快速提问:
如何使用
绘制double值 glutBitmapCharacter
?
我尝试了很多选项,但没有一个可行,我不知道如何将double转换为char *
答案 0 :(得分:1)
#include <GL/glut.h>
#include <sstream>
#include <iomanip>
void glString( const std::string str, void* font = GLUT_BITMAP_8_BY_13 )
{
for( size_t i = 0; i < str.size(); ++i )
{
glutBitmapCharacter( font, str[i] );
}
}
void display()
{
glClear( GL_COLOR_BUFFER_BIT );
glMatrixMode( GL_PROJECTION );
glLoadIdentity();
double w = glutGet( GLUT_WINDOW_WIDTH );
double h = glutGet( GLUT_WINDOW_HEIGHT );
glOrtho( 0, w, h, 0, -1, 1);
glMatrixMode( GL_MODELVIEW );
glLoadIdentity();
glColor3ub( 255, 255, 255 );
glRasterPos2i( 50, 50 );
double val = 3.14159265358979323846;
std::ostringstream oss;
oss << std::setprecision(17) << val;
glString( oss.str() );
glutSwapBuffers();
}
int main( int argc, char **argv )
{
glutInit( &argc, argv );
glutInitDisplayMode( GLUT_RGBA | GLUT_DOUBLE );
glutInitWindowSize( 640, 480 );
glutCreateWindow( "Text" );
glutDisplayFunc( display );
glutMainLoop();
return 0;
}