这不会重复,我不知道为什么 - Java

时间:2012-12-08 04:52:57

标签: java swing repaint

我一直试图让这个图形面板重新绘制,但每次我调用重绘时,它都不会更新。我检查应该在system.out.println中显示的值,并在日志中输出正确的值,但屏幕图形不会更新。有什么建议/帮助吗?

我有3节课(?) 这是我的第一堂课

 import javax.swing.*;
 import java.awt.*;
 import java.awt.event.*;
 import java.awt.Font;
 import java.awt.Graphics;
 import java.net.URL;
 import java.awt.event.KeyAdapter;
 import java.awt.event.KeyEvent;
 import java.io.*;
 import javax.swing.Timer;
 public class ChromeNPlayerScreen extends JFrame implements ActionListener{
   public void actionPerformed(ActionEvent e){
     repaint();
   }
   public static void main(String[ ] args){
     DrawScreen dPnl = new DrawScreen();
     ChromeNPlayerScreen mScreen = new ChromeNPlayerScreen();
     Keys keyPress = new Keys();
     Timer update = new Timer(1000, mScreen);
      //    update.start();
     int screenNum=1;
     dPnl.importDialogue();

     mScreen.addKeyListener(keyPress);
     mScreen.setDefaultCloseOperation(WindowConstants.EXIT_ON_CLOSE);
     mScreen.add(dPnl);
     mScreen.setSize(600,600);;
     mScreen.setVisible(true);
     mScreen.setResizable(false);
     mScreen.setLocation(200, 200);
   }
 }

这是我的第二堂课

 import javax.swing.*;
 import java.awt.*;
 import java.awt.event.*;
 import java.awt.event.KeyAdapter;
 import java.awt.event.KeyEvent;
 public class Keys extends KeyAdapter{
   DrawScreen dPnl = new DrawScreen();
   int scrnCount=0;
   public void keyPressed(KeyEvent e){
     int keyCode = e.getKeyCode();//Get key preseed
     if (keyCode ==e.VK_Z) {
       scrnCount++;
       dPnl.setText(scrnCount);
     }
   }
 }

最后我的第三个

 import javax.swing.*;
 import java.awt.*;
 import java.awt.event.*;
 import java.awt.Font;
 import java.awt.Graphics;
 import java.net.URL;
 import java.io.*;
 import javax.swing.Timer;

 public class DrawScreen extends JPanel {
   String picPath = "pictures/", scriptPath = "dialogue/";
   String out="ABC";
   String[] speech = new String[39];
   ClassLoader cl = DrawScreen.class.getClassLoader();
   URL imgURL1 = cl.getResource(picPath+"welcomeBG.png"),imgURL2 = cl.getResource(picPath+"dialogBox.png"),
     imgURL3 = cl.getResource(picPath+"Professor.png");
   Toolkit tk = Toolkit.getDefaultToolkit();
   Image imgBG = tk.createImage(imgURL1),
     imgDialog = tk.createImage(imgURL2),
     imgProfessor = tk.createImage(imgURL3);
   int screenCount=1;
   int scrn=1;
   public void paintComponent(Graphics g) {
     g.drawImage(imgBG,0,0,600,600,0,0,500,500, this);
     g.drawImage(imgDialog,-5,480,595,565,0,0,500,91, this);
     if (scrn==1)
     g.drawImage(imgProfessor,200,50,375,475,0,0,340,748, this);
     g.drawString(out, 25,515);
   }
   public void importDialogue(){
     Keys keyPress = new Keys();
     String [] fields; // array to store the "split" line read // individual field variables
     BufferedReader in=null; //variable representing the bufferedreader
     String line="A B 1"; //variable to read each line from the data file
     File f=new File(scriptPath+"newGameScript.txt"); //variable reprsenting the data file
     int count=1;
     try{
       in=new BufferedReader(new FileReader(f));
       System.out.println("File Opening");
     }
     catch (FileNotFoundException e){
       System.out.println("Problem finding File");
       return;
     }
     while(line!=null){
       try{
         line=in.readLine();
         if (line!=null){
           fields=line.split(":");
           speech[count]=(fields[0]);
           count++;
         }
       }
       catch (IOException e){
         System.out.println("Problem reading data from file");
       }
       if (line!=null){}
       out=speech[scrn];
     } 
     try{
       in.close();
       System.out.println("Closing File");
     }
     catch (IOException e){
       System.out.println("Problem Closing "+e);
     }
   }
   public void setText(int num){
     scrn=num;
     importDialogue();
     System.out.println(out);
     repaint();
   }
 }

正如您所看到的,当我按下Z键时,它应该用下一行更新DrawScreen上的输出。好吧,但它不会。它只是说文本文件的第一行是“你好!”。

1 个答案:

答案 0 :(得分:2)

只需在此页面上使用浏览器的文本搜索功能,您就可以找到一个主要问题,可能还有 问题。我希望您使用浏览器搜索字符串“new DrawScreen()”,当然没有引号。忽略我的帖子,您会看到它在上面的代码中出现过两次,一次出现在ChromeNPlayerScreen类中:

public class ChromeNPlayerScreen extends JFrame implements ActionListener{
   public void actionPerformed(ActionEvent e){
     repaint();
   }
   public static void main(String[ ] args){
     DrawScreen dPnl = new DrawScreen(); // ****
     // ...

并且在Keys类中一次:

 public class Keys extends KeyAdapter{
   DrawScreen dPnl = new DrawScreen();
   // ....

了解每次调用此选项时,您将创建一个独特且独立的DrawScreen对象,并且对Keys类中未显示的DrawScreen对象进行更改将对ChromeNPlayerScreen类中显示的显示的DrawScreen对象完全没有影响

解决方案是创建只有 一次 的DrawString实例,可能在ChromeNPlayerScreen类中,并传递相同实例< / em>通过构造函数参数进入Key类。这种方式对Keys类所持实例所做的更改将反映在ChromeNPlayerScreen类中显示的同一个对象中。

 public class Keys extends KeyAdapter{
   DrawScreen dPnl;

   public Keys(DrawString dPnl) {
     this.dPnl = dPnl;
   }

public static void main(String[ ] args){
     DrawScreen dPnl = new DrawScreen();
     ChromeNPlayerScreen mScreen = new ChromeNPlayerScreen();
     Keys keyPress = new Keys(dPnl);