如何更改Google的protobuf中的缓冲区限制?

时间:2012-12-12 22:01:10

标签: c++ protocol-buffers

当我尝试解析一条大邮件时,我收到此警告并出现错误。我知道64MB是默认限制。我现在正在使用message.ParseFromIstream。有没有人知道访问CodedInputStream对象来调用SetTotalBytesLimit函数?或任何其他方式来解决这个问题?

  

读取危险的大型协议消息。如果消息结果   要大于67108864字节,将停止解析以确保安全性   原因。要增加限制(或禁用这些警告),请参阅   CodedInputStream :: SetTotalBytesLimit()in   谷歌/ protobuf的/ IO / coded_stream.h。

3 个答案:

答案 0 :(得分:9)

只要阅读错误已经告诉过你的函数的文档,就会回答这个问题:

  

提示:如果您正在阅读此内容,因为您的程序正在打印   关于危险的大型协议消息的警告,你可能会感到困惑   关于下一步该怎么做。最好的选择是改变你的设计   不需要过大的消息。例如,尝试   设计文件格式由许多小消息而不是一个   单个大的。如果这是不可行的,你需要增加   限制。但是,您的代码可能永远不会构造一个   可以设置限制的CodedInputStream。你可能会解析   消息通过调用Message :: ParseFromString()之类的东西。在这   例如,您需要将代码更改为构造某种类型   的ZeroCopyInputStream(例如一个ArrayInputStream),构造一个   围绕那个CodedInputStream,然后调用   而是Message :: ParseFromCodedStream()。然后你可以调整   限制。是的,这是更多的工作,但你正在做一些不寻常的事情。

Source

此外,遵循建议的第一部分并重新设计应用程序可能是一个非常好的主意。

答案 1 :(得分:9)

正确修复:您应该尝试限制protobuf消息的大小。请参阅: https://developers.google.com/protocol-buffers/docs/techniques#streaming

快速而肮脏(不推荐阅读)的方法: 在protobuf库源的coded_stream.h文件中,更改kDefaultTotalBytesLimitkDefaultTotalBytesWarningThreshold的值,重新编译并重新安装。

答案 2 :(得分:4)

Here's a comment from the codegoogle/protobuf/io/coded_stream.h)为那些想知道他们正在谈论的安全原因的人设置了信息限制。在我的情况下,我无法修改我的应用程序的工作方式,因此我必须更改此限制。

这个帖子已经很老了,但是最近深度学习引起了人们的注意,图书馆Caffe使用了Protobuf,所以也许更多的人会偶然发现这一点。我必须使用Caffe进行神经网络的操作,即使批量最小,整个网络也会占用大量内存。

  // Total Bytes Limit -----------------------------------------------
  // To prevent malicious users from sending excessively large messages
  // and causing integer overflows or memory exhaustion, CodedInputStream
  // imposes a hard limit on the total number of bytes it will read.

  // Sets the maximum number of bytes that this CodedInputStream will read
  // before refusing to continue.  To prevent integer overflows in the
  // protocol buffers implementation, as well as to prevent servers from
  // allocating enormous amounts of memory to hold parsed messages, the
  // maximum message length should be limited to the shortest length that
  // will not harm usability.  The theoretical shortest message that could
  // cause integer overflows is 512MB.  The default limit is 64MB.  Apps
  // should set shorter limits if possible.  If warning_threshold is not -1,
  // a warning will be printed to stderr after warning_threshold bytes are
  // read.  For backwards compatibility all negative values get squashed to -1,
  // as other negative values might have special internal meanings.
  // An error will always be printed to stderr if the limit is reached.
  //
  // This is unrelated to PushLimit()/PopLimit().
  //
  // Hint:  If you are reading this because your program is printing a
  //   warning about dangerously large protocol messages, you may be
  //   confused about what to do next.  The best option is to change your
  //   design such that excessively large messages are not necessary.
  //   For example, try to design file formats to consist of many small
  //   messages rather than a single large one.  If this is infeasible,
  //   you will need to increase the limit.  Chances are, though, that
  //   your code never constructs a CodedInputStream on which the limit
  //   can be set.  You probably parse messages by calling things like
  //   Message::ParseFromString().  In this case, you will need to change
  //   your code to instead construct some sort of ZeroCopyInputStream
  //   (e.g. an ArrayInputStream), construct a CodedInputStream around
  //   that, then call Message::ParseFromCodedStream() instead.  Then
  //   you can adjust the limit.  Yes, it's more work, but you're doing
  //   something unusual.