我的表面视图中存在问题。实际上,当我在表面视图上绘制任何对象时,然后在绘图(onMoving)期间它不显示,但是当我从表面视图释放我的手指然后绘制对象时。所以任何人都可以解决它。
我的代码是...............
public boolean onTouch(View view, MotionEvent motionEvent) {
if(motionEvent.getAction() == MotionEvent.ACTION_DOWN){
currentDrawingPath = new DrawingPath();
currentDrawingPath.paint = currentPaint;
currentDrawingPath.path = new Path();
currentBrush.mouseDown(currentDrawingPath.path, motionEvent.getX(), motionEvent.getY());
}else if(motionEvent.getAction() == MotionEvent.ACTION_MOVE){
currentBrush.mouseMove( currentDrawingPath.path, motionEvent.getX(), motionEvent.getY() );
}else if(motionEvent.getAction() == MotionEvent.ACTION_UP){
currentBrush.mouseUp( currentDrawingPath.path, motionEvent.getX(), motionEvent.getY() );
drawingSurface.addDrawingPath(currentDrawingPath);
}
return true;
}
答案 0 :(得分:-1)
试试此代码
Ourview v;
Bitmap ball;
float x,y;
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
v = new Ourview(this);
v.setOnTouchListener(this);
ball = BitmapFactory.decodeResource(getResources(), R.drawable.circle_green);
x = y = 0;
setContentView(v);
}
@Override
protected void onPause() {
// TODO Auto-generated method stub
super.onPause();
v.pause();
}
@Override
protected void onResume() {
// TODO Auto-generated method stub
super.onResume();
v.resume();
}
public class Ourview extends SurfaceView implements Runnable{
Thread t = null;
SurfaceHolder holder;
boolean isItOk = false;
public Ourview(Context context) {
super(context);
// TODO Auto-generated constructor stub
holder = getHolder();
}
public void run() {
// TODO Auto-generated method stub
while (isItOk == true){
//perfom convas drawing
if (!holder.getSurface().isValid()){
continue;
}
Canvas c = holder.lockCanvas();
c.drawARGB(250, 10, 50, 100);
c.drawBitmap(ball, x - (ball.getWidth()/2), y - (ball.getHeight()/2), null);
holder.unlockCanvasAndPost(c);
}
}
public void pause(){
isItOk = false;
while(true){
try{
t.join();
}catch (InterruptedException e){
e.printStackTrace();
}
break;
}
t = null;
}
public void resume(){
isItOk = true;
t = new Thread(this);
t.start();
}
}
public boolean onTouch(View v, MotionEvent me) {
// TODO Auto-generated method stub
try {
Thread.sleep(50);
} catch (InterruptedException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
switch(me.getAction()){
case MotionEvent.ACTION_DOWN:
x = me.getX();
y = me.getY();
break;
case MotionEvent.ACTION_UP:
x = me.getX();
y = me.getY();
break;
case MotionEvent.ACTION_MOVE:
x = me.getX();
//y = me.getY();
break;
}
return true;
}
}