我正在尝试将UITapGestureRecognizer添加到UILabel,如果用户有新的通知,它将从状态栏动画下来。我希望用户能够单击标签并直接转到公告。 UITapGetureRecognizer无法正常工作。这就是我在做的事情:
+(void)animateDown:(NSString *)title view:(UIViewController *)view color:(UIColor *)color time:(NSTimeInterval)duration
{
view = view.navigationController.visibleViewController;
if (currentlyDisplayed == NO) {
if (color == nil) color = customGreen;
UILabel *label = [[UILabel alloc] initWithFrame:CGRectMake(0 ,-40, 320, 40)];
label.text = title;
label.font = [UIFont fontWithName:@"STHeitiTC-Medium" size:18];
label.backgroundColor = color;//customBlue;//[UIColor colorWithRed:0.0993145 green:0.0957361 blue:0.562879 alpha:.8f];
label.layer.cornerRadius = 15.0f;
[label setTextAlignment:NSTextAlignmentCenter];
[label setMinimumFontSize:12];
[label setAdjustsFontSizeToFitWidth:YES];
[label sizeToFit];
label.textColor = [UIColor whiteColor];
if ([color isEqual:customBlue]) {
UITapGestureRecognizer *tap = [[UITapGestureRecognizer alloc] initWithTarget:self action:@selector(onTap:)];
tap.numberOfTapsRequired = 1;
tap.numberOfTouchesRequired = 1;
label.userInteractionEnabled = YES;
[label addGestureRecognizer:tap];
}
[view.view addSubview:label];
[view.view bringSubviewToFront:label];
currentlyDisplayed = YES;
[UIView animateWithDuration:.5f delay:0 options:UIViewAnimationOptionAllowUserInteraction|UIViewAnimationOptionCurveEaseIn animations:^{
label.frame = CGRectMake(0, 0, 320, 40);
}completion:^(BOOL finished) {
CGFloat dur;
if (duration == 0) {
dur = .5f;
}else {
dur = duration;
}
[UIView animateWithDuration:1 delay:dur options:UIViewAnimationOptionAllowUserInteraction|UIViewAnimationOptionCurveEaseOut animations:^{
label.frame = CGRectMake(0,-40,320,40);
}completion:^(BOOL finished) {
if (finished) [label removeFromSuperview];
currentlyDisplayed = NO;
}];
}];
}else {
NSMethodSignature *sig = [[self class] methodSignatureForSelector:@selector(animateDown:view:color:time:)];
NSInvocation *invocation = [NSInvocation invocationWithMethodSignature:sig];
[invocation setSelector:@selector(animateDown:view:color:time:)];
[invocation setTarget:self];
[invocation setArgument:&title atIndex:2];
[invocation setArgument:&view atIndex:3];
[invocation setArgument:&color atIndex:4];
[invocation setArgument:&duration atIndex:5];
[NSTimer scheduledTimerWithTimeInterval:0.5 invocation:invocation repeats:NO];
}
}
- (IBAction)onTap:(UIPanGestureRecognizer *)recognizer {
[[NSNotificationCenter defaultCenter] postNotification:[NSNotification notificationWithName:@"announcementTapped" object:nil]];
NSLog(@"tapped");
}
永远不会调用onTap方法....它进入if语句。参见图像:
答案 0 :(得分:6)
它无法识别触摸,因为它在UIView
动画块中被点击。
在设置动画时尝试将UIViewAnimationOptionAllowUserInteraction
添加到options参数。
问题是UIView
图层的实际位置在最终目的地。您要做的是检查其presentationLayer
是否位于被点击的位置。
要解决此问题,您可以将手势添加到主视图而不是实际标签,然后点击检查触摸位置是否在标签presentationLayer
内:
- (IBAction)onTap:(UITapGestureRecognizer *)tapGestureRecognizer {
CGPoint point = [tapGestureRecognizer locationInView:tapGestureRecognizer.view];
BOOL labelTapped = [self.label.layer.presentationLayer hitTest:point] != nil;
if (labelTapped) {
// do something
}
}
答案 1 :(得分:0)
UITapGestureRecognizer *tap = [[UITapGestureRecognizer alloc] initWithTarget:self action:@selector(onTap:)];
//...//
- (IBAction)onTap:(UIPanGestureRecognizer *)recognizer {
更改您的onTap
签名以匹配您的GestureRecognizer课程UITap...
答案 2 :(得分:0)
您需要检查Userinteraction
的{{1}}属性是真还是假(如果为false),然后将其设置为true。您还可以在storyboard或xib文件中进行检查并相应地进行检查。