好的,我再来一次。
我有一个JPanel,我已经覆盖了paintComponent()
并在自定义的bufferedImage上绘制,以便为我的JPanel提供背景图像。我也有一个JButton,我已经做了同样的,以创建一个自定义形状的按钮。问题是,尽管JButton似乎被正确地添加到JPanel中,但它没有正确绘制。
我可以从按钮获得输入,就像它实际存在一样,但实际上并没有显示,而是在标准的JPanel上显示。下面是一个例子。
提前感谢您的帮助。
import java.awt.BorderLayout;
import java.awt.Dimension;
import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.awt.image.BufferedImage;
import java.io.File;
import java.io.IOException;
import javax.imageio.ImageIO;
import javax.swing.JButton;
import javax.swing.JFrame;
import javax.swing.JOptionPane;
import javax.swing.JPanel;
public class Test {
public static void main (String[] args){
final JFrame frame = new JFrame();
DrawPanel panel1 = new DrawPanel(createBufferedImage("background.png"));
JPanel panel2 = new JPanel();
DrawButton button1 = new DrawButton(createBufferedImage("button.png"));
button1.addActionListener(new ActionListener(){
public void actionPerformed(ActionEvent ae){
JOptionPane.showMessageDialog(frame, "input detected, button1");
}
});
DrawButton button2 = new DrawButton(createBufferedImage("button.png"));
button2.addActionListener(new ActionListener(){
public void actionPerformed(ActionEvent ae){
JOptionPane.showMessageDialog(frame, "input detected, button2");
}
});
panel1.add(button1);
panel2.add(button2);
frame.getContentPane().add(panel1, BorderLayout.NORTH);
frame.getContentPane().add(panel2, BorderLayout.CENTER);
frame.validate();
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.pack();
frame.setVisible(true);
}
protected static BufferedImage createBufferedImage(String path){
File img = new File(path);
BufferedImage bi = null;
try{
bi = ImageIO.read(img);
}
catch (IOException ioe){
throw new RuntimeException();
}
BufferedImage newImage = new BufferedImage(bi.getWidth(), bi.getHeight(), BufferedImage.TYPE_INT_ARGB);
Graphics2D g2d = newImage.createGraphics();
g2d.drawImage(bi, 0, 0, null);
g2d.dispose();
return newImage;
}
}
class DrawPanel extends JPanel{
private BufferedImage bg;
public DrawPanel(BufferedImage bg){
this.bg = bg;
new JPanel();
setPreferredSize(new Dimension(bg.getWidth(), bg.getHeight()));
}
@Override
protected void paintComponent(Graphics g){
super.paintComponent(g);
g.drawImage(bg, 0, 0, null);
g.dispose();
}
}
class DrawButton extends JButton{
private BufferedImage bi;
public DrawButton(BufferedImage bi){
setPreferredSize(new Dimension(bi.getWidth(), bi.getHeight()));
this.bi = (BufferedImage) bi;
setContentAreaFilled(false);
}
@Override
public Dimension getPreferredSize(){
return new Dimension(bi.getWidth(), bi.getHeight());
}
public BufferedImage getIconImage(){
return bi;
}
@Override
protected void paintComponent(Graphics g){
super.paintComponent(g);
g.drawImage(bi, 0, 0, null);
g.dispose();
}
}
答案 0 :(得分:4)
永远不要在JVM提供给你的Graphics对象上调用dispose,只能在你自己创建的Graphics对象上调用。
所以这没关系:
BufferedImage newImage = new BufferedImage(bi.getWidth(), bi.getHeight(),
BufferedImage.TYPE_INT_ARGB);
Graphics2D g2d = newImage.createGraphics();
g2d.drawImage(bi, 0, 0, null);
g2d.dispose();
但这不是:
protected void paintComponent(Graphics g){
super.paintComponent(g);
g.drawImage(bg, 0, 0, null);
g.dispose();
}
JVM可能(并且可能会)需要使用该对象进行进一步绘制,包括绘制容器的子组件,如果丢弃它,则可以防止这种情况发生。
另一个建议:考虑重写getPreferredSize而不是setPreferredSize。所以不是这样:
setPreferredSize(new Dimension(bg.getWidth(), bg.getHeight()));
考虑:
@Override
public Dimension getPreferredSize() {
if (bg == null) {
return super.getPreferredSize();
} else {
return new Dimension(bg.getWidth(), bg.getHeight());
}
}
这样可以可靠地设置组件的首选大小,组件的任何用户都无法更改它。