decodeyuv420sp单像素版

时间:2012-12-07 05:42:03

标签: java android image rgb yuv

我正在尝试将几个像素从YUV(nv21)图像格式转换为RGB格式(是的,只是一些像素,而不是整个图像,因为运行时限制)   目前我正在使用来自互联网的decodeyuv420SP功能:

static public void decodeYUV420SP(int[] rgb, byte[] yuv420sp, int width, int height) {
        final int frameSize = width * height;

        for (int j = 0, yp = 0; j < height; j++) {
        int uvp = frameSize + (j >> 1) * width, u = 0, v = 0;
        for (int i = 0; i < width; i++, yp++) {
            int y = (0xff & ((int) yuv420sp[yp])) - 16;
            if (y < 0) y = 0;
            if ((i & 1) == 0) {
                v = (0xff & yuv420sp[uvp++]) - 128;
                u = (0xff & yuv420sp[uvp++]) - 128;
            }

            int y1192 = 1192 * y;
            int r = (y1192 + 1634 * v);
            int g = (y1192 - 833 * v - 400 * u);
            int b = (y1192 + 2066 * u);

            if (r < 0) r = 0; else if (r > 262143) r = 262143;
            if (g < 0) g = 0; else if (g > 262143) g = 262143;
            if (b < 0) b = 0; else if (b > 262143) b = 262143;

            rgb[yp] = 0xff000000 | ((r << 6) & 0xff0000) | ((g >> 2) & 0xff00) | ((b >> 10) & 0xff);
        }
    }
    }

现在我想进行一些修改,它可以返回特定像素(X,Y)的R,G,B值, 但我无法理解究竟是什么,看起来像YUV像素对应多个RGB像素。有人可以帮我解决这个问题吗? 谢谢!

1 个答案:

答案 0 :(得分:0)

这只是快速而肮脏,但我认为它会起作用。我所做的就是删除循环并用给定的X,Y替换它们(在此表示为&#34;行&#34;&#34;列&#34;因为我们正在使用&# 34; y&#34;表示别的东西。)

    int uvp = frameSize + (row >> 1) * width, u = 0, v = 0;
    int yp = row*width + column;
    int y = (0xff & ((int) yuv420sp[yp])) - 16;
    if (y < 0) y = 0;
    if ((column & 1) == 0) {
        v = (0xff & yuv420sp[uvp++]) - 128;
        u = (0xff & yuv420sp[uvp++]) - 128;
    }

    int y1192 = 1192 * y;
    int r = (y1192 + 1634 * v);
    int g = (y1192 - 833 * v - 400 * u);
    int b = (y1192 + 2066 * u);

    if (r < 0) r = 0; else if (r > 262143) r = 262143;
    if (g < 0) g = 0; else if (g > 262143) g = 262143;
    if (b < 0) b = 0; else if (b > 262143) b = 262143;

    result = 0xff000000 | ((r << 6) & 0xff0000) | ((g >> 2) & 0xff00) | ((b >> 10) & 0xff);

希望它有所帮助。