菜单栏不会绘制,keylistener将无效。我应该将菜单栏添加到面板还是内容窗格?我究竟做错了什么?该怎么办?救命?谢谢!
请先复制并运行代码。
CLASS DRAWINGDEMO
import javax.swing.*;
import java.awt.*;
import java.awt.event.*;
public class DrawingDemo extends JFrame implements ActionListener, KeyListener{
DrawingPanel demo = new DrawingPanel();
public DrawingDemo()
{
getContentPane().add(demo);
setVisible(true);
setSize(1024,720);
setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
setLocationRelativeTo(null);
JPanel p = new JPanel();
JMenuBar mb = new JMenuBar();
JMenu file = new JMenu("File");
JMenu edit = new JMenu("Edit");
JMenu settings = new JMenu("Settings");
JMenu help = new JMenu("Help");
JMenuItem exit = new JMenuItem(">Exit");
JMenuItem imp = new JMenuItem(">Import");
JMenuItem exp = new JMenuItem(">Export");
JMenuItem sav = new JMenuItem(">Save");
JMenuItem ope = new JMenuItem(">Open");
file.add(ope);
file.add(sav);
file.add(imp);
file.add(exp);
file.add(exit);
mb.add(file);
mb.add(edit);
mb.add(settings);
mb.add(help);
setJMenuBar(mb);
while(true){
demo.repaint();
}
}
public void actionPerformed(java.awt.event.ActionEvent e)
{
}
public void KeyEvent(java.awt.event.ActionEvent e)
{
}
public void keyReleased(java.awt.event.KeyEvent e)
{
}
public void keyPressed(java.awt.event.KeyEvent e)
{
switch (e.getKeyCode()){
case KeyEvent.VK_A :
{
demo.pos_camx -= 0.5;
}
break;
case KeyEvent.VK_D :
{
demo.pos_camx += 0.5;
}
break;
case KeyEvent.VK_W :
{
demo.pos_camy += 0.5;
}
break;
case KeyEvent.VK_S :
{
demo.pos_camy -= 0.5;
}
break;
}
}
public void keyTyped(java.awt.event.KeyEvent e)
{
}
public static void main(String[] args)
{
new DrawingDemo();
}
}
CLASS DRAWINGPANEL
import javax.swing.*;
import java.awt.geom.*;
import java.awt.*;
import java.awt.Graphics;
public class DrawingPanel extends JPanel {
long nextSecond = System.currentTimeMillis() + 1000;
int framesInLastSecond = 0;
int framesInCurrentSecond = 0;
int[][] LP= new int[19][3];
double pos_camx,pos_camy,pos_camz,rot_camx,rot_camy,xpoint,ypoint,zpoint;
double rot_radx,rot_rady,nclip,xscr,yscr,kx,ky;
int pxscr,pyscr,nxscr,nyscr,e;
public void paint(Graphics g)
{
LP[0][0] = -1;
LP[0][1] = -1;
LP[0][2] = -1;
LP[1][0] = 1;
LP[1][1] = -1;
LP[1][2] = -1;
LP[2][0] = 1;
LP[2][1] = 1;
LP[2][2] = -1;
LP[3][0] = -1;
LP[3][1] = 1;
LP[3][2] = -1;
LP[4][0] = -1;
LP[4][1] = -1;
LP[4][2] = -1;
LP[5][0] = 1;
LP[5][1] = 1;
LP[5][2] = -1;
LP[6][0] = 1;
LP[6][1] = 1;
LP[6][2] = 1;
LP[7][0] = -1;
LP[7][1] = 1;
LP[7][2] = 1;
LP[8][0] = -1;
LP[8][1] = -1;
LP[8][2] = 1;
LP[9][0] = 1;
LP[9][1] = -1;
LP[9][2] = 1;
LP[10][0] = 1;
LP[10][1] = 1;
LP[10][2] = 1;
LP[11][0] = -1;
LP[11][1] = -1;
LP[11][2] = 1;
LP[12][0] = -1;
LP[12][1] = -1;
LP[12][2] = -1;
LP[13][0] = 1;
LP[13][1] = -1;
LP[13][2] = 1;
LP[14][0] = 1;
LP[14][1] = -1;
LP[14][2] = -1;
LP[15][0] = 1;
LP[15][1] = 1;
LP[15][2] = 1;
LP[16][0] = -1;
LP[16][1] = 1;
LP[16][2] = -1;
LP[17][0] = -1;
LP[17][1] = 1;
LP[17][2] = 1;
LP[18][0] = -1;
LP[18][1] = -1;
LP[18][2] = -1;
pos_camx = 0;
pos_camy = 0;
pos_camz = 0;
rot_camx = 0;
rot_camy = 0;
rot_radx = 3.1415*rot_camx/180;
rot_rady = 3.1415*rot_camy/180;
nclip = 0.275;
kx = 8.52/getWidth();
ky = 5.46/getHeight();
super.paint(g);
Graphics2D g1 = (Graphics2D)g;
g1.setRenderingHint(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_ON);
g.setColor(Color.black);
xpoint = (double)(LP[0][0])/2;
ypoint = 20 + (double)(LP[0][1])/2;
zpoint = (double)(LP[0][2])/2;
pxscr = (int)(
((xpoint - pos_camx)*Math.cos(rot_radx) + (ypoint + pos_camy)*Math.sin(rot_radx))*nclip
/((ypoint - pos_camy)*Math.cos(rot_radx) + (pos_camx- xpoint)*Math.sin(rot_radx) + 0.0000000012)*100/kx
+ getWidth()/2);
pyscr = (int)(
getHeight()/2-
(((ypoint + pos_camy)*Math.sin(rot_rady) + (zpoint - pos_camz)*Math.cos(rot_rady))*nclip
/((ypoint - pos_camy)*Math.cos(rot_radx) + (pos_camx + xpoint)*Math.sin(rot_radx) + 0.0000000012)*100/ky)
);
for (int i=1; i<19;i++){
xpoint = (double)(LP[i][0])/2;
ypoint = 20 + (double)(LP[i][1])/2;
zpoint = (double)(LP[i][2])/2;
nxscr = (int)(
((xpoint - pos_camx)*Math.cos(rot_radx) + (ypoint + pos_camy)*Math.sin(rot_radx))*nclip
/((ypoint - pos_camy)*Math.cos(rot_radx)+(pos_camx + xpoint)*Math.sin(rot_radx)+0.0000000012)*100/kx
+getWidth()/2);
nyscr = (int)(
getHeight()/2-
(((ypoint + pos_camy)*Math.sin(rot_rady)+(zpoint - pos_camz)*Math.cos(rot_rady))*nclip
/((ypoint - pos_camy)*Math.cos(rot_radx)+(pos_camx + xpoint)*Math.sin(rot_radx)+0.0000000012)*100/ky)
);
g1.drawLine(pxscr,pyscr,nxscr,nyscr);
pxscr = nxscr;
pyscr = nyscr;
}
g.drawString("(" + pxscr + "," + pyscr + ")",20,40);
long currentTime = System.currentTimeMillis();
if (currentTime > nextSecond) {
nextSecond += 1000;
framesInLastSecond = framesInCurrentSecond;
framesInCurrentSecond = 0;
}
framesInCurrentSecond++;
g.drawString(framesInLastSecond + " fps", 20, 20);
}
}
答案 0 :(得分:3)
Swing是一个事件驱动的环境,以任何方式阻止事件调度线程将阻止它开始能够处理任何事件(例如鼠标或键盘事件)。
KeyListener
是一个低级API,由于多种原因通常不鼓励,焦点问题最为突出。为了使组件能够响应KeyListener
,它必须是可聚焦的并且具有焦点。你遇到的问题是,这些条件都没有实际满足(你也没有用任何东西注册关键监听器)。
虽然JFrame
可以调焦,但它包含JRootPane
,其中包含(除其他外)内容窗格,其中包含您的DrawingPanel
。任何这些都可能随时从框架中窃取焦点,导致KeyListener
无效。
首选方法是使用key bindings API
通常,不鼓励您覆盖paint
。 Paint是一种非常复杂的方法,如果你绝对确定它是正确的,你应该只覆盖它。执行自定义绘制的首选方法是覆盖paintComponent
方法,如外线here。最重要的原因是,这种方法是双缓冲的,使您绘画更平滑,而且,您通常不会干扰组件上可能存在的其他组件。
此外,在您的绘画方法中,您将摄像机位置设置为0
,这基本上取消了您与非功能键监听器的良好协作;)
public class DrawingDemo extends JFrame { //implements ActionListener, KeyListener {
DrawingPanel demo = new DrawingPanel();
public DrawingDemo() {
getContentPane().add(demo);
setVisible(true);
setSize(1024, 720);
setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
setLocationRelativeTo(null);
JPanel p = new JPanel();
JMenuBar mb = new JMenuBar();
JMenu file = new JMenu("File");
JMenu edit = new JMenu("Edit");
JMenu settings = new JMenu("Settings");
JMenu help = new JMenu("Help");
JMenuItem exit = new JMenuItem(">Exit");
JMenuItem imp = new JMenuItem(">Import");
JMenuItem exp = new JMenuItem(">Export");
JMenuItem sav = new JMenuItem(">Save");
JMenuItem ope = new JMenuItem(">Open");
file.add(ope);
file.add(sav);
file.add(imp);
file.add(exp);
file.add(exit);
mb.add(file);
mb.add(edit);
mb.add(settings);
mb.add(help);
setJMenuBar(mb);
}
public static void main(String[] args) {
EventQueue.invokeLater(new Runnable() {
@Override
public void run() {
new DrawingDemo();
}
});
}
public class DrawingPanel extends JPanel {
long nextSecond = System.currentTimeMillis() + 1000;
int framesInLastSecond = 0;
int framesInCurrentSecond = 0;
int[][] LP = new int[19][3];
double pos_camx, pos_camy, pos_camz, rot_camx, rot_camy, xpoint, ypoint, zpoint;
double rot_radx, rot_rady, nclip, xscr, yscr, kx, ky;
int pxscr, pyscr, nxscr, nyscr, e;
public DrawingPanel() {
InputMap im = getInputMap(WHEN_IN_FOCUSED_WINDOW);
im.put(KeyStroke.getKeyStroke(KeyEvent.VK_A, 0), "Move.A");
im.put(KeyStroke.getKeyStroke(KeyEvent.VK_D, 0), "Move.D");
im.put(KeyStroke.getKeyStroke(KeyEvent.VK_W, 0), "Move.W");
im.put(KeyStroke.getKeyStroke(KeyEvent.VK_S, 0), "Move.S");
ActionMap am = getActionMap();
am.put("Move.A", new MoveXAction(this, 0.5f));
am.put("Move.D", new MoveXAction(this, -0.5f));
am.put("Move.W", new MoveYAction(this, 0.5f));
am.put("Move.S", new MoveYAction(this, -0.5f));
}
@Override
protected void paintComponent(Graphics g) {
super.paintComponent(g); //To change body of generated methods, choose Tools | Templates.
LP[0][0] = -1;
LP[0][1] = -1;
LP[0][2] = -1;
LP[1][0] = 1;
LP[1][1] = -1;
LP[1][2] = -1;
LP[2][0] = 1;
LP[2][1] = 1;
LP[2][2] = -1;
LP[3][0] = -1;
LP[3][1] = 1;
LP[3][2] = -1;
LP[4][0] = -1;
LP[4][1] = -1;
LP[4][2] = -1;
LP[5][0] = 1;
LP[5][1] = 1;
LP[5][2] = -1;
LP[6][0] = 1;
LP[6][1] = 1;
LP[6][2] = 1;
LP[7][0] = -1;
LP[7][1] = 1;
LP[7][2] = 1;
LP[8][0] = -1;
LP[8][1] = -1;
LP[8][2] = 1;
LP[9][0] = 1;
LP[9][1] = -1;
LP[9][2] = 1;
LP[10][0] = 1;
LP[10][1] = 1;
LP[10][2] = 1;
LP[11][0] = -1;
LP[11][1] = -1;
LP[11][2] = 1;
LP[12][0] = -1;
LP[12][1] = -1;
LP[12][2] = -1;
LP[13][0] = 1;
LP[13][1] = -1;
LP[13][2] = 1;
LP[14][0] = 1;
LP[14][1] = -1;
LP[14][2] = -1;
LP[15][0] = 1;
LP[15][1] = 1;
LP[15][2] = 1;
LP[16][0] = -1;
LP[16][1] = 1;
LP[16][2] = -1;
LP[17][0] = -1;
LP[17][1] = 1;
LP[17][2] = 1;
LP[18][0] = -1;
LP[18][1] = -1;
LP[18][2] = -1;
// pos_camx = 0;
// pos_camy = 0;
// pos_camz = 0;
rot_camx = 0;
rot_camy = 0;
rot_radx = 3.1415 * rot_camx / 180;
rot_rady = 3.1415 * rot_camy / 180;
nclip = 0.275;
kx = 8.52 / getWidth();
ky = 5.46 / getHeight();
Graphics2D g1 = (Graphics2D) g;
g1.setRenderingHint(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_ON);
g.setColor(Color.black);
xpoint = (double) (LP[0][0]) / 2;
ypoint = 20 + (double) (LP[0][1]) / 2;
zpoint = (double) (LP[0][2]) / 2;
pxscr = (int) (((xpoint - pos_camx) * Math.cos(rot_radx) + (ypoint + pos_camy) * Math.sin(rot_radx)) * nclip
/ ((ypoint - pos_camy) * Math.cos(rot_radx) + (pos_camx - xpoint) * Math.sin(rot_radx) + 0.0000000012) * 100 / kx
+ getWidth() / 2);
pyscr = (int) (getHeight() / 2
- (((ypoint + pos_camy) * Math.sin(rot_rady) + (zpoint - pos_camz) * Math.cos(rot_rady)) * nclip
/ ((ypoint - pos_camy) * Math.cos(rot_radx) + (pos_camx + xpoint) * Math.sin(rot_radx) + 0.0000000012) * 100 / ky));
for (int i = 1; i < 19; i++) {
xpoint = (double) (LP[i][0]) / 2;
ypoint = 20 + (double) (LP[i][1]) / 2;
zpoint = (double) (LP[i][2]) / 2;
nxscr = (int) (((xpoint - pos_camx) * Math.cos(rot_radx) + (ypoint + pos_camy) * Math.sin(rot_radx)) * nclip
/ ((ypoint - pos_camy) * Math.cos(rot_radx) + (pos_camx + xpoint) * Math.sin(rot_radx) + 0.0000000012) * 100 / kx
+ getWidth() / 2);
nyscr = (int) (getHeight() / 2
- (((ypoint + pos_camy) * Math.sin(rot_rady) + (zpoint - pos_camz) * Math.cos(rot_rady)) * nclip
/ ((ypoint - pos_camy) * Math.cos(rot_radx) + (pos_camx + xpoint) * Math.sin(rot_radx) + 0.0000000012) * 100 / ky));
g1.drawLine(pxscr, pyscr, nxscr, nyscr);
pxscr = nxscr;
pyscr = nyscr;
}
g.drawString("(" + pxscr + "," + pyscr + ")", 20, 40);
long currentTime = System.currentTimeMillis();
if (currentTime > nextSecond) {
nextSecond += 1000;
framesInLastSecond = framesInCurrentSecond;
framesInCurrentSecond = 0;
}
framesInCurrentSecond++;
g.drawString(framesInLastSecond + " fps", 20, 20);
}
}
public class MoveXAction extends AbstractAction {
private float direction;
private final DrawingPanel pane;
private MoveXAction(DrawingPanel pane, float amount) {
this.direction = amount;
this.pane = pane;
}
@Override
public void actionPerformed(ActionEvent e) {
System.out.println("...x by " + direction);
pane.pos_camx += direction;
pane.repaint();
}
}
public class MoveYAction extends AbstractAction {
private float direction;
private final DrawingPanel pane;
private MoveYAction(DrawingPanel pane, float amount) {
this.direction = amount;
this.pane = pane;
}
@Override
public void actionPerformed(ActionEvent e) {
System.out.println("...y by " + direction);
pane.pos_camy += direction;
pane.repaint();
}
}
}
我快速玩了一下,我不得不说,尼斯;)
答案 1 :(得分:0)
如果发生了变化,你只需要重新绘制,即便如此,也许不是每秒一百万次(或者你的cpu可以处理的任何东西)。所以我建议将while(true)
更改为等待一点的循环,或者在keylistener中重新绘制(取决于您希望应用程序执行的操作)
并且您实现了keylistener
接口,但是您没有将其添加到已注册的侦听器中,因此您需要this.addKeyListener(this);
JMenuBar
没有显示,因为您在添加菜单栏之前使框架可见。通常,您希望在初始化其组件后使窗口可见。
所以在添加菜单栏后放setVisible(true);