我有一个方法可以获取图像并调整大小并保存它,保留exif信息。我现在要做的是将透明的PNG图像覆盖在图像上方作为水印。 png的大小将始终大于我想要放置的任何图像。我想将它放在图像的顶部,保留水印的纵横比。这是我到目前为止的代码:
private static void ResizeImage(Image theImage, int newSize, string savePath, IEnumerable<PropertyItem> propertyItems)
{
int width;
int height;
CalculateNewRatio(theImage.Width, theImage.Height, newSize, out width, out height);
using (var b = new Bitmap(width, height))
{
using (var g = Graphics.FromImage(b))
{
g.SmoothingMode = SmoothingMode.AntiAlias;
g.InterpolationMode = InterpolationMode.HighQualityBicubic;
g.PixelOffsetMode = PixelOffsetMode.HighQuality;
using(var a = Image.FromFile("Watermark.png"))
{
g.DrawImage(); //What to do here?
}
g.DrawImage(theImage, new Rectangle(0, 0, width, height));
var qualityParam = new EncoderParameter(Encoder.Quality, 80L);
var codecs = ImageCodecInfo.GetImageEncoders();
var jpegCodec = codecs.FirstOrDefault(t => t.MimeType == "image/jpeg");
var encoderParams = new EncoderParameters(1);
encoderParams.Param[0] = qualityParam;
foreach(var item in propertyItems)
{
b.SetPropertyItem(item);
}
b.Save(savePath, jpegCodec, encoderParams);
}
}
}
答案 0 :(得分:2)
我找到了解决方案,代码如下。可能不是最优化的代码,但它很快并且做我需要做的事情,它将目录中的所有JPG图像重新调整为大小,并在图像上覆盖水印时将照片库的拇指图像重新调整为大小。 / p>
using System;
using System.Collections.Generic;
using System.Drawing;
using System.Drawing.Drawing2D;
using System.Drawing.Imaging;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Threading.Tasks;
namespace ImageResize
{
internal class Program
{
private static readonly string directory = Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location);
private static void Main()
{
var strFiles = Directory.GetFiles(directory, "*.jpg");
//Using parallel processing for performance
Parallel.ForEach(strFiles, strFile =>
{
using (var image = Image.FromFile(strFile, true))
{
var exif = image.PropertyItems;
var b = directory + "\\" + Path.GetFileNameWithoutExtension(strFile);
ResizeImage(image, 800, b + "_FULL.jpg", exif);
ResizeImage(image, 200, b + "_THUMB.jpg", exif);
}
File.Delete(strFile);
});
}
private static void ResizeImage(Image theImage, int newSize, string savePath, IEnumerable<PropertyItem> propertyItems)
{
try
{
int width;
int height;
CalculateNewRatio(theImage.Width, theImage.Height, newSize, out width, out height);
using (var b = new Bitmap(width, height))
{
using (var g = Graphics.FromImage(b))
{
g.SmoothingMode = SmoothingMode.AntiAlias;
g.InterpolationMode = InterpolationMode.HighQualityBicubic;
g.PixelOffsetMode = PixelOffsetMode.HighQuality;
g.DrawImage(theImage, new Rectangle(0, 0, width, height));
//Using FileStream to avoid lock issues because of the parallel processing
using (var stream = new FileStream(directory + "\\Watermark.png", FileMode.Open, FileAccess.Read, FileShare.ReadWrite))
{
using (var overLay = Image.FromStream(stream))
{
stream.Close();
int newWidth;
int newHeight;
CalculateNewRatio(overLay.Width, overLay.Height, height > width ? width : newSize, out newWidth, out newHeight);
var x = (b.Width - newWidth) / 2;
var y = (b.Height - newHeight) / 2;
g.DrawImage(overLay, new Rectangle(x, y, newWidth, newHeight));
}
}
var qualityParam = new EncoderParameter(Encoder.Quality, 80L);
var codecs = ImageCodecInfo.GetImageEncoders();
var jpegCodec = codecs.FirstOrDefault(t => t.MimeType == "image/jpeg");
var encoderParams = new EncoderParameters(1);
encoderParams.Param[0] = qualityParam;
foreach (var item in propertyItems)
{
b.SetPropertyItem(item);
}
b.Save(savePath, jpegCodec, encoderParams);
}
}
}
catch (Exception e)
{
Console.WriteLine(e.Message);
}
}
private static void CalculateNewRatio(int width, int height, int desiredSize, out int newWidth, out int newHeight)
{
if ((width >= height && width > desiredSize) || (width <= height && height > desiredSize))
{
if (width > height)
{
newWidth = desiredSize;
newHeight = height*newWidth/width;
}
else if (width < height)
{
newHeight = desiredSize;
newWidth = width*newHeight/height;
}
else
{
newWidth = desiredSize;
newHeight = desiredSize;
}
}
else
{
newWidth = width;
newHeight = height;
}
}
}
}
答案 1 :(得分:0)
要在保持纵横比的同时将图像缩放到画布上以获得最佳效果,过程非常简单:
double widthFactor = b.Width / a.Width;
double heightFactor = b.Height / a.Height;
double scaleFactor = Math.Min(widthFactor, heightFactor);
int newWidth = a.Width * scaleFactor;
int newHeight = a.Width * scaleFactor;
要计算图像居中的位置,只需要更多的数学运算:
int left = (b.Width - newWidth) / 2;
int top = (b.Height - newHeight) / 2;
然后使用适当形式的Graphics.DrawImage方法。