointer)
{
hFile.close();
png_destroy_write_struct(&PngPointer, nullptr);
throw std::runtime_error("Error: Cannot Create InfoPointer Structure.");
}
if (setjmp(png_jmpbuf(PngPointer)))
{
hFile.close();
png_destroy_write_struct(&PngPointer, &InfoPointer);
throw std::runtime_error("Error: Cannot Set Jump Pointer.");
}
std::cout<<"\nSaving Parameters..."<<std::endl;
std::cout<<"Bits: "<<BitsPerPixel<<std::endl;
std::cout<<"Depth: "<<bitdepth<<std::endl;
std::cout<<"CType: "<<colortype<<std::endl;
//This is where I set all the Information..
png_set_IHDR (PngPointer, InfoPointer, width, height, bitdepth, BitsPerPixel == 24 ? PNG_COLOR_TYPE_RGB : PNG_COLOR_TYPE_RGBA, PNG_INTERLACE_NONE, PNG_COMPRESSION_TYPE_DEFAULT, PNG_FILTER_TYPE_DEFAULT);
std::vector<unsigned char*> RowPointers(height);
unsigned char* BuffPos = reinterpret_cast<unsigned char*>(Pixels.data());
//Set the Row pointers to my vector<BGRA> Pixels. It should have been stored upright already.
//I think this flips it upside down :S?
for (size_t I = 0; I < height; ++I)
{
RowPointers[I] = BuffPos + (I * width * ((BitsPerPixel > 24) ? 4 : 3));
}
png_set_bgr(PngPointer); //My struct vector holds BGRA and PNG requires RGBA so swap them..
png_set_write_fn(PngPointer, reinterpret_cast<void*>(&hFile), WriteToStream, nullptr);
png_set_rows(PngPointer, InfoPointer, RowPointers.data());
png_write_png(PngPointer, InfoPointer, PNG_TRANSFORM_IDENTITY, NULL);
png_destroy_write_struct(&PngPointer, &InfoPointer);
hFile.close();
}
void SetBitsPerPixel(uint32_t BPP)
{
BitsPerPixel = BPP;
bitdepth = (BPP > 24 ? 8 : 6);
channels = (BPP > 24 ? 4 : 3);
colortype = (BPP > 24 ? PNG_COLOR_TYPE_RGBA : PNG_COLOR_TYPE_RGB);
}
int main()
{
Load("C:/Images/Png24.png");
SetBitsPerPixel(32);
Save("C:/Images/Output/Png32.png");
}
我加载(使用MS-Paint制作的24位PNG): 当我将它保存为24时,它可以完美无缺地保存。当我尝试将其保存为32时,它看起来像:
答案 0 :(得分:1)
尝试对源代码进行以下修改。 未经测试!
在加载功能中更改此项:
case PNG_COLOR_TYPE_RGB:
{
png_set_bgr(PngPointer);
BitsPerPixel = 24;
break;
}
到此:
case PNG_COLOR_TYPE_RGB:
{
png_set_filler(PngPointer, 0xFF, PNG_FILLER_AFTER);
png_set_bgr(PngPointer);
BitsPerPixel = 32;
break;
}
<小时/> 在加载和保存功能中更改此设置:
for (size_t I = 0; I < height; ++I)
{
RowPointers[I] = BuffPos + (I * width * ((BitsPerPixel > 24) ? 4 : 3));
}
到此:
size_t BytesPerLine = width << 2;
unsigned char *ptr = BuffPos;
for (size_t I = 0; I < height; ++I, ptr += BytesPerLine)
RowPointers[I] = ptr;
<小时/> 在保存功能中,将其更改为:
png_write_png(PngPointer, InfoPointer, PNG_TRANSFORM_IDENTITY, NULL);
到此:
png_write_png(PngPointer, InfoPointer, BitsPerPixel == 24 ? PNG_TRANSFORM_STRIP_FILLER : PNG_TRANSFORM_IDENTITY, NULL);
<小时/> 并在 SetBitsPerPixel 函数中更改此行:
bitdepth = (BPP > 24 ? 8 : 6);
到此:
bitdepth = (BPP >= 24 ? 8 : 6);
实际上,我不确定你为什么这样做,因为据我所知,24和32 bpp图像应该有8位的 bitdepth 。
注意:此修改适用于24和32 bpp图像,因此如果您想使用索引或灰度图像,则可能需要做一些额外的修改。关键是你应该总是在BGRA缓冲区中保存像素(无论你是否加载没有alpha通道的索引图像,灰度图像或RGB图像)。