我的滑块不会改变我给它的参数值。滑块移动,但值不会更改。这里导入的是'温度',我需要随滑块2而变化。
此外,winsound不会播放任何内容,我的滑块也没有标注。到底发生了什么事?
import winsound
import pygame
import time
from visual.controls import *
from visual.graph import *
from math import *
temperature = 50
funct1 = gcurve(color=(temperature*0.04, (temperature*0.04)-2, (temperature*0.04)-2))
for x in arange (0., 100.1, 0.1):
funct1.plot(pos=(x,5.*cos(2.*x)))
def setdir(direction):
cube.dir = direction
def setrate(obj): # called on slider drag events
cuberate(obj.value) # value is min-max slider position
def cuberate(value):
cube.dtheta = 2*value*pi/1e3
def woosh(sound):
winsound.playsound('%s.wav' % sound, winsound.sphere.wav)
x=0
y=0
z=0
w = 350
display(x=w, y=0, width=w, height=w, range=1.5, forward=-vector(0,0,1), newzoom=1)
c = controls(x=0, y=0, width=w, height=w, range=60)
ctrl = slider(pos=(-50,20), width=7, length=100, axis=(1,0,0), text='Temperature', min=0., max=100., value=temperature)
s1 = slider(pos=(-50,40), width=7, length=100, axis=(1,0,0), text='Angular Velocity', action=lambda: setrate(s1))
cube = sphere(color=(temperature*0.04, (temperature*0.04)-2, (temperature*0.04)-2), material=materials.rough, pos=(x,y,z))
sphere.velocity = vector(x,y,z)
setrate(s1)
setdir(-1)
side = .4
thk = 0.3
t=0
dt=0.1
while True:
rate(100)
cube.p = vector (sin(t*0.02*temperature),sin(t*0.03*temperature),sin(t*0.04*temperature))
cube.rotate(axis=(0,1,0), angle=cube.dir*cube.dtheta)
t = t + dt
cube.pos = cube.p*sin(t*temperature/100)/5
woosh
if not (side > cube.x > -side):
cube.p.x = -cube.p.x
if not (side > cube.y > -side):
cube.p.y = -cube.p.y
if not (side > cube.z > -side):
cube.p.z = -cube.p.z
答案 0 :(得分:0)
我认为这是对价值这个字母“s”的疏忽。在行ctrl:
中将value
替换为values
ctrl = slider(pos=(-50,20), width=7, length=100, axis=(1,0,0), text='temperature', min=0, max=50, values = temperature)