我有如下的层次结构:
NavigationController
转到下一个视图时,首先正确推送ViewController
- ViewDidDisappear
推送DialogViewController
列表 - ViewDidDisappear
在下一次发布时会触发
每个列表都会打开一个新的DialogViewController
- ViewDidDisappear
从不存档
这个按钮上有一些按钮可以打开另一个按钮DialogViewController
- VidDidDisappear
永远不会触发
代码:
public partial class CustomDialogController : DialogViewController {
public CustomDialogController() : base (UITableViewStyle.Grouped, null, true) {
}
public override void ViewDidDisappear (bool animated)
{
base.ViewDidDisappear (animated);
Console.WriteLine("Gone baby 2");
// Never Fires
}
}
public partial class WorkoutsView : DialogViewController
{
public override void ViewDidDisappear (bool animated)
{
base.ViewDidDisappear (animated);
Console.WriteLine("Gone baby");
// Here is where you can add your custom code for when the DialogViewController disappears
}
public WorkoutsView (MetaFitness.BL.MetaFitnessManager manager) : base (UITableViewStyle.Grouped, null, true)
{
this.Title ="Title";
WorkoutViewModel WorkoutDetail = new WorkoutViewModel();
//var bc = new BindingContext (this, WorkoutDetail, "Details");
//detailView = new DialogViewController(bc.Root,true);
List<Workout> workouts = manager.GetWorkouts ();
var abc = new CustomDialogController();
abc.Root = new RootElement("WorkoutsView");
Root = abc.Root;
Section section = new Section ("Workouts");
foreach (var wo in workouts) {
string name = string.Empty;
CustomDialogController WorkoutController = new CustomDialogController();
WorkoutController.Root = new RootElement(wo.Name);
RootElement wSection = WorkoutController.Root;
var s2 = new Section();
var mvm2 = new MeasurementViewModel();
// the code for this is similar to CustomDialogController - never fires
s2.Add(new MeasurementViewController(mvm2).Root);
wSection.Add (s2);
section.Add(wSection);
}
Root.Add(section);
}
}
答案 0 :(得分:2)
这不是如何使用UINavigationController
和DialogViewController
。
记住UIViewController
的基本概念:一个控制器处理屏幕上的内容(在iPhone上)。这意味着,您应该在UIViewController's
堆栈上推送控制器。每个控制器都可以是DialogViewControllers
。
说到这一点,你已经可以看到在MeasurementViewModel
部分中添加WorkoutsView
的视图(Root)是上述概念的一个突破,因此,你违反了Apple的设计规则和结果:你的<{1}}方法不会被调用。
相反:在元素上添加一个回调,其中一个可以在导航控制器的堆栈上推送一个新的控制器。
您应该能够在MT.Dialog的Github页面上找到所有必要的文档:https://github.com/migueldeicaza/MonoTouch.Dialog或者在Xamarin博客中找到:http://blog.xamarin.com/2012/02/10/easily-create-ios-user-interfaces-with-monotouch-dialog/