当我的python应用程序启动时,我想加载in.db
中的所有数据并将其放入out.db
(然后可能在out.db
中进行更改)。我使用session.merge(loaded_object)
,但问题是它没有保存相关的对象。
我的数据是简单的Person对象,它们之间有明显的父子关系(多对多):
from sqlalchemy import create_engine, Column, String, Integer, ForeignKey
from sqlalchemy.orm import sessionmaker, relationship, backref
from sqlalchemy.ext.declarative import declarative_base
Base = declarative_base()
class Person(Base):
__tablename__ = "people"
id = Column(Integer, primary_key=True)
name = Column(String)
def __init__(self, name):
self.name = name
def add_kid(self, kid):
Edge(kid=kid, parent=self)
return self
def get_kids(self):
return [edge.kid for edge in self.kid_edges]
def add_parent(self, parent):
Edge(kid=self, parent=parent)
return self
def get_parents(self):
return [edge.parent for edge in self.parent_edges]
def __repr__(self):
return "<Person(id={id}, name={name})>".format(id=str(self.id),
name=self.name)
class Edge(Base):
__tablename__ = "edges"
id = Column(Integer, primary_key=True)
kid_id = Column(Integer, ForeignKey("people.id"))
parent_id = Column(Integer, ForeignKey("people.id"))
kid = relationship("Person", primaryjoin="Edge.kid_id==Person.id",
backref=backref("parent_edges",
collection_class=set))
parent = relationship("Person", primaryjoin="Edge.parent_id==Person.id",
backref=backref("kid_edges",
collection_class=set))
def __init__(self, kid, parent):
self.kid = kid
self.parent = parent
我通过以下方式初始化会话:
db_in_engine = create_engine("sqlite:///in.db", echo=True)
db_in_session_factory = sessionmaker(bind=db_in_engine)
db_in_session = db_in_session_factory()
db_out_engine = create_engine("sqlite:///out.db", echo=True)
db_out_session_factory = sessionmaker(bind=db_out_engine)
db_out_session = db_out_session_factory()
Base.metadata.create_all(db_out_engine)
问题在于,当我合并一个人时,孩子们没有合并:
people = db_in_session.query(Person).all()
db_out_session.merge(people[0])
db_out_session.commit() # related Edges, kids and parents of people[0] are not saved
我尝试将cascade =“merge”添加到关系和backrefs,但这不起作用。有什么方法可以强迫它拯救所有人[0]的孩子/父母和相关的边缘?
答案 0 :(得分:3)
首先,不要感觉不好,因为我必须测试它,看看为什么它不起作用,我写了这个东西。
merge()用例是指您从某个脱机缓存或一些本地修改的结构中获取某种应用程序内数据并将其移动到新的Session中的用例。 merge()主要是关于合并更改,因此当它看到没有“更改”的属性时,它假定不需要特殊的工作。所以它跳过了卸载的关系。如果它确实遵循卸载关系,那么合并过程将成为一个非常缓慢且繁重的操作,因为它遍历完整的关系加载所有内容的关系图,可能将数据库的重要部分加载到内存中以实现高度互连的模式。这里没有预料到“从一个数据库复制到另一个数据库”的用例。
如果您确保提前加载所有这些边缘,那么数据确实会进入,这是一个演示。默认级联是“save-update,merge”,因此您不必指定它。from sqlalchemy import create_engine, Column, String, Integer, ForeignKey
from sqlalchemy.orm import Session, relationship, backref, immediateload
from sqlalchemy.ext.declarative import declarative_base
import os
Base = declarative_base()
class Person(Base):
__tablename__ = "people"
id = Column(Integer, primary_key=True)
name = Column(String)
def __init__(self, name):
self.name = name
class Edge(Base):
__tablename__ = "edges"
id = Column(Integer, primary_key=True)
kid_id = Column(Integer, ForeignKey("people.id"))
parent_id = Column(Integer, ForeignKey("people.id"))
kid = relationship("Person", primaryjoin="Edge.kid_id==Person.id",
backref=backref("parent_edges",
collection_class=set))
parent = relationship("Person", primaryjoin="Edge.parent_id==Person.id",
backref=backref("kid_edges",
collection_class=set))
def __init__(self, kid, parent):
self.kid = kid
self.parent = parent
def teardown():
for path in ("in.db", "out.db"):
if os.path.exists(path):
os.remove(path)
def fixture():
engine = create_engine("sqlite:///in.db", echo=True)
Base.metadata.create_all(engine)
s = Session(engine)
p1, p2, p3, p4, p5 = [Person('p%d' % i) for i in xrange(1, 6)]
Edge(p1, p2)
Edge(p1, p3)
Edge(p4, p3)
Edge(p5, p2)
s.add_all([
p1, p2, p3, p4, p5
])
s.commit()
return s
def copy(source_session):
engine = create_engine("sqlite:///out.db", echo=True)
Base.metadata.create_all(engine)
s = Session(engine)
for person in source_session.query(Person).\
options(immediateload(Person.parent_edges),
immediateload(Person.kid_edges)):
s.merge(person)
s.commit()
assert s.query(Person).count() == 5
assert s.query(Edge).count() == 4
teardown()
source_session = fixture()
copy(source_session)