如何将iphone用户集成到当前系统

时间:2012-12-10 03:14:29

标签: iphone authentication webserver

每个人

我有一个遗留系统,可以通过经典的用户名/密码模式对用户进行身份验证。 现在我需要提供从这个系统到iPhone App的数据。这个应用程序将发送给我设备ID(UDID)。

我的问题是:如何将现有用户帐户连接到那些UDID?是否有任何策略让用户告诉我“这是我的UDID,我的帐户是XXXX”?

这些是我可以成像的案例:

  1. 第一个用户通过PC在网上创建帐户,然后他/她转而使用iPhone App。
  2. 用户只需使用iPhone应用程序,永远不要在网络服务器上创建帐户。
  3. 实际上,我不希望强制用户在此系统上创建帐户。但如果他/她这样做,我需要通过某种方式识别他/她。

    感谢任何想法。

1 个答案:

答案 0 :(得分:0)

您可以使用OpenUDID项目来构建您自己的UDID,之后它非常简单,如果用户有一个帐户只是使用同步按钮(因此它感觉不是登录)并且问他他们的帐户,每个用户启动应用程序的时间,您在数据库中搜索设备ID,如果存在,则将其登录,如果您没有创建帐户并给他一些帐户检索选项,则表明您使用的模式非常错误易发生。

我真的建议您查看www.parse.com,它会将当前用户会话保存在缓存中,这样就无需登录,它将以优雅灵活的方式处理跨平台的安装

#import <Foundation/Foundation.h>

//
// Usage:

//    #include "OpenUDID.h"
//    NSString* openUDID = [OpenUDID value];
//

#define kOpenUDIDErrorNone          0
#define kOpenUDIDErrorOptedOut      1
#define kOpenUDIDErrorCompromised   2

@interface Countly_OpenUDID : NSObject {
}
+ (NSString*) value;
+ (NSString*) valueWithError:(NSError**)error;
+ (void) setOptOut:(BOOL)optOutValue;

@end


#if __has_feature(objc_arc)
#error This file uses the classic non-ARC retain/release model; hints below... 
    // to selectively compile this file as non-ARC, do as follows:
    // https://img.skitch.com/20120717-g3ag5h9a6ehkgpmpjiuen3qpwp.png
#endif

#import "Countly_OpenUDID.h"
#import <CommonCrypto/CommonDigest.h> // Need to import for CC_MD5 access
#if TARGET_OS_IPHONE || TARGET_IPHONE_SIMULATOR
#import <UIKit/UIPasteboard.h>
#import <UIKit/UIKit.h>
#else
#import <AppKit/NSPasteboard.h>
#endif


#define OpenUDIDLog(fmt, ...)
//#define OpenUDIDLog(fmt, ...) NSLog((@"%s [Line %d] " fmt), __PRETTY_FUNCTION__, __LINE__, ##__VA_ARGS__);
//#define OpenUDIDLog(fmt, ...) NSLog((@"[Line %d] " fmt), __LINE__, ##__VA_ARGS__);

static NSString * kOpenUDIDSessionCache = nil;
static NSString * const kOpenUDIDKey = @"OpenUDID";
static NSString * const kOpenUDIDSlotKey = @"OpenUDID_slot";
static NSString * const kOpenUDIDAppUIDKey = @"OpenUDID_appUID";
static NSString * const kOpenUDIDTSKey = @"OpenUDID_createdTS";
static NSString * const kOpenUDIDOOTSKey = @"OpenUDID_optOutTS";
static NSString * const kOpenUDIDDomain = @"org.OpenUDID";
static NSString * const kOpenUDIDSlotPBPrefix = @"org.OpenUDID.slot.";
static int const kOpenUDIDRedundancySlots = 100;

@interface Countly_OpenUDID (Private)
+ (void) _setDict:(id)dict forPasteboard:(id)pboard;
+ (NSMutableDictionary*) _getDictFromPasteboard:(id)pboard;
+ (NSString*) _generateFreshOpenUDID;
@end

@implementation Countly_OpenUDID

// Archive a NSDictionary inside a pasteboard of a given type
// Convenience method to support iOS & Mac OS X
//
+ (void) _setDict:(id)dict forPasteboard:(id)pboard {
#if TARGET_OS_IPHONE || TARGET_IPHONE_SIMULATOR     
    [pboard setData:[NSKeyedArchiver archivedDataWithRootObject:dict] forPasteboardType:kOpenUDIDDomain];
#else
    [pboard setData:[NSKeyedArchiver archivedDataWithRootObject:dict] forType:kOpenUDIDDomain];
#endif
}


// Retrieve an NSDictionary from a pasteboard of a given type
// Convenience method to support iOS & Mac OS X
//
+ (NSMutableDictionary*) _getDictFromPasteboard:(id)pboard {
#if TARGET_OS_IPHONE || TARGET_IPHONE_SIMULATOR 
    id item = [pboard dataForPasteboardType:kOpenUDIDDomain];
#else
    id item = [pboard dataForType:kOpenUDIDDomain];
#endif  
    if (item) {
        @try{
            item = [NSKeyedUnarchiver unarchiveObjectWithData:item];
        } @catch(NSException* e) {
            OpenUDIDLog(@"Unable to unarchive item %@ on pasteboard!", [pboard name]);
            item = nil;
        }
    }

    // return an instance of a MutableDictionary 
    return [NSMutableDictionary dictionaryWithDictionary:(item == nil || [item isKindOfClass:[NSDictionary class]]) ? item : nil];
}


// Private method to create and return a new OpenUDID
// Theoretically, this function is called once ever per application when calling [OpenUDID value] for the first time.
// After that, the caching/pasteboard/redundancy mechanism inside [OpenUDID value] returns a persistent and cross application OpenUDID
//
+ (NSString*) _generateFreshOpenUDID {

    NSString* _openUDID = nil;

    // August 2011: One day, this may no longer be allowed in iOS. When that is, just comment this line out.
    // March 25th 2012: this day has come, let's remove this "outlawed" call... 
#if TARGET_OS_IPHONE    
//    if([UIDevice instancesRespondToSelector:@selector(uniqueIdentifier)]){
//        _openUDID = [[UIDevice currentDevice] uniqueIdentifier];
//    }
#endif
    // Next we generate a UUID.
    // UUIDs (Universally Unique Identifiers), also known as GUIDs (Globally Unique Identifiers) or IIDs 
    // (Interface Identifiers), are 128-bit values guaranteed to be unique. A UUID is made unique over 
    // both space and time by combining a value unique to the computer on which it was generated—usually the
    // Ethernet hardware address—and a value representing the number of 100-nanosecond intervals since 
    // October 15, 1582 at 00:00:00.
    // We then hash this UUID with md5 to get 32 bytes, and then add 4 extra random bytes
    // Collision is possible of course, but unlikely and suitable for most industry needs (e.g. aggregate tracking)
    //
    if (_openUDID==nil) {
        CFUUIDRef uuid = CFUUIDCreate(kCFAllocatorDefault);
        CFStringRef cfstring = CFUUIDCreateString(kCFAllocatorDefault, uuid);
        const char *cStr = CFStringGetCStringPtr(cfstring,CFStringGetFastestEncoding(cfstring));
        unsigned char result[16];
        CC_MD5( cStr, strlen(cStr), result );
        CFRelease(uuid);

        _openUDID = [NSString stringWithFormat:
                @"%02x%02x%02x%02x%02x%02x%02x%02x%02x%02x%02x%02x%02x%02x%02x%02x%08x",
                result[0], result[1], result[2], result[3], 
                result[4], result[5], result[6], result[7],
                result[8], result[9], result[10], result[11],
                result[12], result[13], result[14], result[15],
                     (NSUInteger)(arc4random() % NSUIntegerMax)];  
    }

    // Call to other developers in the Open Source community:
    //
    // feel free to suggest better or alternative "UDID" generation code above.
    // NOTE that the goal is NOT to find a better hash method, but rather, find a decentralized (i.e. not web-based)
    // 160 bits / 20 bytes random string generator with the fewest possible collisions.
    // 

    return _openUDID;
}

// Main public method that returns the OpenUDID
// This method will generate and store the OpenUDID if it doesn't exist, typically the first time it is called
// It will return the null udid (forty zeros) if the user has somehow opted this app out (this is subject to 3rd party implementation)
// Otherwise, it will register the current app and return the OpenUDID
//
+ (NSString*) value {
    return [Countly_OpenUDID valueWithError:nil];
}

+ (NSString*) valueWithError:(NSError **)error {

    if (kOpenUDIDSessionCache!=nil) {
        if (error!=nil)
            *error = [NSError errorWithDomain:kOpenUDIDDomain
                                         code:kOpenUDIDErrorNone
                                     userInfo:[NSDictionary dictionaryWithObjectsAndKeys:@"OpenUDID in cache from first call",@"description", nil]];
        return kOpenUDIDSessionCache;
    }

    NSUserDefaults *defaults = [NSUserDefaults standardUserDefaults];

    // The AppUID will uniquely identify this app within the pastebins
    //
    NSString * appUID = (NSString *) [defaults objectForKey:kOpenUDIDAppUIDKey];
    if(appUID == nil)
    {
      // generate a new uuid and store it in user defaults
      CFUUIDRef uuid = CFUUIDCreate(NULL);
      appUID = (NSString *) CFUUIDCreateString(NULL, uuid);
      CFRelease(uuid);
    }

    NSString* openUDID = nil;
    NSString* myRedundancySlotPBid = nil;
    NSDate* optedOutDate = nil;
    BOOL optedOut = NO;
    BOOL saveLocalDictToDefaults = NO;
    BOOL isCompromised = NO;

    // Do we have a local copy of the OpenUDID dictionary?
    // This local copy contains a copy of the openUDID, myRedundancySlotPBid (and unused in this block, the local bundleid, and the timestamp)
    //
    id localDict = [defaults objectForKey:kOpenUDIDKey];
    if ([localDict isKindOfClass:[NSDictionary class]]) {
        localDict = [NSMutableDictionary dictionaryWithDictionary:localDict]; // we might need to set/overwrite the redundancy slot
        openUDID = [localDict objectForKey:kOpenUDIDKey];
        myRedundancySlotPBid = [localDict objectForKey:kOpenUDIDSlotKey];
        optedOutDate = [localDict objectForKey:kOpenUDIDOOTSKey];
        optedOut = optedOutDate!=nil;
        OpenUDIDLog(@"localDict = %@",localDict);
    }

    // Here we go through a sequence of slots, each of which being a UIPasteboard created by each participating app
    // The idea behind this is to both multiple and redundant representations of OpenUDIDs, as well as serve as placeholder for potential opt-out
    //
    NSString* availableSlotPBid = nil;
    NSMutableDictionary* frequencyDict = [NSMutableDictionary dictionaryWithCapacity:kOpenUDIDRedundancySlots];
    for (int n=0; n<kOpenUDIDRedundancySlots; n++) {
        NSString* slotPBid = [NSString stringWithFormat:@"%@%d",kOpenUDIDSlotPBPrefix,n];
#if TARGET_OS_IPHONE || TARGET_IPHONE_SIMULATOR
        UIPasteboard* slotPB = [UIPasteboard pasteboardWithName:slotPBid create:NO];
#else
        NSPasteboard* slotPB = [NSPasteboard pasteboardWithName:slotPBid];
#endif
        OpenUDIDLog(@"SlotPB name = %@",slotPBid);
        if (slotPB==nil) {
            // assign availableSlotPBid to be the first one available
            if (availableSlotPBid==nil) availableSlotPBid = slotPBid;
        } else {
            NSDictionary* dict = [Countly_OpenUDID _getDictFromPasteboard:slotPB];
            NSString* oudid = [dict objectForKey:kOpenUDIDKey];
            OpenUDIDLog(@"SlotPB dict = %@",dict);
            if (oudid==nil) {
                // availableSlotPBid could inside a non null slot where no oudid can be found
                if (availableSlotPBid==nil) availableSlotPBid = slotPBid;
            } else {
                // increment the frequency of this oudid key
                int count = [[frequencyDict valueForKey:oudid] intValue];
                [frequencyDict setObject:[NSNumber numberWithInt:++count] forKey:oudid];
            }
            // if we have a match with the app unique id,
            // then let's look if the external UIPasteboard representation marks this app as OptedOut
            NSString* gid = [dict objectForKey:kOpenUDIDAppUIDKey];
            if (gid!=nil && [gid isEqualToString:appUID]) {
                myRedundancySlotPBid = slotPBid;
                // the local dictionary is prime on the opt-out subject, so ignore if already opted-out locally
                if (optedOut) {
                    optedOutDate = [dict objectForKey:kOpenUDIDOOTSKey];
                    optedOut = optedOutDate!=nil;   
                }
            }
        }
    }

    // sort the Frequency dict with highest occurence count of the same OpenUDID (redundancy, failsafe)
    // highest is last in the list
    //
    NSArray* arrayOfUDIDs = [frequencyDict keysSortedByValueUsingSelector:@selector(compare:)];
    NSString* mostReliableOpenUDID = (arrayOfUDIDs!=nil && [arrayOfUDIDs count]>0)? [arrayOfUDIDs lastObject] : nil;
    OpenUDIDLog(@"Freq Dict = %@\nMost reliable %@",frequencyDict,mostReliableOpenUDID);

    // if openUDID was not retrieved from the local preferences, then let's try to get it from the frequency dictionary above
    //
    if (openUDID==nil) {        
        if (mostReliableOpenUDID==nil) {
            // this is the case where this app instance is likely to be the first one to use OpenUDID on this device
            // we create the OpenUDID, legacy or semi-random (i.e. most certainly unique)
            //
            openUDID = [Countly_OpenUDID _generateFreshOpenUDID];
        } else {
            // or we leverage the OpenUDID shared by other apps that have already gone through the process
            // 
            openUDID = mostReliableOpenUDID;
        }
        // then we create a local representation
        //
        if (localDict==nil) { 
            localDict = [NSMutableDictionary dictionaryWithCapacity:4];
            [localDict setObject:openUDID forKey:kOpenUDIDKey];
            [localDict setObject:appUID forKey:kOpenUDIDAppUIDKey];
            [localDict setObject:[NSDate date] forKey:kOpenUDIDTSKey];
            if (optedOut) [localDict setObject:optedOutDate forKey:kOpenUDIDTSKey];
            saveLocalDictToDefaults = YES;
        }
    }
    else {
        // Sanity/tampering check
        //
        if (mostReliableOpenUDID!=nil && ![mostReliableOpenUDID isEqualToString:openUDID])
            isCompromised = YES;
    }

    // Here we store in the available PB slot, if applicable
    //
    OpenUDIDLog(@"Available Slot %@ Existing Slot %@",availableSlotPBid,myRedundancySlotPBid);
    if (availableSlotPBid!=nil && (myRedundancySlotPBid==nil || [availableSlotPBid isEqualToString:myRedundancySlotPBid])) {
#if TARGET_OS_IPHONE || TARGET_IPHONE_SIMULATOR
        UIPasteboard* slotPB = [UIPasteboard pasteboardWithName:availableSlotPBid create:YES];
        [slotPB setPersistent:YES];
#else
        NSPasteboard* slotPB = [NSPasteboard pasteboardWithName:availableSlotPBid];
#endif

        // save slotPBid to the defaults, and remember to save later
        //
        if (localDict) {
            [localDict setObject:availableSlotPBid forKey:kOpenUDIDSlotKey];
            saveLocalDictToDefaults = YES;
        }

        // Save the local dictionary to the corresponding UIPasteboard slot
        //
        if (openUDID && localDict)
            [Countly_OpenUDID _setDict:localDict forPasteboard:slotPB];
    }

    // Save the dictionary locally if applicable
    //
    if (localDict && saveLocalDictToDefaults)
        [defaults setObject:localDict forKey:kOpenUDIDKey];

    // If the UIPasteboard external representation marks this app as opted-out, then to respect privacy, we return the ZERO OpenUDID, a sequence of 40 zeros...
    // This is a *new* case that developers have to deal with. Unlikely, statistically low, but still.
    // To circumvent this and maintain good tracking (conversion ratios, etc.), developers are invited to calculate how many of their users have opted-out from the full set of users.
    // This ratio will let them extrapolate convertion ratios more accurately.
    //
    if (optedOut) {
        if (error!=nil) *error = [NSError errorWithDomain:kOpenUDIDDomain
                                                     code:kOpenUDIDErrorOptedOut
                                                 userInfo:[NSDictionary dictionaryWithObjectsAndKeys:[NSString stringWithFormat:@"Application with unique id %@ is opted-out from OpenUDID as of %@",appUID,optedOutDate],@"description", nil]];

        kOpenUDIDSessionCache = [[NSString stringWithFormat:@"%040x",0] retain];
        return kOpenUDIDSessionCache;
    }

    // return the well earned openUDID!
    //
    if (error!=nil) {
        if (isCompromised)
            *error = [NSError errorWithDomain:kOpenUDIDDomain
                                         code:kOpenUDIDErrorCompromised
                                     userInfo:[NSDictionary dictionaryWithObjectsAndKeys:@"Found a discrepancy between stored OpenUDID (reliable) and redundant copies; one of the apps on the device is most likely corrupting the OpenUDID protocol",@"description", nil]];
        else
            *error = [NSError errorWithDomain:kOpenUDIDDomain
                                         code:kOpenUDIDErrorNone
                                     userInfo:[NSDictionary dictionaryWithObjectsAndKeys:@"OpenUDID succesfully retrieved",@"description", nil]];
    }
    kOpenUDIDSessionCache = [openUDID retain];
    return kOpenUDIDSessionCache;
}


+ (void) setOptOut:(BOOL)optOutValue {

    // init call
    [Countly_OpenUDID value];

    NSUserDefaults *defaults = [NSUserDefaults standardUserDefaults];

    // load the dictionary from local cache or create one
    id dict = [defaults objectForKey:kOpenUDIDKey];
    if ([dict isKindOfClass:[NSDictionary class]]) {
        dict = [NSMutableDictionary dictionaryWithDictionary:dict];
    } else {
        dict = [NSMutableDictionary dictionaryWithCapacity:2];
    }

    // set the opt-out date or remove key, according to parameter
    if (optOutValue)
        [dict setObject:[NSDate date] forKey:kOpenUDIDOOTSKey];
    else
        [dict removeObjectForKey:kOpenUDIDOOTSKey];

    // store the dictionary locally
    [defaults setObject:dict forKey:kOpenUDIDKey];

    OpenUDIDLog(@"Local dict after opt-out = %@",dict);

    // reset memory cache 
    kOpenUDIDSessionCache = nil;

}

@end